Frame Step

(Updated 09/04/2019)

This section describes the frame strike function.
[Frame Step] is the number of frames in 24 frames* (1 second) at which the same picture is displayed at different intervals.
(* For general animation)


About Frame Hitting

The default setting is full frames, so the motion is smooth, but by using the frame-by-frame function, it is possible to reproduce the sharpness of motion as in limited animation.
In the video below, the left side is without frame strike setting (full frame) and the right side is with frame strike setting.



Frame Step Setting

You can find the frame strike properties in the [Placement & Transparency] property group of the timeline.

By clicking on the frame setting button (1), you can select single, double, or triple frame.
You can also drag and drop the numeric input box in (2) or directly input the numeric value in frame type.

When a frame strike is set, a frame strike keyframe is set at the position of the indicator (red bar on the timeline).

Multiple keyframes can also be set to change the frame strike setting between keys.


UI for frame step

The frame strike properties are located at the bottom of the property group.

If it is difficult to confirm the settings, select [Frame Step] from the frame display in the timeline.
This switches the timeline frame display to a frame-by-frame setting.


Individual parameter group settings

Frame strike settings can be set individually if there is a [Parameter Group] in the [Live2D Parameters] property.
Right click on [Properties] -> Click on [Add Frame Step Properties].


A frame strike property has been added at the bottom.


Frame-by-frame writing

The following settings are required when exporting with frame-by-frame formatting applied.

Open the animation view and
click File -> Export For Runtime -> Export motion file from the top menu, and then
open the Motion Data Settings dialog.

Export with the [Apply Frame Step] checkbox checked.
(The information from the frame strike is converted to steps.)



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