Update History

You can also download the latest Cubism Editor here.

4.2.01(09/27/2022)

Common

<< Improvement items >>

• Fixed a problem in which the dialog did not close when the ESC key was clicked in the color settings.
• Fixed a problem in which the dialog displayed in [Export Image/Movie] was not reset when [Reset Dialog Size and Position] was executed.
• Fixed a problem in which the shortcut keys [1], [2], and [3] for [Edit Level] in the Shortcut Settings dialog were blank while they were enabled.

Modeling

<< Improvement items >>

• Fixed a bug that caused some text to become selected when double-clicking a brush button in the Transform Brush tool.
• The mouse cursor of the warp deformer's shape brush has been changed to the brush's cursor.
• Fixed a bug that caused the brush size to be inverted when resizing the deformable brush tool with [B+drag].
• In the tool details palette when using the warp deformer's shape brush, the weight color item has been removed.
• Fixed a bug in the Parts palette that caused an error when dragging and dropping a part onto a deformer.
• A warning dialog box is now displayed to prevent selection of a model containing blendshapes as a template.
• The initial size of the Paste Form Special Options dialog has been adjusted.

Animation

<< Improvement items >>

• In the Duplicate Labels Individually dialog, the order of scenes and scene palettes is now the same.
• In the "Duplicate Labels Individually" dialog, tags with the same parameter combination are now combined and displayed.
• In the "Duplicate Label Individually" dialog, parameters whose IDs do not match are not duplicated.

 

 

4.2.01 beta1(08/25/2022)

Common

<< Additional Functions >>

• Added the ability to enter numerical values for [RGB] and [HSL] in the color settings.
• A [Reset Dialog Size and Position] function has been added.

<< Improvement items >>

• Fixed a problem in which groups did not open and close when continuously double-clicked in the shortcut settings dialog.
• When [Import], [Revert All], or [Initialize] is executed in the Shortcut Settings dialog, the item selection, group open/close status, and scroll position are now saved.
• Adjusted the behavior of the display position of the dialog in general.
• Colors are now reflected without pressing the Enter key when text is entered in the color settings.
• Added group [Expand All/Aggregate All] buttons to the Shortcut Settings dialog.
• Added the ability to deselect hidden and locked objects when objects are selected with the parameter [Choose].
• Fixed a problem in which automatic backup capacity settings were not reflected correctly in automatic backup settings.

Modeling

<< Additional Functions >>

• The [Format warp deformer along Bezier handles] function has been added.
• The [Warp Deformer Shaping Brush] function has been added to the Deform Brush tool.

<< Improvement items >>

• Fixed a problem in which the shortcuts for [Attach to nearby key], [Select Previous Key], and [Select Next Key] in the parameters for blendshapes did not function properly.
• Fixed a problem in which the opening and closing of eyes were not reflected when playing back random poses.
• Fixed a bug that caused handles to shift when executing [Reset to default values] after operating warp deformers in non-keyed parameter locations.
• Fixed a problem in which the slider line status was not updated properly when parameters were combined.
• Multiple items in a list can now be selected in the Edit Key Form dialog.
• The Extended Interpolation dialog is now always displayed in the foreground.
• Fixed a bug that prevented scrolling on the list in the Edit Key Form dialog.
• Fixed a problem in which an unnecessary confirmation dialog was displayed in the parameter setting dialog when canceling without editing.
• Fixed a bug that caused handles and vertices to become misaligned when moving a selection with the lasso or brush selection tool.
• Fixed a problem that caused an error when manipulating the control point of a deformable path with art mesh and art path selected at the same time when [Lock default Deformer] was enabled.
• Fixed a problem in which the color display of warning information for input and output parameters was misaligned in the Physics Calculation Group Settings dialog.
• Fixed a problem in which clicking a check box in the Inversion Settings dialog scrolled to the top of the list.
• Fixed a problem in which the weight limit settings dialog for blendshapes did not display properly when the parameter name exceeded a certain length.
• Fixed a problem in which the [Enable Physics] checkbox in the Physics Settings dialog was turned on and off with the space key.
• The type of file when selecting a template model from a file has been corrected.
• Fixed a problem in which Undo/Redo did not work correctly when changing the folder name of a parameter.
• Fixed a bug that caused file export to fail when executing a large PSD export.
• Fixed a problem in which the displayed information dialog appeared twice when mapping up to three parameters to a single object.
• The wording in the information dialogs for [Skinning] and [Use deformation path for Skinning] has been corrected.
• When clicking [Name], [ID], or [Range] in the Create New Parameter dialog, all strings and numerical values are now selected.
• When recording parameter operations and generating animations, the frame rate of the added scene has been modified to set the calculated FPS of the physics calculation.
• When there are no candidates for a change destination in [Change] Parameter, an information dialog box is now displayed.
• Fixed a problem in which changes could be made with shortcut keys when the [Lock Angle and Magnification] checkbox was checked in the Texture Atlas Editor.
• Fixed a problem in the Texture Atlas edit where a locked texture could be moved from another texture.
• Fixed a problem in which art mesh vertices did not move correctly when using parameters for blendshapes and multiple control points of a deformable path were selected and manipulated with a bounding box.
• Fixed a problem in which the previous display state was not restored when [Restore to Latest Visibility Status] was executed in a specific procedure.
• Fixed a bug that prevented the correct structure when moving a parent and its child parts in the Parts palette.
• Fixed a problem in the Parts Palette and Deformer Palette in which when a part was selected and another part was expanded/aggregated, it scrolled to the position of the selected part on its own.

Animation

<< Additional Functions >>

• Added the ability to duplicate labels of parameter bookmarks to any track.
• Added the ability to show/hide track tracks and set track color and shape.

