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This is the tutorial site for Cubism SDK.

 

Live2D official website

Live2D Cubism Product Site

Cubism SDK Download

Cubism SDK Manual Site

GitHub

Community Site

 

Tutorials will be added as needed.

 

Tutorial Update History

New!

[09/09/2022] Introduction of "Unreal Live2D SDK" was added to "Community SDK".

[05/19/2022] “Unity” Category: Multiply Color and Screen Color was released.
[12/09/2021] “Native” Category: Build OpenGL Samples updated.
[12/09/2021] “Native” Category: Build DirectX 9.0c Samples has been updated.
[12/09/2021] “Native” Category: Build DirectX 11 Samples has been updated.
[11/25/2021] “Unity” Category: Updated Cubism Components has been updated.
[10/26/2021] “Unity” Category: Using .cdi3.json was released.
[06/25/2021] “Unity” Category: The description of Importing SDKs has been updated to the latest version.
[05/13/2021] “SDK for Web” Category: Lip-sync based on wav file volume (Web) was released.
[05/13/2021] “SDK for Native” Category: Cocos2d-x sample builds have been updated to the latest information.
[02/17/2021] “SDK for Native” Category: Lip-sync based on wav file volume (Native) was released.
[01/15/2021] “SDK for Unity” Category: Fixed broken link in Import SDK
[01/12/2021] “SDK for Unity” Category: The description of Importing SDKs has been updated to the latest version.
[10/21/2020] “SDK for Unity” Category: The description of the problem of memory leaks when using models from AssetBundle and countermeasures has been updated to the latest version.
[02/07/2020] “SDK for Unity” Category: Looping motion with fade enabled (Animator)Playback is now available.
[02/07/2020] “SDK for Unity” Category: Looping motion playback with fade enabled (CubismMotionController) is now available.
[01/30/2020] “SDK for Native” Category: DirectX 9.0c sample builds are now available.
[01/30/2020] “SDK for Native” Category: DirectX 11 sample builds are now available.
[01/30/2020] “SDK for Unity” Category: How to customize Importer/Deleter was released.
[01/30/2020] Some articles have been revised and updated for the release of Cubism 4 SDK R1.
[01/22/2020] “Unity” Category: Letting the user control the order of execution of their own components is now available.
[08/29/2019] “Unity” Category: Updated the description of Play Motion from Script to the latest version.
[03/28/2019] “Unity” Category: Playback motion from scripts is now available.
[03/28/2019] “Unity” Category: Enabling Motion Fade was released.
[03/28/2019] “Unity” Category: Using the Pose function is now available.
[03/28/2019] “Unity” Category: Using Expression Functions is now available.
[03/28/2019] “Unity” Category: Save/Restore values to be manipulated is now available.
[01/31/2019] Added description of Original Workflow to Import SDK
[01/31/2019] Added description of Original Workflow to Update Imported Models.
[01/31/2019] Added description of Original Workflow to Loading Models at Runtime.
[01/18/2019] Added “Web” category.
[01/18/2019] “Web” Category: Web sample builds are now available.
[01/18/2019] “Web” Category: Adding a Model to a Sample Project is now available.
[01/18/2019] “Web” Category: Different motions are performed in different parts of the body is now available.
[01/18/2019] “Web” Category: Using the Web version of the SDK from JavaScript is now available.
[06/29/2018] OpenGL sample builds are now available.
[06/29/2018] Fixed a missing file path delimiter in the Cocos2d-x sample build.
[06/28/2018] Part of Adding a Model to a Sample Project has been modified to reflect the release of the OpenGL version of the sample.
[06/21/2018] Sample builds have been retitled to Cocos2d-x sample builds.
[06/05/2018] Motion management differently in different parts of the body was released.
[05/02/2018] Corrected reference link in Adding Models to Sample Projects from 2.1 manual to 3.1 manual.
[04/27/2018] “Native” Category: Tutorial on adding a model to a sample project is now available.
[04/27/2018] “Native” Category: Sample Build Tutorial is now available.
[12/21/2017] Tutorial on components that cyclically change the value of a parameter is now available.
[12/19/2017] Tutorial on Prefab of Cubism3 models into AssetBundle is now available.
[11/30/2017] Tutorial on user data acquisition is now available.
[09/19/2017] Some namespace changes due to SDK updates have been reflected in the tutorial.
[09/08/2017] Tutorial on how to use CubismComponents features is now available.
[09/07/2017] Tutorial on updating CubismComponents is now available.
[08/31/2017] Tutorial on switching the order in which models are drawn and their display state is now available.
[08/18/2017] Tutorial on updating model parameters is now available.
[08/18/2017] Tutorial on initializing a model from a script is now available.
[08/09/2017] Tutorial on creating a Cubism Viewer is now available.
[07/12/2017] Tutorial on updating imported models is now available.
[06/28/2017] Tutorial for Cubism3 SDK is now available.

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