Animation menu
Updated: 08/26/2025
This section describes the Animation menu.
Item | Details |
---|---|
Material | Reload materials of selected tracks: Reload the materials of the selected tracks. Replace Materials of Selected Tracks: Replace the materials of the selected tracks. Replace materials of selected tracks (all scenes): Replace the materials of the selected tracks in all scenes. See “Model loading and placement” for more information. |
Scene | New Scene: Create a new scene. See “Scene management and settings” for more information. Import scene: Import a scene. See “Scene management and settings” for more information. Generate scenes automatically from the audio files: Generate lip-sync from the audio files. See “Creating scenes with background music and audio” for details. Enable/disable loop editing support: Enables/disables the loop editing support. |
Track | Animation baking of parameter controllers: Bake the motion calculated by target tracking as keyframes in [Live2D parameters]. See “Controller target settings” for more information. Bake Animation from Physics: The “hair sway” and “clothing sway” motions set by physics can be baked as keyframes on the timeline in the Animation track. See “Bake animation from physics” for more information. Motion-sync Animation Bake: Motions, such as those of the mouth, set by motion-sync can be baked as keyframes on the timeline in the Animation Track. See “Motion-sync Animation Bake” for more information. Apply Lip-sync from the Audio File: Generate lip-sync from the audio files. See “Creating scenes with background music and audio” for details. Set the Beginning of Track as Indicator: Moves the current position to the beginning of the track. Shortcut key [Shift] + [B] Set the End of Track as Indicator: Moves the current position to the end of the track. Shortcut key [Shift] + [N] Move Track to Indicator: Moves the track to the current position. Shortcut key [Shift] + [M] |
Timeline <Indicator> | Move to the beginning: Moves the indicator to the beginning of the timeline. Shortcut key [Home] Move to the end: Moves the indicator to the end of the timeline. Shortcut key [End] Move to the start frame of the work area: Moves the indicator to the start frame of the work area. Shortcut key [Shift] + [Home] Move to the end frame of the work area: Moves the indicator to the end frame of the work area. Shortcut key [Shift] + [End] Previous Frame: Returns the indicator to one frame earlier. Shortcut key [PageUp] Next Frame: Advances the indicator one frame. Shortcut key [PageDown] Previous Keyframe: Returns the indicator to one keyframe earlier on the selected parameter. Shortcut key [J] Next Keyframe: Advances the indicator one keyframe ahead on the selected parameter. Shortcut key [K] Previous Keyframe in Track: Returns the indicator to one keyframe earlier on the track (purple bar). Shortcut key [Shift] + [J] Next Keyframe in Track: Advances the indicator one keyframe ahead on the track (purple bar). Shortcut key [Shift] + [K] Return to previous marker: Moves the indicator to the previous marker position. Shortcut key [Ctrl] + [J] Next marker: Moves the indicator to the next marker position. Shortcut key [Ctrl] + [K] Return to the previous onion skin marker: Moves the indicator to the previous onion skin marker position. Shortcut key [Ctrl] + [Shift] + [J] Go to the next onion skin marker: Moves the indicator to the next onion skin marker position. Shortcut key [Ctrl] + [Shift] + [K] Set at the start frame of the work area: Set the position where the indicator is currently located to the start of the Work Area. Set at the end frame of the work area: Set the position where the indicator is currently located to the end of the Work Area. |
Timeline | Show the entire Work Area: Adjust the scaling factor so that the entire work area is displayed. Shortcut key [Shift] + [F] Show the entire scene: Adjust the scaling factor so that the entire scene is displayed. Reset Zoom: Show a zoomed-in view at the current indicator position. |
Fade | Fade-in/out settings: Open the [Fade-in/out settings] dialog box. See “Fade value setting” for details. Apply fade-in/out settings to other scenes: Open the [Apply fade-in/out settings to other scenes] dialog box. See “Fade value setting” for details. |
Parameter Controller | Parameter controller calculation unit settings: Opens the [Parameter controller calculation unit settings] dialog box. For details, see “About the parameter controller” and “Controller target settings.” Reversing the direction controller: Reverses the selected direction controller. Converting a direction controller to two single-point controllers: Converts the currently selected direction controller into two single-point controllers. Converting two single-point controllers into a direction controller: Converts the two selected single-point controllers into a direction controller. Follow target: Turns target tracking on/off. Calculate collectively before playback: Turns collective calculation on/off before playback. Display controller: Turns the parameter controller display on/off. Controller display settings: Opens the parameter controller display settings dialog box. |
Parameter Bookmarks | Display by selected parameter: Bookmark the currently selected parameter. Delete labels from the currently selected track: Deletes all labels from the currently selected track. Duplicate labels in batches (tracks of the same model): Duplicates the label of the currently selected track to the same model track in all scenes at once. Duplicate labels individually: Duplicates the label of the currently selected track individually to the track in the specified scene. Hide all labels: Hide all labels that are displayed. Display settings for Parameter Bookmarks: Display the Parameter Bookmarks Display Settings dialog box. See “Parameter Bookmarks” for more information. |
Add Marker | Allows you to mark any frame position on the timeline. See “Marker function” for details. |
Playback | Play the animation. Clicking during playback stops the animation. Shortcut key [Enter] |
Switch edit mode | Toggle between [Dope Sheet] and [Graph Editor]. Shortcut key [C] |
Gather files | Copy and export the animation file along with the material being used. See “Gather files” for more information. |
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