<< Improvement items >>

• Fixed a problem in which the Deform Brush tool did not work correctly for deformers in FA view.
• Fixed a problem in which clicking on the view when there is a hidden track in front of you would select the hidden track.
• Fixed a problem in which changes to parameter values were not reflected in graphs when editing boxes in the Graph Editor.
• Fixed a bug in Graph Editor box editing where moving the cursor key left or right would overwrite the keyframe.
• Fixed a problem in which track names were not reflected when importing scenes.
• Fixed a problem in which the memory display of values in the Graph Editor did not follow scrolling.
• The height of the combo box in the Motion Data Settings dialog has been corrected.
• Fixed a problem in which edits remained in a CMO3 file when a CMO3 file associated with a CAN3 file was edited and closed without saving.
• Fixed a problem in which the export setting for sequentially numbered image tracks was invalid when duplicating a track.
• When the FREE version is started, an information dialog box is displayed indicating that saving and exporting cannot be used when a model exceeding the limit is loaded into the timeline.
• The graph editor can now edit both magnification XY at once.
• Fixed a bug that caused an error when editing for a long time in the graph editor.

Cubism Viewer

<< Improvement items >>

• Modified the algorithm used in Cubism Viewer to match the modifications in Cubism 4 SDK R5. This change has no effect on Cubism Viewer.

 

 

4.2.00(06/16/2022)

For details on the new features of this version, please refer to the following page.
What's New 4.2

Common

<< Additional Functions >>

• When saving a file, a function to save it again has been added if the saving did not end normally.
• Windows 8.1 is no longer supported.
• Support for macOS Mojave has been discontinued.

<< Improvement items >>

• Fixed a problem in which hints remained displayed when [Hide selected state] was used in MultiView.
• Fixed a bug that shortcuts with modifier key + Tab did not work.
• Fixed a bug that caused the log to be displayed twice.

Modeling

<< Additional Functions >>

• Added an item [Export FPS to physical calculation settings file] to the export settings.
• The [Placed and selected only] item has been added to the list of images for the model in the Edit Texture Atlas dialog.
 Selecting a placed image displays it in the list of images for the model.
• A single selected art mesh on the canvas is now selected when the Edit Texture Atlas dialog is opened.

<< Improvement items >>

• Fixed a problem in which the UI was not updated when changing the group structure of parameters in the random pose setting.
• Fixed a problem in which the type items in the physical operation settings were not displayed correctly.
• Fixed a bug that caused the table width to be initialized when Undo edit was performed on the physics setting.
• Added [Random Pause Setting] to physics and scene blend settings.
• Fixed a bug in the Parts palette that caused incorrect status when a part was moved into its own hierarchy.
• Fixed a problem in which regular parameters could be pasted into
  parameters for Blend Shapes when pasting copied objects.
• Fixed a bug that prevented
  Undo/Redo from working correctly when copying and pasting an object with the same ID and normal parameters into a Blend Shape Parameter.
• Fixed a problem in which the range to which the key of a parameter is adsorbed was reduced.

Animation

<< Additional Functions >>

• Added the ability to duplicate Parameter Bookmarks label to another track.

<< Improvement items >>

• Fixed a problem in which freeze did not work for parameters with blink and lip-sync settings.
• In Parameter Bookmarks, numeric input is now possible when changing the current value of a key.
• Faster scene switching and animation file switching.
• Fixed a problem in which label positions were sometimes shifted when dragging labels of Parameter Bookmarks.
• Fixed a problem in which clicking between parameters in Parameter Bookmarks would cause the parameter group to become selected.
• Fixed a bug that caused a Pop-up to appear outside the range of the
  screen when displaying Parameter Bookmarks from labels created in environments with different display resolution settings.
• Fixed a problem in which motion files were not being exported properly when [Output All Scenes] was selected in the export scene settings during motion file export.
• When using the FREE version of the editor to create Runtime Model Track, a warning message with save/export restrictions is now displayed.

Cubism Viewer

<< Improvement items >>

• FPS information in .physics3.json can now be checked in the physics calculation settings area.
• When FPS information exists in .physics3.json, physics calculation results are based on the FPS information.

 

 

4.2.00 beta2 (06/02/2022)

Animation

 << Improvement items >> 

• Fixed a problem in which Multiply Color and Screen Color were not reproduced correctly for models in the Model for Runtime Model Track.
 MOC3 files are not affected, so files exported with 4.2.00 beta1 can still be used.

Cubism Viewer

 << Improvement items >> 

• Fixed a bug in Cubism Viewer  ( for OW ) that Multiply Color and Screen Color were not reproduced correctly.

 

 

4.2.00 beta1 (05/19/2022)

Common

For details on the new features of this version, please refer to the following page.
What's New 4.2

<< Additional Functions >>

• The UI of the shortcut setting dialog has been redesigned.
 • Improved category selection and expansion/aggregation.
 • The search function has been added by entering a name or a key.
 • Shortcut 2 can be added.

• Added functionality for tabs.
 • The [Set All Views to Same Display Position] function has been added.
 • The [Switch to Previous Tab / Switch to Next Tab] function has been added.
 • View display position is maintained when tabs are duplicated.

• [Windows Version] The user can now select the language in which Cubism will be installed when installing Cubism.
• [Mac version] The language is now changed in the OS settings.
• The display language can now be switched from the editor menu item.

<< Improvement items >>

• The name of “shape” used to mean “including opacity, draw order, etc. in addition to vertex information” has been changed to “form”.
• [Add Tab] has been renamed [Duplicate Tab].
• The display of the [Setting] item in the File menu has been improved.
• The behavior of dragging a model from the Project onto the canvas has been improved.
• In the [Target version selection for animation] dialog, the text of the video icon was changed from “Movie” to “Video”.
• [Export For Runtime] in the File menu has been changed to [File Export for Embedded].

Modeling

<< Additional Functions >>

• Blend Shape functionality has been added.
• Multiply Color and Screen Color functions have been added.
• A Mirror Edit function has been added to the Mesh Edit mode.
• A “merge vertices” function has been added to the Mesh Edit mode.
• Added Paste Form Special function.
• Added the ability to select [Parameter Value to Reference] and [override key] for the automatic generation of the four corner shapes.
• A function to synchronize parameter values of the same model between tabs has been added.
• Parameters to be moved in random poses can now be selected.
• The target version was added along with minor version upgrades.

