Update History

You can also download the latest Cubism Editor here.

Note: Some translations may take time.

Note: Updates to the beta version are also reflected in the official version.

5.0.06 beta1 (05/21/2024)

Common

《 Improvement items 》

  • Fixed a problem in which the state in the [Window] menu sometimes did not match the state of the current window.
  • <Mac version> Made changes so that the Launchpad always displays the latest version of the application when multiple versions are installed.
  • <Mac version> When a CMO3 file is selected, the file is now opened along with the startup of the editor.

Modeling

《 Improvement items 》

  • The deformer palette and parts palette have been modified to allow Undo/Redo operations to be performed on the selection state.
  • Fixed a problem in which when the canvas was inverted and the brush size was changed by pressing the [B] key and dragging the mouse pointer, the brush size was also inverted.
  • Fixed a problem in which tooltips are displayed when hovering the mouse pointer over a model object on the canvas, even when the main window is deactivated.
  • Fixed a problem with tooltips for parameter names, which were displayed even when the main window was inactive.
  • Fixed a problem in which the title of the [Limit Settings for Blend Shape Weights] dialog box was not updated when editing multiple models.
  • Corrected so that file export does not fail even if the symbol ” is used in the name of a physics group.
  • The dialog box that appears when three or more parameters are mapped to a single object can now be hidden.
  • <Mac version> Fixed the parameter palette adjustment pop-up so that it does not overlap the Dock.
  • Fixed a bug that caused the vertices on the frame of the temporary deform tool rectangle to be unintentionally transformed when using the temporary deformation tool under certain conditions.
  • Fixed a bug related to behavior when the [Automatic Mesh generator] dialog box is deactivated.
  • Fixed a problem in which anchor points were displayed dimly in Solo view when using the temporary deform tool.
  • Fixed a problem in which Bezier deformations may not be smooth when the number of divisions in a warp deformer transformation is large.
  • Fixed a problem in which the [Expand/collapse all] buttons on the parts palette and deformer palette were sometimes out of sync with the expanded state of the object.
  • Fixed a problem in which some items in the tool details palette were not displayed during manual mesh editing.
  • Highlighting is now emphasized for deformer vertices that extend beyond the parent deformer.
  • In the [Physics] settings dialog box, animations related to blinking and breathing can now be disabled in the random pose settings.
  • In the [Physics] settings dialog box, input/output settings and random pose settings have been modified so that the check status can be changed by dragging the mouse.
  • The position of the preview can now be adjusted with the middle mouse button in the [Physics] settings dialog box.
  • Fixed a problem in which the scale handles of the “Enlarge without affecting the object in the rotation deformer” function were sometimes displayed incorrectly.
  • Fixed an issue that could cause the editor to freeze when attempting to manually edit a mesh of a particular shape.
  • When manually editing a mesh, vertices that are not connected to other vertices are now highlighted.

Animation

《 Improvement items 》

  • <Mac version> Fixed a bug that could fail to completely show the playback speed display in the timeline palette.

Cubism Viewer

《 Improvement items 》

  • Made a fix so that settings are carried over from previous major versions.

5.0.05 (03/12/2024)

Common

《 Improvement items 》

  • <Mac version> Fixed a problem in which the Editor would sometimes freeze and not start immediately after the splash screen was displayed.

Modeling

《 Improvement items 》

  • Fixed a problem in which check items were not saved when the “Validate deformer” dialog box was redisplayed.

5.0.05 beta1 (02/13/2024)

Common

《 Improvement items 》

  • Fixed a problem in which some shortcut keys did not work when the palette was floating.
  • Fixed a problem in which icons and text displayed in the View sometimes blurred when the display scale was 100%.
  • Regarding the color setting dialog box, the quality of the color circle when the UI is zoomed in has been improved.

Modeling

《 Additional functions 》

  • Added the ability to change the mesh color and line color in texture atlas editing.
  • Added the ability to reference the “name of the selected object” for the deformer name when creating a deformer.
  • In the Validate deformer dialog box, added the ability to make the selected deformer’s “child drawable object” selected on the canvas when this object is overhanging.
  • In the Parts Palette and Deformer Palette, added the ability to move an object selected with “Subject to move” to an arbitrary location by clicking “Move here.”

