Limit Settings for Blend Shape Weights
Describes the ability to limit the weights of Blend Shape.
Objects to which Blend Shape are added may lose their shape depending on the combination of parameters.
In such cases, unintended deformations can be suppressed by adding a weight limit setting to the Blend Shape.
Limit Settings for Blend Shape Weights
Displaying the Settings Dialog
Select [Limit Settings for Blend Shape Weights] from the Parameters palette menu to display the Settings dialog box.
Procedure for adding weight limit settings
This section describes the procedure for adding a weight limit setting.
- Select the object for which the Blend Shape is set. It is convenient to use [Choose] on the parameters.
- Under (1) [Blend Shape], select [Blend Shape Parameter].
- From (2) [Parameter], select the parameter for which you wish to add a weight limit setting, and then execute (3) [Add].
- (4) Verify that the parameter has been added to the list and is selected.
- Select the desired item from (5) [Preset].
When an object is selected, a number is displayed in (1) [Number of objects to be edited:].
In addition, when you hover, a tooltip will show (2) [Target Object Name] so you can see which object you have added the restriction to.
About Weight Limit Graph
[Weight Limit Graph] shows the relationship between parameters and [weight limits].
The X axis is the value of the parameter currently selected in (2).
The y-axis is the “weight limit” value of the Blend Shape in (1).
The weights of Blend Shape to which the Limit setting has been added are the original weights multiplied by the “Limit Weights” value.
If multiple weight limit settings have been added, one of the smallest values of the “weight limit” for each parameter will be multiplied.
Blend Shape with the Weight Limit setting added will not be able to add keys or edit keyforms with parameter values where the “Weight Limit” is less than 100%. You will not be able to add keys or edit keyforms.
Example of creating a weight limit setting
In this section, we will use the square shape used in “Blend Shape Example” of creating a “Blend Shape” in Section 2.2.2.
In [Limit Settings for Blend Shape Weights], select and add the parameter [Blend Shape_triangle] to add the weight limit setting to [Blend Shape_octagon].
Then, a line graph of [Line 3] has been added to the preset of [Weight Limit Graph ].
The setting is now set to restrict “Blend Shape_octagon” when “Blend Shape_triangle” (1.0) is used.
Mouth Blend Shape
[Limit Settings for Blend Shape Weights] is useful when you have multiple Blend Shapes.
Please use this function to improve the appearance of interpolation when creating shapes such as the “aiueo” of the mouth.
We are using it in the sample model “Nijiiro Mao”, so let's check it out.
*“Nijiiro Mao” will be distributed after the official version 4.2.
Before the addition of [Limit Settings for Blend Shape Weights]:
After creating “A”, “I”, “U”, “E”, and “O” with the Blend Shape keys, the shape is broken when the other parameters are displayed at the same time.
To suppress this collapse, we will apply a limit to each Blend Shape in the [Limit Settings for Blend Shape Weights].
After adding the weight limit setting to the Blend Shape “A”:
First, we will look at the Blend Shape “A”.
In the Blend Shape “A”, the parameters “I”, “U”, “E”, and “O” are added that you want to restrict. [Preset] is set to [Line 3].
In this state, if you check the expressions in the parameter palette, “A” and “I” are displayed nicely, but “U,” “E,” and “O” are still corrupted.
After adding the weight limit setting to the Blend Shape “I”:
Next, we will add the “u”, “e”, and “o” parameters with the Blend Shape “i”.
Checking the expressions in the parameter palette with the addition, “A,” “I,” and “U” appear clean, but “E” and “O” are still broken.
Thus, if you have multiple settings and the shapes are out of shape, you can suppress the deformation by applying restrictions to the Blend Shape.
List of presets for weight limit graphs.
|(1)||Straight line 1||Always 100% horizon|
|(2)||Straight line 2||0% at minimum, 100% at maximum Linear|
|(3)||Straight line 3||Linear with 100% at minimum and 0% at maximum|
|(4)||Fold line 1||Fold line with 0% for the minimum, 100% for the median, and 0% for the maximum|
|(5)||Fold line 2||Fold line with 0% from minimum to median, 100% at maximum|
|(6)||Fold line 3||Fold line with 100% for the minimum, 0% for the median, and 0% for the maximum|
|(7)||Fold line 4||Fold line with 0% at the minimum, 100% at the median, 100% at the maximum|
|(8)||Fold line 5||Fold line with 100% at minimum, 100% at median, 0% at maximum|
|(9)||Step 1||Step-style fold line with 0% at the minimum value, 100% at the maximum value|
|(10)||Step 2||Step-style fold line with 100% at minimum value and 0% at maximum value|
In addition to the preset weight limit settings, there is an [Edit Graph] function that allows for more advanced settings.
Under [dit Graph], you can edit the weight limit graph in more detail.
Graph Editing Operations
To edit the graph, click the [Edit Graph] button at the bottom right of the Blend Shape's weight limit settings.
In the [Edit Graph] dialog, adding a row displays the value you want to edit.
|(1)||Add a line||Add one row to the end of the table.
A maximum of five lines can be added.
|(2)||Delete line||Deletes the selected rows in the table.
If no rows are selected, delete one row at the end of the table.
|(3)||Table||Table showing weight limit settings.
It consists of two columns: [Parameter Value] and [Weight Limit (%)].
|(4)||Show Rules||Displays the rules for editing the graph.
Under [View Rules] in Graph Editing, the following dialog box appears.
The table must satisfy all of the following rules.
Once set up, you can edit the graph settings as follows.
Use this function when you want to change settings other than those provided in the preset graphs.