<< Improvement items >>

• Changed the icons of folders with [Guide Image] checked in the Parts palette.
• Fixed a bug that prevented the canvas inversion UI from updating to match the inversion state of the view.
• Fixed a problem in which the Delete deform path button (trash button) would delete deformable paths of different edit levels.
• Fixed a problem in which deformation paths spanning multiple ArtMeshs could not be created when deleting a deformation path using the delete key.
• The notation of “Synthesize corners” has been changed to “4 corners”.

Animation

<< Additional Functions >>

• Parameter Bookmarks functionality has been added.
• Runtime Model Track functionality has been added.
• Freeze function added.
• Added a shortcut for moving markers.

<< Improvement items >>

• Fixed that holding down SHIFT and dragging on the time display portion of the timeline adsorbs the onion skin marker.
• Fixed a rare problem in which mixing smooth curves with other curves did not result in the correct curves.
 (Recalculation is required when modifying past files.)
• Fixed the transparency of the Shy icon.

Cubism Viewer

<< Additional Functions >>

• Function to check event information in motion3.json in OWViewer has been added.
• OWViewer can now add, delete, and check the contents of userdata3.json.
• OWViewer can now switch the display language from the menu item.

<< Improvement items >>

• Fixed so that motions and effects can be checked with sliders of parameters in OWViewer.

Known Defects

• When pasting a copied object, it is possible to paste normal parameters into parameters for Blend Shapes.
 This occurs when there is no key in the parameter for the Blend Shape and the source and destination parameters have the same ID. (05/23/2022)

* The above defects will be fixed in the Cubism 4.2.00 release version.

 

 

4.1.05 (04/21/2022)

Modeling

<< Improvement items >>

  • Fixed a problem in which the icon display for [Filter by Text] in the Parts Palette did not switch.

 

 

4.1.05 beta2 (03/24/2022)

Modeling

<< Improvement items >>

  • Fixed a problem in which the background color was not drawn correctly when the inactive color was changed in Solo mode.
  • Fixed a problem in the [Default Brush Settings] dialog for ArtPath where switching brushes after changing the settings did not update the settings.

Animation

<< Improvement items >>

  • Fixed a problem in which closing multiple Animation Views did not close the related Form Animation View.

 

 

4.1.05 beta1 (02/08/2022)

Common

<< Improvement items >>

  • Fixed a problem in which the SDK could not properly read the group name of a physics operation after exporting the embedded file if it contained a [<>] symbol.
  • Toolbar buttons are now disabled for input when no file is open.
  • Added [Export Physics settings] to the Shortcut Settings dialog.
  • Fixed a problem in which [Edit], [Window], and [Help] were not highlighted when mousing over them in the menu bar.
  • Fixed a problem in which information remained in the palette when multiple tabs were open when [Close all] was executed from the File menu.
  • When a control point is selected with the Temporary Transform tool, [Shift+drag] can now be used to move the control point parallel to the selected point.

Modeling

<< Additional Functions >>

  • In texture atlas editing, [Angle] and [Scale] can now be locked for editing.
  • In the physics calculation and scene blend settings, the value of calculation FPS can now be freely entered and specified.
  • Added a setting to insert a number at the end of the name when copying and pasting an object in the parts palette.

<< Improvement items >>

  • Fixed a problem in which undoing an object in a part with a label color set in the part palette into a part with another color set
    would not rrestore the color of the moved object.
  • Fixed a problem in which keys would be keyed to the objects inside if the parameters were keyed without changing after creating a new part.
  • Fixed a problem in which only the key display remained after deleting an object keyed to a parameter.
  • Fixed a problem that prevented Undo/Redo when changing group color settings in the parameter palette.
  • Fixed a problem in the Change Inactive Color dialog in Solo mode that caused the inactive color to darken when Cancel was clicked.
  • When executing the Temporary Transform tool in Solo mode, the display in the upper left corner of the view is no longer covered by the inactive color.
  • The brush size limit for the [Deform Brush Tool], [Brush Selection tool], and [Edit Glue] has been changed from 2000px to 10000px.
  • In texture atlas editing, the tooltip display is no longer delayed when hovering over a texture image.
  • Header widths in the [Part Settings], [Parameter Settings], and [Group Settings] dialogs are now saved while the editor is running.
  • The size of the [Part Settings], [Parameter Settings], and [Group Settings] dialogs is now saved as a setting.
  • Fixed a problem in which the brush size of the Brush Selection Tool and Glue Tool could be set to a size that exceeded the upper or lower limit by using [B+drag].
  • Fixed a problem in which ArtMesh was automatically connected when copied and pasted in mesh editing.
  • Frame beating has been applied to scene playback in the physics and scene blend settings.
  • In physics group editing, a confirmation dialog box is now displayed when closing with Cancel after editing.
  • Fixed a problem in the Edit Key Form dialog in which the next input was not accepted after the edit of the key form in the last row was reflected by pressing the Enter key.
  • Fixed a bug that prevented the [Reflect Motion] function from being applied correctly.
  • Fixed a problem in which the context menu was sometimes displayed on a different monitor when using multiple monitors.
  • Fixed a problem in which multiple parameters or parameter groups could be created in the parameter palette.

Animation

<< Additional Functions >>

  • [Motion Export Settings] has been added to allow export of motion files specified arbitrarily for each scene.
  • Motion export settings are now saved.