《 Improvement items 》

  • Changed the function name of “Synchronize parameter values across tabs of same model” to “Synchronize parameter values across tabs.” At the same time, the specification was changed so that parameter values are synchronized even for different models as long as the parameter IDs are the same.
  • Fixed a problem in the Multiple Keys Editing dialog box where values could be edited when the check box for Draw Order was cleared.
  • Fixed a problem in which when a parameter group was duplicated, the order of the parameters in the group was different from that of the original group.
  • Fixed a bug that could cause an error log to be output when dragging duplicated parameter groups to reorder them.
  • Fixed a problem in which some check states were not retained in the MOC3 file export settings dialog box.
  • Fixed a problem in which when “Set as parent of selected object” was selected for creating a rotation deformer, the deformer was created out of position on the canvas.
  • Made a fix so that when “Export physics settings file (physics3.json)” is disabled during MOC3 file exporting, “Export calculate FPS to physics settings file” is also disabled.
  • Fixed a problem in which operating the “Repeat” button in the Physics Settings could disable these settings.
  • Parameter groups are now displayed on the dialog box for setting input/output parameters for physics settings.
  • Fixed a problem in which Undo after editing rotation deformer glue while in Solo view would cause the model to be removed from Solo view.
  • Fixed a problem in which the draw order display on the Parts Palette was not updated when the default draw order was changed from the Parts Settings.
  • Fixed a bug that sometimes caused the display type on the canvas to change after an embedded file is exported.
  • Made a fix to display a message stating that editing is not possible when attempting to edit a keyform for a blend shape parameter.
  • Fixed a problem in which some ArtMeshes could not be selected correctly when mesh editing was performed with multiple ArtMeshes selected.
  • Fixed a problem in which the ArtPath Tools could not be used when the edit level was 1.
  • The frame rate is now stable in the preview display of the physics settings.
  • <Mac version> Fixed a bug that made it impossible to use the Command key to select multiple objects in the Deformer Palette.
  • Fixed a problem in the display menu in Mesh Edit mode where the UI and text were overlapping.
  • Changed the “Validate deformer” dialog box to be mode-less.
  • Changed the “Validation of mapped parameters” dialog box to be mode-less.
  • Corrected the Chinese translation of the parameter “EyeR open/close.”

Animation

《 Improvement items 》

  • Fixed a bug that prevented movement with the Space key + dragging on the Dope Sheet Graph Editor in the timeline palette.
  • Made a fix so a dialog box appears when “Generating scenes automatically from the audio files” is selected with no model in place.
  • Fixed a problem in which a key would be struck in an unintended location when the indicator was moved while the numeric value of a parameter in the timeline palette was still being edited.
  • Fixed a problem in file collection where the Runtime Model Track could not be exported properly.
  • Made a fix so a dialog box displays information on missing files when a required related file cannot be found in the Runtime Model Track.
  • Fixed a problem in which CAN3 files could not be closed properly when “Close all” was executed while multiple CAN3 files were open.
  • Fixed an issue where the workspace would be switched when a CAN3 file was opened with “Automatic workspace switching according to tab selection” turned off.

Cubism Viewer

《 Improvement items 》

  • Made a fix so a warning dialog box appears when a model3.json file in an invalid state is loaded.
  • Fixed a problem in which the number of polygons in the ArtMesh displayed in the setting items area did not match the actual number of polygons.
  • Fixed a bug that prevented mouse wheel scrolling from working in “Part(s)” and “Statistics” in the setting items area.

5.0.04 (01/18/2024)

Common

《 Improvement items 》

  • Fixed a problem that could cause license authentication to fail under certain circumstances. Improved the phenomenon that caused error numbers 1 and −191.

5.0.03 (12/19/2023)

Common

《 Improvement items 》

  • Fixed a problem in which the editor license might not be activated when communication is offline.
    Offline use is allowed for 7 days after the last online authentication.

