Animation Menu

(Updated 08/25/2022)

This section describes the animation menu.

 

Item Details
Material Reload the material of selected Model:
Reloads the material of the selected model.

Replace the material of selected Model:
Replaces the material of the selected model.

Replace the material of selected Model for all scenes:
Replaces the material of the selected model in all scenes.
For detailed instructions on “Reloading and Replacing Materials in Selected Models,” please refer to the [Importing and Placing Models] page.

Scene New Scene:
Create a new scene.
For detailed instructions, please refer to the “Scene Management and Settings” page.

Generate scenes automatically from the audio files:
Generates lip-sync from audio files.
For detailed instructions, please refer to the “Creating Scenes with Background Music and Sound” page.

Track Apply Lip-sync from the Audio File:
Generates lip-sync from audio files.
For detailed instructions, please refer to the “Creating Scenes with Background Music and Sound” page.

Bake Animation from Physics:
The “hair sway” and “clothing sway” movements set by the physics calculations
can be baked as a keyframe on the timeline of an Animator track.
For detailed instructions, please refer to the “Bake Animation from Physics” page.

Set the beginning of Track as Indicator:
Moves the current position to the beginning of the track.
Shortcut key [Shift] + [B]

Set the End of Track as Indicator:
Moves the current position to the end of the track.
Shortcut key [Shift] + [N]

Move Track to indicator:
Moves the track to the current position.
Shortcut key [Shift] + [M]

Indicator Move to the Beginning of Timeline:
Move to the beginning of the timeline.
Shortcut key [Home]

Move to the End of Timeline:
Move to the end of the timeline.
Shortcut key [End]

Move to the Beginning of Work Area:
Move to the beginning of the work area.
Shortcut key [Shift] + [Home]

Move to the End of Work Area:
Move to the end of the work area.
Shortcut key [Shift] + [End]

Show the overall work area:
Adjust the scaling factor so that the work area fills the full width of the timeline.
Shortcut key [Shift] + [F]

Previous frame:
Returns to the previous frame.
Shortcut key [PageUp]

Next frame:
Advance one frame.
Shortcut key [PageDown]

Previous Keyframe:
Returns to one keyframe before on the selected parameter.
Shortcut key [J]

Next Keyframe:
Advances one keyframe ahead on the selected parameter.
Shortcut key [K]

Previous Keyframe in Track:
Returns to one keyframe earlier on the track (purple bar).
Shortcut key [Shift] + [J]

Next Keyframe in Track:
Go one keyframe ahead on the track (purple bar).
Shortcut key [Shift] + [K]

Return to previous marker:
Moves to the previous marker position.
Shortcut key [Ctrl] + [J]

Go to next marker:
Move to the next marker position.
Shortcut key [Ctrl] + [K]

Return to the previous onion skin marker:
Moves to the previous onion skin marker position.
Shortcut key [Ctrl] + [Shift] + [J]

Go to the next onion skin marker:
Move to the next onion skin marker position.
Shortcut key [Ctrl] + [Shift] + [K]

Set the Beginning of Work Area as indicator:
Sets the position where the indicator is currently located to the start of the work area.

Set the End of Work Area as indicator:
Sets the position where the indicator is currently located to the end of the work area.

Parameter Bookmarks

Display by selected parameter:
Bookmark the currently selected parameter.

Delete labels from the currently selected track:
Deletes all labels from the currently selected track.

Duplicate labels in batches (tracks of the same model):
Duplicates the label of the currently selected track to the same model track in all scenes at once.

Duplicate labels individually:
Duplicates the label of the currently selected track individually to the track in the specified scene.

Hide all labels:
Hides all labels that are displayed.

Display settings for Parameter Bookmarks:
Displays a dialog box with settings for displaying parameter bookmarks.

For detailed instructions, please refer to the “Parameter Bookmarks” page.

Add Marker Allows you to mark any frame position on the timeline.
For detailed instructions, please refer to the “Marker Function” page.
Playback Play animation.
Clicking during playback stops the animation. Shortcut key [Enter]
Switch Edit Mode  Toggle between [Dope sheet] and [Graph Eeitor].
Shortcut key [C]
Gather files Copy and export the animation file along with the material being used.
For detailed instructions, please refer to the “Gather files” page.

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