<< Improvement items >>

  • Fixed a problem in which new scenes could not be created after motion was recorded and animation data was generated.
  • Fixed a problem in which checking the [Burn Lip Sync and Blink into Motion] checkbox when exporting a motion file
    would cause the frame strike specification set in the parameter group to be ignored, resulting in output of motion that was different from the behavior of the editor.
  • Fixed a problem with form animation editing that did not retopologize in special cases.
  • Fixed a bug where “no object” kept appearing in the log.
  • Fixed a problem in which frame strike was not applied when [Eye blinking] and [Lip-sync] were present on a track for which frame strike was specified.
  • Fixed a problem in which the scene palette remained visible when closing the animation tab and the form animation tab at the same time.
  • Fixed a problem in which changing the track length of an audio track would result in no audio output.
  • Fixed a bug that caused the View and Scene palettes to display different animation information for each
    when performing certain operations with two animation files open.
  • Fixed a problem in which frame strike was not working as a single frame in playback and scene tracks on physics, even when frame strike was set to “single frame specified”.
  • In the frame strike specification, the interval from frame 0 to the initial start position is now operated as a single frame.
  • Fixed an error that occurred when closing the Animation View tab after changing scenes in the scene palette.
  • Fixed a problem in which the left and right displays shifted when the timeline was scrolled.
  • Fixed Bezier curve handles to be adjusted when the [Paste Keyframe to Selected Rows] section of the Dope sheet is select
    .to [Adjust values by ratio when applied to different ranges].
  • Fixed a bug that prevented some key operations when the timeline was floating.

 

 

4.1.04 (12/23/2021)

Common

<< Additional Functions >>

  • Address vulnerability issue (CVE-2021-44228) in Log4j.
    As a specific action, we have updated the version of Apache Log4j used in the Cubism Editor to the latest version 2.17.0, which has been updated to address the vulnerability.
    The latest version 2.17.0 supports CVE-2021-45105 in addition to CVE-2021-44228.
    Please be assured that the vulnerability in CVE-2021-45105 does not occur in any version of Cubism Editor to date.

    If you are using Cubism Editor 4.1.03 or earlier, please see the help site for information on how to address the Apache Log4j vulnerability (CVE-2021-44228).
    Response to Log4j Vulnerability Issue (CVE-2021-44228)

 

Modeling

<< Improvement items >>

  • Fixed a problem in which bounding boxes were not updated when multiple control points of a deformation path were selected.

 

 

4.1.03 (12/10/2021)

Common

<< Improvement items >>

  • Fixed a problem in which data could not be opened properly when trying to open another model by “drag and drop”
    while at least one model/animation file was open.

    * The above bug has been fixed in 4.1.02 by “Improving the behavior when dragging a model from the project palette onto the canvas”.
    The fixes have been made and released again as 4.1.03.
    This version includes the fixes in 4.1.02 except for the above-mentioned bugs.

    Please see the 4.1.02 section for the updated contents.

 

 

4.1.02 (12/09/2021)

Please use the latest version of this version, as we have found a bug in this version.
(Download not available)

 

Common

<< Additional Functions >>

  • Windows 11 is now supported.
  • macOS Monterey is now supported. (macOS High Sierra will no longer be supported)
    * Only models with Intel CPUs are now supported. Models with Apple M1 chip are currently not supported.
    * Be sure to deactivate the Cubism Editor license before updating the OS.
     Help site “I want to upgrade my macOS installation of Cubism Editor

<< Improvement items >>

  • Improved behavior when dragging a model from the project palette onto the canvas.
  • Fixed a problem in which the model name in the [Linked models] field in the [cmo3/can3 linkage settings] dialog box was not displayed correctly.

Modeling

<< Improvement items >>

  • Fixed a problem in which the [Random A] and [Random B] items in the scene playback would disappear when scene blending was updated in the [Physics and Scene Blend Settings].

Animation

<< Improvement items >>

  • Fixed a problem that prevented editing of the timeline when switching tabs after unbinding and selecting parameters.
  • Fixed a problem in which copying and pasting or applying a template on a dope sheet would change the shape of the Bezier curve.

 

 

4.1.02 beta1 (10/28/2021)

Common

<< Additional Functions >>

  • [Influence] and [Reflect] have been added to the cursor tracking settings in the Physics and Scene Blend Settings and Cubism Viewer (for OW).
    In addition, right-click and left-click can now be set in [Type].
  • Added [Copy Parameter Value] and [Paste Parameter Value] functions. Allows copying and pasting of parameter values.

<< Improvement items >>

  • Fixed a confirmation dialog box to appear when clicking the Start Free Trial button for the PRO version.
  • Fixed a problem in which the show/hide status of palettes did not match the check status in the menu when palette placement was reset.
  • Fixed resetting of palette placement to the currently selected workspace.
  • [Macintosh version] Fixed a problem in which a part of the keyboard was the Ctrl key.
  • Fixed a problem in which a confirmation dialog was displayed twice when the Cancel button was clicked in the part setting dialog.
    In addition, when Cancel is clicked in the confirmation dialog, it has been corrected to return to the part setting dialog.
  • Fixed so that when a tab in the view area is closed, it activates the tab that was active one tab ago.
  • Fixed so that closing a tab in the view area also closes the modeless dialog that was being worked on in that tab.
  • Fixed a problem with error logging when executing [Window] menu -> [Reset View Area Status] when nothing is open in the view area.
  • An issue where tabs would attempt to move when dragging the close button of a tab has been fixed.
  • The shortcuts assigned by default to [Ctrl+Shift+Alt+E], [Ctrl+Shift+Alt+L], and [Ctrl+Shift+Alt+T] have been eliminated.
    We have also modified these keys so that shortcuts can be assigned to them.
  • A warning dialog box now appears when the calculated FPS of the physics calculation differs from the frame rate fps of the scene.

Modeling

<< Additional Functions >>

  • Added [Attach to nearby keys] to the Shortcut Settings dialog.
  • The color of the rotation deformer can now be changed.
  • [Random A] and [Random B] motions can now be selected in the physics and scene blend settings.
  • The [Number of conversion divisions] and [Number of Bezier divisions] can now be checked in the Deformer Validation dialog box.
  • Added the ability to partially duplicate vertices in mesh edit mode.
  • [Label color] can now be set in the parts palette.