Animation

《 Improvement items 》

  • Fixed a bug that prevented baking of motion-sync in the runtime model track.
  • The sample rate can now be specified in the animation bake settings of motion-sync.

5.0.03 beta1 (11/21/2023)

Common

《 Improvement items 》

  • Fixed a phenomenon in which the mouse cursor does not change when operating some dialog boxes.
  • Fixed the size of the OpenGL drawing area to match the size of the component.
  • UI display performance has been improved.
  • In the Environment settings dialog box, corrected behavior when canceling and closing the Select color dialog box.
  • Fixed a phenomenon in which the mouse cursor was partially displayed differently when dragging in the Template dialog box.
  • Made a fix so that High performance is selected when the Preferred graphics processor setting is set to Auto Select.
  • Dialog boxes displayed by certain operations have been modified so that they can be closed with the Enter and Escape keys.
  • Fixed a phenomenon in which the combo box could become temporarily inoperable.
  • Fixed a bug in which the Scene palette was sometimes not updated after the CAN3 file was closed.
  • The “Hide Palette” in the Window menu now switches between “Hide Palette” and “Show Palette.”
  • The text of the File selection dialog box is now displayed according to the Editor’s language settings.
  • The right-side layout of the File selection dialog box has been corrected to display correctly.
  • The text was changed from “Community” to “Creators’ forum” in accordance with the name change of the official community site.
  • Fixed a bug in which characters were not displayed in some UIs when a language other than Japanese was selected in the Japanese environment of Windows.
  • Made a fix so a message and a link to a contact page are displayed if the license validity cannot be verified when the Editor is launched.
  • Fixed a bug in which files were sometimes not selected in the File selection dialog box.

Modeling

《 Additional functions 》

  • The Deformer column in the inspector palette can now display the name of the part to which the deformer belongs.
  • Added the ability to apply color leakage prevention processing to textures when exporting files for embedding.
  • Added the ability to show/hide the parent-child hierarchy that is displayed when right-clicking an object on the canvas.
  • When a parameter is duplicated, it is now possible to set whether a number is added to the end of the name.

《 Improvement items 》

  • The start point of the control point in the ArtPath has been corrected to be light blue.
  • The order of parameters in the Limit settings for blend shape weights has been corrected so that they are in the same order as in the Parameter palette.
  • Made a fix so that the tooltip for merging does not appear in the Blend shape parameters.
  • Fixed a bug in the Physics settings dialog box in which eyes sometimes did not close fully with automatic eye-blinking.
  • In the physics group editing dialog box, the number of pendulums has been corrected to match the number of “Pendulum settings.”
  • Fixed a bug in which the Texture Atlas display was not updated when replacing the model guide image after duplicating the ArtMesh.
  • Fixed a bug in which the Show quality did not switch to the correct one when the Show quality of the model guide image was changed while the Texture Atlas was displayed.
  • Fixed a bug in which setting a fold line at the first point of a deform path could prevent the deform path from being edited.
  • Fixed a bug that could cause a deformer to move to an incorrect position when changing the parent-child hierarchy of a rotation deformer.
  • A horizontal scroll bar has been added so that the entire tree can be viewed in the Deformer palette.
  • Fixed a bug in which the View area sometimes did not update when displayed in full scale.
  • Fixed an error that could occur when using the “Drag to clear polygon” tool in Mesh edit mode.
  • Adjusted the amount of change when zooming in and out with the mouse wheel on the Edit texture atlas screen.
  • Fixed a bug that could cause the default brush in the ArtPath tools to disappear on Undo.
  • Fixed a bug in the Playlist tab of the Physics settings dialog box where the scene list was sometimes not updated.
  • Made a fix so that a warning appears to prevent “Convert model ID” from being executed in Mesh edit mode.
  • Fixed a bug that allowed deform paths to be set on locked ArtMeshes.
  • Fixed a bug in the Playlist tab of the Physics settings dialog box that could cause an error when toggling “Display only scenes that include the model you are previewing.”
  • Updated the UI of the image dialog box that opens from the inspector palette when an image in the project palette is selected.
  • Made a fix so that a warning appears to prevent “Motion inversion” from being executed on parameters that are not keyed on the default value.
  • The red scale handles are now fixed so that they do not move during Ctrl + Drag scaling operations on a rotation deformer.
  • Made a fix to prevent rotation deformer scaling operations on the FA view.
  • Fixed a bug in which changing the parts belonging to multiple selected objects on the canvas would change the order on the Parts palette.
  • Improved the phenomenon in which an error log is sometimes output when a shortcut key + click operation is performed on macOS.
  • The “Synchronize parameter values across tabs of same model” function has been modified so that all parameters are synchronized even when the function is toggled on and off.
  • Improved the phenomenon in which an error log is sometimes output when “Paste form” is executed.
  • Label color settings are now maintained when duplicating a parameter group.
  • Fixed a bug in which the “Edit graphs” setting for the Limit settings for blend shape weights could not be set when the difference between two parameter values was less than 0.01.
  • Fixed a phenomenon in which the enable/disable of the recording setting button was reversed when the Record button was operated.
  • Fixed an error that occurred when copying and pasting a form with the control point of a deform path selected.
  • A progress dialog box is now displayed during processing after [Export as MOC3 file] is selected.

