Update history
Updated: 12/17/2024
You can also download the latest Cubism Editor here.
Note: Some translations may take time.
Note: Updates to the beta version are also reflected in the official version.
5.2.00 beta1 (12/17/2024)
Common
《 Additional functions 》
- An item to clear [Recently opened files] has been added to the Environment settings dialog box.
《 Improvement items 》
- Fixed a bug that caused tool details to remain in the mesh editing state when a different model was displayed during manual mesh editing.
- PSD files can now be added to the Favorites list in the Home [File] category.
- <Windows version>
Editor timer accuracy has been improved, making it easier to stabilize FPS values for operations such as previews in the Physics settings dialog box. - Fixed a problem in which the deformer palette could be shown/hidden and locked/unlocked by right dragging.
- When [Open Tree Linked to Selection] on the deformer palette is toggled ON, it now scrolls to the currently selected item.
Modeling
《 Additional functions 》
- Added an option to the Options for Paste Form Special dialog box to invert and paste/blend the object’s shape.
- Added the ability to arbitrarily change combinations to be applied when pasting and blending forms on multiple objects.
- The [Revert to original] function in the Modeling menu now supports deformers.
- Added the [Prohibit drag and drop] button to the Parts, Deformer, and Parameter palettes.
- Added the ability to select objects associated with parameter keys.
- Added the ability to list the [Angle] and [Scale] settings for placed images in the Edit Texture Atlas dialog box.
- Intervals can now be set in the Physics Settings dialog box for playlist playback and scene transitions.
- Added the ability to filter by part in the model guide image list in the Edit Texture Atlas dialog box.
- Added the ability to select character encoding between “UTF-8” and “Shift_JIS” when exporting and importing CSVs.
《 Improvement items 》
- The name, drawing order, and addition position when creating ArtPaths have been modified to be consistent between [Add control point] and [Stroke ArtPath].
- The order of some items in the [Create Warp Deformer] dialog box has been corrected.
The display position of the MOC3 file export settings dialog box has been corrected so that it is centered in the main window. - Fixed a problem that allowed control points of deformation paths created outside the range of the mesh to be moved when the default form was locked.
- Fixed a problem in which objects were not always visible in the view when a warp deformer was created as the parent of a warp deformer with extended interpolation set.
- Fixed a problem in which keyboard shortcut settings were not always reflected in the non-modal dialog box.
- Fixed a bug that could cause incorrect position and vertex numbers when adding control points to an ArtPath.
- Fixed a problem in which an incorrect message was displayed when deleting a part while using [Filter by Text] in the Parts palette.
- Fixed a bug that caused the orbit of a vertex to be displayed when [Hide selection state] in the [Show] menu and the onion skin were enabled and “Orbit of the currently selected vertex” was displayed.
- Fixed a problem in which [Delete all keys] on the parameter palette did not work with keyboard shortcuts.
- Keyboard shortcuts can now be set for [Show/hide guide image].
- Fixed a problem in which the maximum and minimum display scales were different when the button was pressed and when the mouse wheel was used for expansion and contraction in the preview screen of the Model template application settings dialog box.
- Fixed a bug that allowed “-0.0” to be set as a parameter value.
- Fixed a problem in which the maximum and minimum display scales were different when the button was pressed and when the mouse wheel was used for expansion and contraction in the Edit Texture Atlas dialog box.
- Fixed a problem in which the Extended Interpolation dialog box display was sometimes not updated properly when selecting a parameter for a blend shape that did not have extended interpolation set.
- Fixed a bug in the Auto generation of sway motion dialog box where the list was not updated when an object/parameter registered in the list disappeared due to an Undo operation.
- Fixed a problem that sometimes prevented automatic mesh generation for ArtMeshes under certain conditions.
- Made a change so that vertices are not created when “Delete Vertex/Edges (line)” is used in manual mesh editing.
- Fixed a problem in which the show/hide and lock/unlock items of the Parts palette could be switched by right-clicking or right-dragging.
- Limited the maximum canvas size to 30,000.
- When multiple parameters are selected in the Parameter palette to create a parameter group, the parameters are now stored in the created group.
- The items within Edit Forms in the Modeling menu have been adjusted.
- Fixed a bug that caused multiple selections to appear as if they were selected on the palette when [Ctrl]+drag or [Shift]+drag was performed in the Part Deformer palette.
- The Physics Settings dialog has been modified so that the preview breathes while the scene is playing.
- Fixed an issue where adding a control point to an art path with a parent deformer set would cause the coordinates to be out of alignment.
- Fixed a problem in which when the canvas was inverted and the brush size was changed by using the [B] key + mouse drag, the brush size was also inverted to a larger or smaller size.
- Fixed a problem in which the .cdi3.json file could not be exported by combining parameters in a specific procedure.
- Fixed a bug in which merging parameters in a specific procedure would change the merging information in the .cdi3.json file.
- Changed the usage of the art path disconnect/connect tool to make it easier to use.
- <Mac version>Fixed a bug that prevented keyboard shortcuts from being executed when the [Special Paste Form Options] dialog was active.
Animation
《 Additional functions 》
- Added “parameter controller” functionality.
Limitations in beta version:
・Target tracking results are not reflected in the onion skin.
・When the target model track of target tracking is hidden, it is not tracked correctly.
The above limitations will be addressed in the release version. - To aid in the editing of loop motion, the ability was added to automatically place keys set on a scene range before and after the scene range.
・A function was added to the timeline palette to display frames before frame 0.
・The timeline palette now has a function that allows the indicator to be operated outside of the scene range. - Added the frame rate setting field to the Video Output Settings dialog box.
- For recording (multi-frame) made in external application integration, a function to automatically create optimal curves has been added.
《 Improvement items 》
- After saving a model file associated with an animation file under a different name, when closing the animation file, a dialog box confirming that the file should be saved is now displayed.
- Fixed a problem in which the Shy and Freeze buttons could be toggled on and off by right-clicking and right-dragging.
- Fixed a bug that made it difficult to turn on/off the track display/lock button.
- Fixed a problem in which a menu to delete a form edit property group could be displayed for property groups other than form edit.
Cubism Viewer
《 Additional functions 》
- Added tree view of motions in the resource area by group name.
- Added the ability to change motion group names in batches.
《 Improvement items 》
- Changed playback engine to Cubism SDK for Java.
- Fixed that the setting item area is properly updated when a motion is reloaded or deleted.
Click here for the Update history of the Cubism 5.1 series and earlier.
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