<< Improvement items >>

  • Added [Add Single Keyform] and [Delete Keyform] to the Shortcut Settings dialog.
  • Fixed a problem in which added ArtMesh was not immediately displayed in the deformer palette when PSDs were reimported.
  • Fixed a discrepancy between the appearance of the model and the state of the parameter palette when exiting the mode with the atlas display in manual mesh editing mode.
  • Fixed a problem in which the icons on the parts palette were not updated when switching the input layer of an ArtMesh.
  • Fixed a bug that sometimes prevented PSDs saved with certain versions of Photoshop from being loaded.
  • Fixed Undo/Redo behavior while entering text in the Inspector palette.
  • Added a setting to return to the default key for all parameters selected in the parameter shortcut [Select Default Key].
  • Fixed a problem in which when multiple parameters were selected and moved, the order was in the order of selection.
  • Fixed a problem in which brushes were displayed when switching to a glue tool with no glue selected.
  • Fixed a problem in which the bounding box could be manipulated when the control points of a deformable path were selected when [Lock default Deformer] was enabled.
  • Fixed a problem in which [Focus on the Selected Object] did not work on locked objects.
  • In cursor tracking for physics and scene blend settings, the range criteria has been changed from canvas range to view range. It is easier to operate when zoomed in.
  • In the physics calculation and scene blending settings, the [Use] checkbox for [Input/Output Parameters] can now be range-selected.
  • The recording function for physics and scene blend settings now saves the scene settings according to the calculated FPS.
  • Fixed a problem in which dragging and dropping on the same part in the deformer palette would leave a highlighted view.
  • Fixed a problem in which the onion skin in the modeling view did not update when a parameter was selected on the parameter palette when the onion skin was enabled.
  • Fixed a problem in which the mouse cursor would change to an incorrect icon when the Shift key was clicked while using the [Rotate Deformer Creation Tool].
  • Fixed a warning dialog not to appear when deleting an empty part.
  • Fixed a problem that prevented Undo/Redo from editing the name of the image for the model.
  • Fixed a problem in the background color setting dialog where the text was not visible when changing the [Difference from Darker Color] and [Check Pattern Size] settings.
  • Fixed a problem in which dragging and dropping on the same part in the parts palette would leave a highlighted view.
  • Fixed a problem in the Inspector palette where glue adaptations could be edited while not on the key form.
  • Fixed a problem in which the angle and magnification of the rotation deformer could be edited in the Inspector palette, but not on the keyform.
  • Fixed a problem in which the Parts Palette and Deformer Palette were grayed out when the Temporary Deformation Tool was executed, even when no temporary deformation was initiated.
  • Fixed a problem in which some deformer deformation operations could be executed by mouse operations on the view area when deformer locking was enabled.
  • Fixed a problem in the parameter palette that caused duplicate parameter IDs when merged parameters were duplicated.
  • The maximum line width of the ArtPath has been changed to 2000 pixels.
  • Fixed a problem in which the angle and magnification of the rotation deformer could be changed in the inspector palette when the default form was locked and executed.
  • Fixed a problem in which when an object was placed in a locked parts folder, it sometimes did not become edit-locked.
  • Fixed a bug that could cause wrong Undo/Redo when adding/deleting originals.
  • Fixed a problem in which the Show/Hide Object button on the Parts Palette sometimes did not match the internal state.
  • Fixed that a confirmation dialog is displayed when the Cancel button is clicked in the Part Settings and Parameter Settings dialogs.
  • Fixed a problem in which opening and closing a parts folder after selecting multiple objects in the parts palette would deselect them.
  • After changing the blend method in modeling, it has been modified so that it is also reflected in animation.
  • Fixed the ability to resize the circle in the rotation deformer by Alt+dragging, even with the default form locked.
  • Fixed a bug in the deformer palette that caused incorrect drag-and-drop to a selected deformer.
  • Locked the default form and modified it so that editing warp deformers and rotational deformers while holding down the Ctrl (Alt) key does not trigger a warning.
  • Fixed a problem in which selecting multiple ArtMeshes, including hidden ArtMesh, would also move the corresponding hidden ArtMesh together.
  • When opening the New Texture Atlas Settings dialog, it is now centered in the parent window.
  • The calculated FPS of physics operations is now saved for each model.
  • Fixed a problem in which the parameter slider in the Modeling View [right-click menu] shrank when there was a long parameter name, even for other parameters.
  • When the Cancel button is pressed without editing in the part setting dialog, the confirmation dialog is no longer displayed.
  • Fixed a problem in which the right-click menu in the modeling view would be obscured behind the taskbar.
  • Fixed a problem in which the vertex information in the inspector palette was not updated when multiple vertices were selected with the brush selection tool.
  • Fixed a problem in which the inactive color setting in the solo display was not reflected correctly.
  • When a part is copied, the copied parameters have been modified to match the visual alignment of the copied source.
  • The name of the unused original is displayed in a dialog box that asks if the unused original should be deleted when the model is saved.
  • Common settings for brush selection tools and glue tools were modified to be configurable for each.
  • Fixed a problem in the Transform Path tool where selecting control points at the beginning and end of a looped path would disable the broken line on its own.
  • Fixed a problem in which, after duplicating a model, changing the parameter IDs in the duplicate destination and re-importing them into the duplicate source, the parameters before the change were still applied.
  • The width and hardness of line transformations cannot be changed in the Inspector palette when there is only one control point on the transformed path.
  • Fixed a problem in which the maximum output was not automatically adjusted when the magnification was changed in the Output Settings tab of the Physics Settings.

Animation

<< Additional Functions >>

  • Shortcut keys can now be set for all items in the [Palette menu] of the Timeline palette.
  • Added the ability to select all keys when selecting parameters in the properties panel on the left side of the timeline.

