Update history

Updated: 02/10/2025

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Note: Updates to the beta version are also reflected in the official version.

5.2.01 (02/10/2025)

Modeling

《 Improvement items 》

  • Fixed a problem in which selecting multiple deformers that are not in a parent-child relationship and performing a form paste/blend did not produce the intended result.

5.2.00 (02/04/2025)

Common

《 Improvement items 》

  • Fixed a problem in which the icon display sometimes did not become selected when using the arrow tool.
  • Fixed a problem in which tools for the modeling view could be selected in the animation view.
  • Fixed a problem in which when objects were selected using the [Ctrl] or [Shift] keys on the parts pallet or deformer palette, the selection state was not reflected in the other palette.
  • Fixed a problem in which the parameter controller tool remained displayed in the Tool Details palette when switching from Animation View to Modeling View.

Modeling

《 Improvement items 》

  • Fixed a problem that could result in incorrect shapes when adding control points to an art path with [Close ArtPath] enabled.
  • Fixed a problem in the FREE version that prevented the creation of new regular parameters for models containing 3 or more blend shape parameters.
  • Fixed a bug that prevented up-and-down drag resizing of brushes in ArtPath, Glue, and Mesh edit.
  • Fixed a bug that prevented pasting of multi-object forms to blend shape keys.
  • Made the behavior of copying, pasting, and blending forms of partially selected warp deformer vertices more intuitive when “Vertices info” and “Invert coordinates” were enabled in Options for Paste Form Special and “Flip over” was enabled in the warp deformer tab.
  • Fixed a problem in which changing the compatibility in the form’s blend preview did not result in the expected motion when “Vertices info” and “Invert coordinates” were enabled and the axis was set to “Auto Setup” and “Center of selected object” in Options for Paste Form Special.
  • Fixed a bug in which copying and pasting a form did not result in the expected motion when “Vertices info” and “Invert coordinates” were enabled in Options for Paste Form Special and one of the objects of the form copying source and the pasting destination did not have a parent deformer.
  • Fixed a bug that caused objects to be selected differently than expected in some cases before and after pasting/blending a form.
  • Fixed a bug that caused the child objects to be affected by the parent deformer twice, resulting in different motion than expected, when the following operations were performed with “Vertices info” and “Invert coordinates” enabled in Options for Paste Form Special.
    • A form is copied while multiple objects with deformer parent-child hierarchies are selected.
    • A form is pasted to or blended with other multiple objects (e.g., symmetrical objects) with the same parent-child hierarchies as above.

Animation

《 Additional functions 》

  • Parameter controller limitations in the beta version have been addressed.
    • Target tracking results are now reflected in the onion skin.
    • Target tracking now correctly tracks the target model track even if it is hidden.
  • Added the ability to optimize keyframe curves for multiple selected keyframes.