Animation

《 Additional functions 》

  • Added a scene import item to the [Animation > Scene] menu.
  • Added the ability to scroll to the selected point in the timeline when selecting an object in a Form Animation.
  • Added a setting for highlighting frames for frame step to the timeline palette menu.

《 Improvement items 》

  • Added the ability to move tracks to the end of the track in the timeline palette.
  • Fixed a bug that could cause an error when changing the Level edit to 1 while a model track is selected.
  • Fixed a bug in which keyframes were not displayed on the dope sheet when editing deformers in the Animation View.
  • The Shy button menu item “Show only selected Form Edit object” has been modified to appear only in Form Animations.
  • Fixed a bug that caused video export to fail if there was an audio track outside the Work area.
  • When a key is on a child level of a part in the timeline palette, an icon is now displayed to indicate that the key is on the parent level of the part.
  • Fixed a bug in which audio did not play properly when a scene containing scene tracks was exported to video.
  • Fixed a bug in which grid lines sometimes disappeared when parts were expanded in the timeline palette.

Cubism Viewer

《 Additional functions 》

  • Added the ability to apply color leakage prevention processing to textures.

《 Improvement items 》

  • Fixed a bug that could cause an error log to be output at startup.
  • Fixed a bug that prevented the closing of windows with the X button under certain conditions.
  • Made a fix so that High performance is selected when the Preferred graphics processor setting is set to Auto Select.
  • Made a fix so that an error dialog box is displayed when a graphics error occurs at startup.
  • Fixed a bug that sometimes prevented changing the Additive/Multiply mode of expression parameters.

5.0.02 (11/14/2023)

Modeling

《 Improvement items 》

Fixed a bug in which exported MOC3 files did not work properly when using blend shapes that change the draw order.
Under the above conditions, MOC3 files exported with Cubism 5.0 or later (5.0.00 beta1 to 5.0.01) of Editor must be exported again with this version (Cubism 5.0.02) or later of Editor.

5.0.01 (10/17/2023)

Common

《 Additional functions 》

  • Added support for macOS v14 Sonoma.

《 Improvement items 》

  • Updated motion-sync calculation method.
  • Changed some values for motion-sync presets.
  • Added processing to compensate for differences due to updated motion-sync calculation method.

Modeling

《 Improvement items 》

  • Fixed a bug that prevented the deletion of blend shape keys and parameters when “Skinning” and “Use deform paths for Skinning” were performed on an ArtMesh with blend shapes.

    Note that this operation is not recommended because it falls under the Notes on editing Blend Shapes.

Animation

《 Improvement items 》

  • Fixed a bug that prevented exported MP4 files from being uploaded to X (Twitter).