<< Improvement items >>

  • Fixed a problem in which the shape could not be edited properly when adjustment mode 1 and 2 were used together in FA view.
  • Fixed a problem that caused an error when importing an animation file in canx format into a scene.
  • Fixed a bug that caused unnecessary warnings when operating deformers in FA view.
  • In the export of multiple frames of sequential still images, images can now be grouped into folders by scene.
    In addition, the export of all scenes has been corrected so that scenes with the same name are not overwritten.
  • Fixed a problem in which the waveform display of the audio track was not updated when the audio file was replaced.
  • Fixed a problem in which audio files did not load properly when broken links in audio files were resolved after file expansion.
  • Fixed a problem in which numerical values could be entered into non-editable items when the inspector palette [Adjustment Mode 2] was selected during form animation editing.
  • Fixed a problem in which GPU memory was not being released for sequentially numbered images, GIF, and video output.
  • Fixed a bug that caused an error when changing the position of a track out of the area.
  • Fixed a problem in which the parameter selection state did not transition properly.
  • When performing [Replace Data] on files with broken links, files with extensions other than the target extension cannot be selected.
  • Fixed a bug in the tooltip window of the marker where there was a misjudgment.
  • Fixed a problem in which scenes were added to a can3 file that was not opened when saving a motion recording.
  • When the FPS of the scene differs from the FPS set by the physics calculation in the animation bake, the FPS setting used for the bake can be selected.
  • Fixed a bug in which a part of a model with form editing set up could become inoperable when changes were made to the modeling mesh editing function that increased or decreased vertices,
    causing the dialog to be displayed repeatedly in animation.
  • Fixed a bug that caused parts of the model to appear white under certain conditions.
  • Fixed to release the selection of a track when the track is locked.
  • Fixed a problem in which form animation recovery failed when duplicating tracks.
  • The warning message “Frames from scenes outside the export range will not be exported” in the dialog for the still image (sequential numbering) output settings has been corrected so that it is displayed only when the corresponding scene is present.
  • Fixed a problem in which the track names set in [Use File Name] were not updated when replacing material files.

Cubism Viewer

<< Additional Functions >>

  • Frame rate can now be checked in Cubism Viewer (for OW).

 

 

4.1.01 (09/15/2021)

Common

<< Improvement items >>

  • The less urgent error logs displayed at startup have been modified so that they are not displayed in the log palette. (All will be noted in the log file.)

Modeling

<< Improvement items >>

  • Fixed a problem in which results were not saved when only group editing was performed in the physics and scene blend settings.
  • Models for the template function have been updated to the 3.0 or later format.

Animation

<< Improvement items >>

  • Fixed a problem in which converting an animation file in canx format to can3 format would increase the length of the scene by one frame.
  • Fixed a problem in which clicking the [Last frame] button did not move to the end of the work area.

 

 

4.1.01 beta1 (08/19/2021)

Common

<< Improvement items >>

  • Added [Deform Brush Tool] to the Shortcut Settings dialog.
  • Added [Search and Replace] to the Shortcut Settings dialog.
  • Fixed a bug that caused the display size of the entire editor to change when mouse wheel operations such as canvas expansion/contraction were performed with the modeless dialog open.
  • Fixed a problem in which the canvas background color setting reverted to the default transparent when the editor was restarted.
  • [Windows version] Fixed a problem in which the eyedropper acquisition position was shifted when using high DPI settings.
  • [Macintosh version] Fixed a bug that could cause an error when starting up the software.
  • [Macintosh version] Fixed a bug that could cause an error when loading files.

Modeling

<< Additional Functions >>

  • In Mesh Split by Stroke (beta), a confirmation dialog box is now displayed when a user tries to switch to another tool without confirming the stroke after editing it.
  • Simultaneous editing of multiple selections on the Output Settings Table and Pendulum Settings Table in the Physics and Scene Blend Settings dialogs is now possible.
  • The Physics and Scene Blend Settings dialog now allows copy and paste for the output settings table.

<< Improvement items >>

  • Fixed a problem in which object names were changed to ID names when multiple objects were selected under certain conditions and the [Warp division number] of the Tool Details Palette -> Temporary warp deformation was changed.
  • Fixed a problem in which an incorrect ID was set when duplicating a parameter whose ID is 63 characters long and ends with a letter of the alphabet.
  • Inconsistency in mouse cursor display when using the ArtPath tool has been corrected.
  • Fixed a problem in the default brush setting of the ArtPath tool where edits made in the ArtPath brush settings were not immediately reflected.
  • The [Blend Shape] process has been optimized to improve response time.
  • Fixed a problem in which bounding boxes were not displayed when multiple drawing objects were selected, one vertex on each.
  • Fixed a problem in which renaming a part would un-expand the part in the parts palette.
  • Fixed a problem in which renaming a deformer would unexpand the deformer in the deformer palette.
  • Fixed a bug that caused the brush circle to be inverted as the brush size was reduced when changing the brush size with “B+drag” in the Transform Brush tool.
  • Fixed a problem in Mesh Divide by Stroke (beta) where the [Confirm Stroke Editing] indicator would remain on the canvas when a mesh edit was confirmed using a shortcut.
  • Behavior when selecting and deleting all mesh divisions (beta) by stroke has been adjusted.
  • Fixed a problem in which the mouse cursor was not updated when operating mesh division by stroke (beta).
  • The parameter shortcuts [Select Previous Key] and [Select Next Key] have been modified to repeat and select a key if the parameter has a repeat setting.
  • Fixed a problem in which the parameter shortcut [Select Previous] and [Select Next] sometimes did not scroll the parameter palette list.
  • In the right-click menu in the project palette, [Set as Input Image for Selected Object] has the same name for the original image and the image for the model, so the name has been changed to make it easier to distinguish.
  • Fixed a problem in which performing [Focus Selected Object] while the canvas was inverted would cancel the inverted state.
  • Fixed a problem in which glue was not included in the targets of [Lock the unselected objects], [Unlock all], [Hide the unselected objects], and [Show all] in the Modeling menu.
  • Fixed a bug in the Physics and Scene Blend Settings dialog where rows would disappear when operating the arrow buttons to move rows in the table.