《 Improvement items 》

  • Fixed a problem in which parameter values to which the results of parameter controller tracking were applied could not be copied with [Copy parameter value].
  • Fixed a problem in which the timeline palette was not properly updated when Undo was performed after adding a keyframe on the view.
  • Fixed a problem in the loop editing support function where keyframe transcription did not work correctly when the indicator position and selected frame area were different.
  • The direction controller name now uses the start point art mesh name.
  • The name of a direction controller converted with [Converting two single-point controllers into a direction controller] now uses the start point controller name.
  • The name of a direction controller reversed with [Reversing the direction controller] now uses its name before inversion.
  • The mouse cursor when creating a parameter controller has been changed to a cursor that is easier to locate.
  • When duplicating a model track or scene, the parameter controller is now also duplicated.
  • Fixed a bug that caused an error log to be output when a model track with a controller set was deleted.
  • Fixed a problem in which scene information was sometimes not displayed in the inspector palette.
  • All controllers are now deleted after animation baking of a parameter controller.
    In addition, the target tracking enabled state is no longer changed when animation baking is performed.
  • Changed so that when a parameter controller is created, it is created with the previously specified color.
  • Keyboard shortcuts can now be set to enable/disable the loop editing support function.
  • Fixed a problem in which target tracking was not enabled when creating a scene track from a scene using [Parameter controller target tracking].
  • Changed so that the user can select ON/OFF for [Parameter controller target tracking] in the dialog box under [Image and video export].
  • Fixed a problem in which a parameter controller could not be selected when it overlapped a bounding box in the hidden state.
  • The parameter controller is now hidden when [Hide selection state] is enabled.
  • Fixed a problem in the inspector palette of the parameter controller that prevented Undo for automatic grouping and parameter setting.
  • Fixed a problem with parameter controllers that caused incorrect coordinate calculations and unnecessary arrows in the target relationship display when targeting a controller that had been disabled due to model replacement or other reasons.
  • Keyboard shortcuts can now be set for parameter controller functions.
  • Fixed a problem that caused incorrect time display when the indicator in the timeline palette was moved before frame 0.
  • Fixed a problem in which freeze could not be enabled when target tracking was enabled for the parameter controller.
  • Fixed a problem in the parameter controller where keyframes could be set with the drag operation for parameters with a lock or freeze setting.
  • Fixed a problem that allowed operation of hidden parameter controllers.
  • Fixed a bug that caused incorrect results for target tracking of parameter controllers when form animation was enabled/disabled.
  • Fixed a bug that caused an error log to be output when the parameter controller was selected when importing .paramctrl3.json.
  • [Enable indicator movement outside the scene range] in the timeline palette is now enabled by default.
  • The art mesh referenced by the single-point controller can now be changed with the parameter controller.
  • Parameter controllers can now be deleted on the track.
  • The parameter controller now supports copy, cut, and paste operations.
  • Fixed a problem with parameter controller baking and a problem that could cause erratic display or incorrect keyframe values during playback.
  • Improved functionality so that the [Show frames before frame 0] setting is retained even after the Editor is restarted.
  • When scenes are switched, the timeline scroll position is now retained.
  • Addressed a problem with incorrect timelines for parameters, parameter groups, and parts when replacing or reloading .model3.json in the runtime model track.

Cubism Viewer

《 Improvement items 》

  • Fixed a bug in which fade values in the .model3.json file were not always reflected during motion playback.
  • Fixed a problem in which fade-in would not occur even during non-loop playback when the motion’s [Fade-in during loop playback] was disabled.
  • Changed the notification text displayed when a .motion3.json file cannot be loaded as a motion for facial expression to be more clear.
  • Reverted the specification to display “Unset” for the fade value if the fade value is not set in the .motion3.json file.
  • Fixed a problem in which [Stop motion] in the Edit menu was not applied when motion loop playback was enabled.
  • Fixed a bug that caused the motion file tree to look incorrect when the group name was changed.

5.2.00 beta1 (12/17/2024)

Common

《 Additional functions 》

  • An item to clear [Recently opened files] has been added to the Environment settings dialog box.

《 Improvement items 》

  • Fixed a bug that caused tool details to remain in the mesh editing state when a different model was displayed during manual mesh editing.
  • PSD files can now be added to the Favorites list in the Home [File] category.
  • Editor timer accuracy has been improved, making it easier to stabilize FPS values for operations such as previews in the Physics settings dialog box.
  • Fixed a bug in which the deformer palette could be shown/hidden and locked/unlocked by right-dragging.
  • When [Expand tree when selected] on the deformer palette is toggled ON, the tree now scrolls to the currently selected item.

Modeling

《 Additional functions 》

  • Added an option to the Options for Paste Form Special dialog box to invert and paste/blend the object’s shape.
  • Added the ability to arbitrarily change combinations to be applied when pasting and blending forms on multiple objects.
  • The [Revert to original] function in the Modeling menu now supports deformers.
  • Added the [Prohibit drag and drop] button to the Parts, Deformer, and Parameter palettes.
  • Added the ability to select objects associated with parameter keys.
  • Added the ability to list the [Angle] and [Scale] settings for placed images in the Edit Texture Atlas dialog box.
  • Intervals can now be set in the Physics Settings dialog box for playlist playback and scene transitions.
  • Added the ability to filter by part in the model guide image list in the Edit Texture Atlas dialog box.
  • Added the ability to select character encoding from “UTF-8” and “Shift_JIS” when exporting and importing CSVs.

