Animation Menu

Updated: 05/19/2022

This page is for Cubism version 4.2 or earlier. Click here for the latest version.

This section describes the Animation menu.

ItemDetails
MaterialReload Materials of Selected Models:
Reload the material of the selected models.

Replace Materials of Selected Models:
Replace the material of the selected models.

Replace Materials of Selected Models (all scenes):
Replace the material of the selected models in all scenes.
See the “Model Loading and Placement” page for detailed instructions on [Reload/Replace Materials of Selected Models.”
Scene(s)New Scene:
Create a new scene.
See the “Scene Management and Settings” page for detailed instructions.

Generate scenes automatically from the audio files:
Generate lip-sync from the audio files.
See the “Creating Scenes with Background Music and Audio” page for detailed instructions.
Track(s)Apply Lip-sync from the Audio File:
Generate lip-sync from the audio files.
See the “Creating Scenes with Background Music and Audio” page for detailed instructions.

Bake Animation from Physics:
The “hair sway” and “clothing sway” movements set by the physics calculations can be baked as a keyframe on the timeline of an Animator track.

See the “Bake Animation from Physics” page for detailed instructions.

Set the Beginning of Track as Indicator:
Moves the current position to the beginning of the track.
Shortcut key [Shift] + [B]

Set the End of Track as Indicator:
Moves the current position to the end of the track.
Shortcut key [Shift] + [N]

Move Track to Indicator:
Moves the track to the current position.
Shortcut key [Shift] + [M]
IndicatorMove to the Beginning of Timeline:
Move to the beginning of the timeline.
Shortcut key [Home]

Move to the End of Timeline:
Move to the end of the timeline.
Shortcut key [End]

Move to the Beginning of the Work Area:
Move to the beginning of the Work Area.
Shortcut key [Shift] + [Home]

Move to the End of the Work Area:
Move to the end of the Work Area.
Shortcut key [Shift] + [End]

Show the entire Work Area:
Adjust the scaling factor so that the Work Area fills the full width of the timeline.
Shortcut key [Shift] + [F]

Previous Frame:
Return to the previous frame.
Shortcut key [PageUp]

Next Frame:
Move one frame ahead.
Shortcut key [PageDown]

Previous Keyframe:
Returns to one keyframe earlier on the selected parameter.
Shortcut key [J]

Next Keyframe:
Go one keyframe ahead on the selected parameter.
Shortcut key [K]

Previous Keyframe in Track:
Returns to one keyframe earlier on the track (purple bar).
Shortcut key [Shift] + [J]

Next Keyframe in Track:
Go one keyframe ahead on the track (purple bar).
Shortcut key [Shift] + [K]

Return to previous marker:
Move to the previous marker position.
Shortcut key [Ctrl] + [J]

Next marker:
Move to the next marker position.
Shortcut key [Ctrl] + [K]

Return to the previous onion skin marker:
Move to the previous onion skin marker position.
Shortcut key [Ctrl] + [Shift] + [J]

Go to the next onion skin marker:
Move to the next onion skin marker position.
Shortcut key [Ctrl] + [Shift] + [K]

Set the Beginning of Work Area as Indicator:
Set the position where the indicator is currently located to the start of the Work Area.

Set the End of Work Area as Indicator:
Set the position where the indicator is currently located to the end of the Work Area.
Parameter BookmarksDisplay by selected parameter:
Bookmark the currently selected parameter.

Delete labels from the currently selected track:
Deletes all labels from the currently selected track.

Duplicate labels in batches (tracks of the same model):
Duplicates the label of the currently selected track to the same model track in all scenes at once.

Duplicate labels individually:
Duplicates the label of the currently selected track individually to the track in the specified scene.

Hide all labels:
Hide all labels that are displayed.

Display settings for Parameter Bookmarks:
Display the Parameter Bookmarks Display Settings dialog box. See the “Parameter Bookmarks” page for detailed instructions.
Add MarkerAllows you to mark any frame position on the timeline.
For detailed instructions, please refer to the “Marker Function” page.
PlaybackPlay the animation.
Clicking during playback stops the animation. Shortcut key [Enter]
Switch Edit Mode Toggle between [Dope Sheet] and [Graph Editor].
Shortcut key [C]
Gather filesCopy and export the animation file along with the material being used.
See the “Gather Files” page for detailed instructions.
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