Animation

<< Additional Functions >>

  • In the graph editor, handles and keys are now displayed apart when they overlap.
  • In the Dope Sheet and Graph Editor, values can now be changed up and down.
  • In the Dopesheet and Graph Editor, multiple cursor-key movements are now handled in a single Undo.
  • All scenes can now be selected in the dialog for still image (sequential number) output settings.
  • All scenes can now be selected for output in the GIF animation output settings dialog.

<< Improvement items >>

  • Fixed a problem in the graph editor where the middle mouse button could not be used to move the graph.
  • Fixed a problem in which the color of the value of the corresponding key did not change when editing a box in the Graph Editor.
  • Fixed a problem in which key movement with the cursor keys did not work correctly in the Dope Sheet and Graph Editor.
  • The following bugs in the timeline dopesheet under heavy environment have been improved.
    • Response to key editing
    • Bug that the key does not move in some cases
  • Fixed a bug that prevented undoing edits in the frame strike properties of the Live2D parameter group.
  • Fixed a problem that caused excessive drawing load on the onion skin when multiple model tracks were placed in an animation.
  • When creating a model track, an error message is now displayed if the model's cmo3 file has been deleted or moved.
  • Fixed a problem in which the aspect ratio was not maintained correctly when changing the [Size (Width)] and [Size (Height)] on the inspector palette by dragging, even when the [Fix Aspect Ratio] checkbox was checked.
  • Fixed a problem in which keys on multiple tracks were disappearing or being overwritten when spacing keys were adjusted together.
  • Fixed a problem in which when canceling while exporting an image or video, the destination was displayed even if the file had not been output.

Cubism Viewer

<< Improvement items >>

  • Message dialogs with errors and warnings are now displayed for files that could not be opened in the Viewer.

 

 

4.1.00 (06/10/2021)

For details on the new features of this version, please refer to the following page.
What's New 4.1

Common

<< Improvement items >>

  • [Macintosh version] Fixed a problem in which the target version selection dialog was sometimes displayed on a different monitor from the editor in a multiple monitor environment.
  • The order and names of some of the modeling and form animation menu items have been changed.
  • Rotation of the Temporary Transform tool can now be performed even when dragging outside of the rectangle displayed by the Temporary Transform tool.
  • Fixed a bug that caused the bounding box to appear while using the Temporary Transform tool.
  • Adjusted the display on the canvas when the Temporary Transform tool is executed.
  • Behavior has been corrected so that the parts palette and deformer palette are no longer editable when the Temporary Transform tool is executed.
  • The Temporary Transform tool can now be toggled on the Tool Details palette when the Temporary Transform tool is executed.
  • The mouse cursor has been modified to change according to the operation when the Temporary Transform tool is executed.

Modeling

<< Improvement items >>

  • An [Apply] button has been added to the [Cursor Tracking Settings] dialog for physics and scene blending settings.
  • The specification was changed so that the target ArtMesh name is included at the end of the glue name when creating a glue.
  • Fixed the UI strings of glue buttons on the canvas to be omitted from the end if the UI string exceeds a certain width.
  • Algorithm for deforming temporary deformation paths has been improved.
  • The temporary snapshot feature has been modified to hold up to four per tab of the view.
  • Fixed a problem in which the part would expand when [Reset to default values] was performed with a closed part selected.
  • Some English and Chinese language parameters related to model creation have been corrected.
  • Fixed a problem in which the parameter palette was not updated when [Select by Canvas] was executed in the Find and Replace dialog.
  • Fixed so that all parameters selected in [Replicate parameters] are duplicated.
  • Parameter names added in [Replicate parameters] are now the same as those of the original.
  • Fixed a problem in which endpoints were sometimes closed when creating ArtPath with strokes.
  • Fixed a problem in which the path display remained on the canvas when mesh editing was completed while mesh division by stroke (beta) was being executed.
  • Changed mouse cursor when creating and editing ArtPath with the Mesh Divide by Stroke (Beta) tool and Stroke.
  • While editing with the Mesh Divide by Stroke (Beta) tool, the editing content is now canceled when switching to another tool.
  • While editing with the Mesh Split by Stroke (beta) tool, it has been modified so that the edits can be deleted by executing [Delete].
  • Fixed a problem in which paths were not displayed when [Model Guide Image Display] and [View Atlas] were used in the Mesh Split by Stroke (beta) tool.
  • Some of the button icons in the tool details palette during mesh editing have been changed.

Animation

<< Additional Functions >>

  • Added [Display key name] function to the graph editor.

<< Improvement items >>

  • [Macintosh version] Fixed a problem in which the dialog and progress bar would sometimes appear behind the window when exporting video.
  • Fixed a problem that prevented key movement under certain conditions when Shy is enabled.
  • Fixed a bug that caused the color to change or become different in rare cases when timeline properties were selected.
  • Fixed a problem in which the value in the window displaying key information in the graph editor shifted when the start frame was non-zero.
  • Fixed a problem in which the brush cursor circle would blink when using the brush selection tool with a specific object selected in FA.
  • Changed mouse cursor when editing ArtPath with strokes in FA.

Cubism Viewer

<< Additional Functions >>

  • Added [Cursor Tracking Settings] function.

 

 

4.1.00 beta1 (05/13/2021)

For details on the new features of this version, please refer to the following page.
New Features 4.1 (beta version)

Common

<< Additional Functions >>

  • The onion skin is now official. Mainly the following functions have been added.
    • Onion skin ON/OFF button at bottom of view area
    • Added detailed settings for onion skin display conditions, targets, etc.
    • Onion skin marker function added
    • Added offset function to shift the drawing position of the onion skin in the X/Y direction
  • The naming scheme when a file with the same name exists when saving or exporting has been changed as follows.
    • Image/Movie, etc.: “Save Name (X)”
    • cmo3, can3, etc.: “Save name_X” or “Save name (X)” can be selected
     Added an item [Add (X) at the end of file name when saving under another name] in Menu -> File -> Settings

<< Improvement items >>

  • Support for macOS 10.12 (Sierra) has been discontinued.
  • Fixed a bug that caused background color settings to affect each other when multiple editors were launched.