《 Improvement items 》

  • The name, drawing order, and addition position when creating ArtPaths have been modified to be consistent between [Add control point] and [Stroke ArtPath].
  • The order of some items in the [Create Warp Deformer] dialog box has been corrected.
  • The display position of the MOC3 file export settings dialog box has been corrected so that it is centered in the main window.
  • Fixed a problem that allowed control points of deformation paths created outside the range of the mesh to be moved when the default form was locked.
  • Fixed a problem in which objects were not always visible in the view when a warp deformer was created as the parent of a warp deformer with extended interpolation set.
  • Fixed a problem in which keyboard shortcut settings were not always reflected in the non-modal dialog box.
  • Fixed a bug that could cause incorrect position and vertex numbers when adding control points to an ArtPath.
  • Fixed a problem in which an incorrect message was displayed when deleting a part while using [Filter by Text] in the Parts palette.
  • Fixed a bug that caused the orbit of a vertex to be displayed when [Hide selection state] in the [Show] menu and the onion skin were enabled and “Orbit of the currently selected vertex” was displayed.
  • Fixed a problem in which [Delete all keys] on the parameter palette did not work with keyboard shortcuts.
  • Keyboard shortcuts can now be set for [Show/hide guide image].
  • Fixed a problem in which the maximum and minimum display scales were different when the button was pressed and when the mouse wheel was used for expansion and contraction in the preview screen of the Model template application settings dialog box.
  • Fixed a bug that allowed “-0.0” to be set as a parameter value.
  • Fixed a problem in which the maximum and minimum display scales were different when the button was pressed and when the mouse wheel was used for expansion and contraction in the Edit Texture Atlas dialog box.
  • Fixed a problem in which the Extended Interpolation dialog box display was sometimes not updated properly when selecting a parameter for a blend shape that did not have extended interpolation set.
  • Fixed a bug in the Auto generation of sway motion dialog box where the list was not updated when an object/parameter registered in the list disappeared due to an Undo operation.
  • Fixed a problem that sometimes prevented automatic mesh generation for ArtMeshes under certain conditions.
  • Made a change so that vertices are not created when “Delete Vertex/Edges (line)” is used in manual mesh editing.
  • Fixed a problem in which the show/hide and lock/unlock items of the Parts palette could be switched by right-clicking or right-dragging.
  • Limited the maximum canvas size to 30,000.
  • When multiple parameters are selected in the Parameter palette to create a parameter group, the parameters are now stored in the created group.
  • The [Edit Form] items in the [Modeling] menu have been adjusted.
  • Fixed a bug in which [Ctrl] + drag or [Shift] + drag on the parts pallet and deformer palette would result in a display with multiple parts or deformers selected on the palette.
  • The Physics Settings dialog box has been modified so that the model breathes in the preview while the scene is playing.
  • Improved the phenomenon in which the coordinates were out of alignment when a control point was added to an ArtPath with a parent deformer set.
  • Fixed a problem in which when the canvas was inverted and the brush size was changed by pressing the [B] key and dragging the mouse pointer, the brush size was also inverted.
  • Fixed a bug that prevented the .cdi3.json file from being exported after parameters were linked in a specific procedure.
  • Fixed a bug in which linking parameters in a specific procedure would change the information about the linkage in the .cdi3.json file.
  • Changed the ArtPath disconnecting/connecting tool to make it easier to use.
  • Fixed a bug in which keyboard shortcuts could not be executed when the [Options for Paste Form Special] dialog box was active.

Animation

《 Additional functions 》

  • A “Parameter Controller” function has been added.
    Limitations in the beta version:
    • Target tracking results are not applied to the onion skin.
    • Target tracking is not performed correctly when the target model track is not displayed.
    The above limitations will be addressed in the release version.
  • To aid in the editing of loop motion, the ability was added to automatically place keys set on a scene range before and after the scene range.
    • Added the ability to display frames before frame 0 in the timeline palette.
    • Added the ability to manipulate indicators in the timeline palette outside the range of a scene.
  • Added the frame rate setting field to the Video Output Settings dialog box.
  • For recording (multi-frame) made in external application integration, a function to automatically create optimal curves has been added.

《 Improvement items 》

  • After saving a model file associated with an animation file under a different name, when closing the animation file, a dialog box confirming that the file should be saved is now displayed.
  • Fixed a problem in which the Shy and Freeze buttons could be toggled on and off by right-clicking and right-dragging.
  • Fixed a bug that made it difficult to turn on/off the track display and lock buttons.
  • Fixed a bug in which a menu to delete the Form Edit property group could be displayed for property groups other than Form Edit.

Cubism Viewer

《 Additional functions 》

  • Motions in the resource area are now displayed in a tree view by group name.
  • Added the ability to batch-change motion group names.

《 Improvement items 》

  • Changed the playback engine to Cubism SDK for Java.
  • Made a fix so that when a motion is reloaded or deleted, the setting item area is properly updated.

Click here for the Update history of the Cubism 5.1 series and earlier.

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