5.0.00 (09/21/2023)

Common

《 Improvement items 》

  • Fixed a bug in which the text in the buttons of the Workspace Settings dialog box was not always visible.
  • Fixed a bug in which the width of each table column in the motion-sync settings could not be manipulated by mouse dragging.
    In addition, a bug that caused column widths to be reset when the dialog box was reopened has been corrected.
  • Changed the UI of the dialog box for motion-sync settings.
  • When exporting motion-sync settings, incorrect or unset data is no longer exported.
  • <Mac version> Fixed the icon that appears in the Dock when the window is minimized.
  • Fixed a bug that could cause performance degradation when zooming in on the UI under certain conditions.

Modeling

《 Additional functions 》

  • [Validate Deformer] now supports blend shapes.
  • Blend shapes can now be turned on or off only if the parameter has no key in the Parameter Settings dialog box.
  • Models containing blend shapes are now available as templates.

《 Improvement items 》

  • When playing motion-sync and random pause at the same time, motion-sync is now given priority.
  • Fixed a problem in which duplicate motion-sync settings would display a warning message for OVRLipSync even though the audio analysis type was CRI LipSync.
  • In motion-sync settings, a warning dialog box is now displayed before edited contents are lost when switching presets.
  • Fixed a problem in which the state of the [Delete] button for a parameter in the Motion-sync settings was different from the state of the parameter’s selection.
  • Changed the UI of the audio preview for motion-sync settings.
  • Fixed a bug that caused an error when a parameter did not exist in the motion-sync settings.
  • The target version can now be changed to SDK5.0/Cubism5.0 in the Motion-sync Settings dialog box.
  • Improved rendering of texts displayed during modeling view recording.
  • Widened the display area of the blend shape’s “Value before restriction” in the inspector palette.
  • Fixed a bug that prevented the icon from appearing in the title bar of the “Automatic Generation of Face Deformers” dialog box.
  • Fixed a problem in which Undo would not work properly during [Auto generation of facial motion].
  • The settings dialog box for re-importing PSDs has been modified to support dark themes.
  • Fixed the problem that brush circles were also expanding when UI magnification is enabled.
  • In the Select Model Target Version dialog box, some functions are now sorted by supported version.
  • Fixed a bug to completely display the text in the Select Model Target Version dialog box.
  • Adjusted the color of “:” that is used to adjust the display area of parameter names in the parameter palette.
  • Rotation deformer tooltips have been modified to be compatible with dark themes.
  • Fixed a bug that prevented correct operation when a deformer with a parent deformer was specified with [Auto generation of facial motion].
  • Fixed a bug that caused multiple Random Pose Settings dialog boxes to appear.

Animation

《 Improvement items 》

  • Fixed a bug that caused the loop playback setting to be switched at the same time when you use the space key to play/stop an animation immediately after changing the animation loop playback setting.
  • The color of the selected range in the timeline palette has been changed to a color that is easier to distinguish.
  • A confirmation dialog box is now displayed when [Motion-sync Animation Bake] is executed with a lip-sync key present.

Cubism Viewer

《 Improvement items 》

  • Changed to display the mode next to the parameter name when the expression parameter value is not in addition mode.

5.0.00 beta2 (08/28/2023) [Windows version only]

Changed the startup method of Cubism Editor.
Under certain operating environments, the operation of the system has become extremely slow or the screen display has been corrupted.
The change in the startup method eliminates these problems.
If you experience any of the above problems, or if the system does not start, etc., with Cubism 5.0.00 beta2, the problem may be resolved by restoring the startup method according to STEP.5 “Activate using BAT file.” in the following procedure.
Cubism Editor/Viewer does not start or work properly (Windows)

5.0.00 beta1 (08/17/2023)

Live2D Cubism gets a major update to version 5.0!
A page on “What’s New in 5.0 beta1” is now available.

Common

《 Additional functions 》

< Support for switching between Dark and Light themes >
 • Switching between the Dark and Light themes is now supported.
< Support for HiDPI displays >
 • Cubism Editor and Cubism Viewer (for OW) are now HiDPI compatible.
 • The UI size now adjusts to the display scale.
< Custom workspace >
 • The [Custom workspace] function has been added.
< Motion-sync (enhanced Lip-sync) >
 • The [Motion-sync] function with enhanced lip-sync capability has been added.
< Enhanced macOS support >
 • Application notarization is now supported.
 • Apple M series chips are now supported. Works natively on Macs with Apple M series chips.
< Other UI/UX improvements >
 • A dialog box for environment settings has been added.
 • The background color of image thumbnails in the Parts/Deformer palette, etc. can now be specified.
 • Floating palettes no longer disappear when another window is activated.
 • Label colors can now be defined for parameter groups.

《 Improvement items 》

 • The cursor images used in some functions have been changed.
 • The splash image and app icon image displayed at startup have been updated.
 • Made a fix so the warning indicating that the calculated FPS of the physics settings of the model to be placed in the scene is different from the frame rate value of the scene is not displayed because the SDK is now able to play back the scene according to the physics settings.
  

Modeling

《 Additional functions 》

< Enhanced blend shapes >
 • The ability to add blend shapes to rotation deformers and parts has been added.
 • Keyforms for blend shapes now allow properties such as opacity, draw order, multiply color, and screen color to be edited.
 • Extended interpolation can now be used with Blend Shape parameters.
< Improved accuracy of automatic mesh generation >
 • The accuracy of automatic mesh generation has been improved.
< [AI function] Auto generation of facial motion >
 • The “Auto generation of facial motion” function has been added.

 • Shift + right-click now only snaps to the keyform of the currently selected object.

《 Improvement items 》

 • The width of the parameter name field can now be adjusted in the Physics settings dialog box, Template dialog box, and OWViewer.
 • The parameter display in the Physics settings dialog box now supports groups.
 • Fixed a bug in which unnecessary information was displayed in the inspector palette when selecting control points for ArtPaths.
 • Changed the color to indicate the insertion position when moving a parameter or parameter group in the Parameter palette.
 • Changed “Physics and Scene Blend Settings” to “Physics Settings.”
 • Changed “Scene Blending” to “Playlist.”
 • The Calculate FPS value in the Physics settings dialog box has been moved to the upper-left corner.
 • The Preview screen for Pendulum in the Physics settings dialog box has been corrected for flickering when resized.
 • Each name of the random poses has been changed.
 • In the scene list of the playlist, “Display only scenes that include the model you are previewing” has been changed to the default setting.
 • Fixed a bug that caused some UI to blink when using the space key + dragging in the View area in the Physics settings dialog box.
 • Fixed a bug in which characters could be entered into the Calculate FPS field in the Physics settings dialog box.
 • Fixed a bug in which the information in the inspector palette was not updated when the value of a parameter was changed by a specific operation.
 • Calculate FPS in the Physics settings dialog box is now set to the recommended value by default.
 • Fixed a bug that caused an error when manipulating deform paths in some models.
 • Model object and parameter label colors can now be exported to and imported from CSV files.

Animation

《 Additional functions 》

 • Added the ability to open and close all groups at once by holding down the Shift key while clicking the open/close button on the timeline palette.

《 Improvement items 》

 • Fixed a bug in which the initial size of the dialog box for selecting the target version was small.
 • Fixed a bug in which pressing multiple mouse buttons at the same time and dragging the mouse in the timeline would disrupt the key display.
 • Fixed a bug that caused the outside of the canvas to appear translucent during timeline playback.
 • Fixed a bug in the Graph Editor in which the Ctrl + A shortcut did not work.
 • In the Motion-sync Animation Bake Settings, the sample rate value has been modified to match the frame rate of the scene.
 • The width of each item on the scene palette has been modified so that it is retained even after the Editor is restarted.
 • The volume of audio tracks is now displayed in more detail.

Cubism Viewer

《 Improvement items 》

  • Fixed a bug in Blend in Expression Motion that caused eyes to be half-open when using Multiply mode.

Click here for the Update history from Cubism 5.0.00 alpha3 to Cubism 5.0.00 beta1.

Click here for the Update history of the Cubism 4.2 series and earlier.

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