Modeling

<< Additional Functions >>

  • Added [Deform Brush Tool] to the tool palette.
  • [Replicate parameters] was added to the Parameter Palette.
  • The [Stroke ArtPath / Re-stroke ArtPath] function has been added to the ArtPath tool.
  • The [Hide selected state] function has been added.
  • Added [Put Selected Objects as Children] function to the Create New Part dialog.
  • When selecting a warp deformer with the brush selection tool, the surface is now painted with a gradient to give it a clear appearance.
  • Added the [Layout Target], [Scale], and [Rotation Allowed] setting items to the automatic layout of the Texture Atlas Editor.
  • When the destination parameter is changed in the physics settings,
    a function has been added to collectively change output parameters that can be changed by the same rule within the same physical operation group.

<< Improvement items >>

  • Fixed a problem in which the search state of the parts palette was reset when switching workspaces.
  • Fixed a problem in which bounding boxes were not displayed when Ctrl was pressed to manipulate a part
    in the Lasso Tool, Brush Selection tool, Deform Path edit, Edit Glue, ArtPath Tools, and Rotation Deformer Creation Tool.
  • Fixed a bug that could cause momentary incorrect values when transitioning to the next/previous key in the parameter palette shortcut.
  • Fixed a problem in which parameters were reset to default values when the parameter edit dialog was closed.
  • Fixed expression shaking regarding the brush size for the opacity and thickness change tool for the control point in the ArtPath
    so that it is the same as the Brush Selection tool.
  • Fixed a bug that prevented the addition of vertices when trying to cancel editing with ESC during manual mesh editing.
  • Fixed to play blink on random poses.
  • Fixed a problem in Texture Atlas editing where Space+drag would not scroll the screen.
  • Fixed a problem that prevented Undo when changing magnification or position by text input in Texture Atlas Edit.
  • Fixed a bug that caused an unnecessary warning to be displayed when a draft-set part was not placed in the texture atlas.
  • The Physics and Scene Blend Settings Editor dialog has been modified to properly change the appearance of the mouse cursor.
  • Fixed a problem in which PSD layer names of 32 or more characters could only be loaded up to the middle of the layer.
  • Fixed a bug that caused the hierarchical structure to collapse when PSDs with more than 6 layers were loaded.
  • Fixed a bug that caused garbled characters when loading Chinese PSDs in the Chinese version of the editor.
  • Fixed a bug that could cause display confusion on the SDK when moc3 exporting a model that moves the same vertex with multiple glues.

Animation

<< Additional Functions >>

  • The operability and UI of the timeline have been greatly improved.
    Graph Editor:
    • Improved keyframe and steering wheel operation
    • More intuitive curve editing functions added
    • Added smart snap (rounding values) functionality
    • Added copy and paste functionality
    • Added a function to enable/disable the smart snap function by pressing Alt+Shift
    Dope Sheet:
    • Improved manipulation of keyframes and values
    • Improved parameter input accuracy
    • Improved operability when editing heavy models
  • Added the ability to solo display tracks.
  • Added the ability to change the display and lock buttons by dragging.
  • Added the ability to collect files.
  • Scene import functionality has been added.
  • Scene track function added.
  • Added [File Name Setting] to the Sequential Numbering dialog box for exporting still images.
    (You can freely set the number of digits and the start number of the sequential number of still images.)
  • Added a dialog box for sequential numbering of still images [Output specified frame].
    (The frame range to be output can be freely set.)

<< Improvement items >>

  • Fixed a problem that could cause model track parameters to be incorrect when changing the parameter ID of a model after creating an animation.
  • Fixed problems with copying and pasting tracks across scenes.
  • Fixed a problem in which Undo could not be performed after editing across multiple tracks.
  • Fixed a problem in which audio output was delayed when a scene containing multiple audio tracks was played back on the editor.
  • Fixed a problem in which audio tracks within a group track would play beyond the range of the group track.
  • Fixed a problem in which audio did not play correctly when the indicator was moved while playing an animation containing an audio track.
  • Fixed a problem in the sequentially numbered image track that caused drawing errors when files with different capitalization were mixed in the file names of sequentially numbered images.
  • Fixed a bug that prevented sequentially numbered image tracks from displaying properly on macOS.
  • Fixed a problem that caused incorrect range selections involving tracks, parts, and property groups in the dope sheet.
  • Fixed a bug that caused the graph editor to also display shy state properties.
  • Fixed a problem in which the shy of the lower tier of the consolidated parameters was not released when all the shys were released.
  • Fixed a bug that caused an error when the value of the property “Magnification X/Y” was set to “0.0”.
  • Fixed a problem in FA's form editing where deformation with a frame without a key form selected
    would caused the ArtMesh to revert to its default shape.
  • Fixed a problem that caused errors in timeline palette operations, etc., when a file loaded in a track was in a broken link state.
  • Fixed a problem that caused an error when duplicating a scene containing a track with broken material links.
    A dialog box now appears warning that the scene in question cannot be duplicated.
  • Fixed an issue that prevented importing MOV files exported by Cubism Editor into After Effects.

Cubism Viewer

<< Additional Functions >>

  • Added the ability to playback motion with degraded Bezier curve reproducibility in Cubism SDK for Native and Cubism SDK for Web.
    The difference in case of degradation can now be visually confirmed with the function to check the curve curve with an image.
  • The type of Bezier curve handling for motion can now be viewed in the inspector.

 

 

4.0.09 (04/20/2021)

Modeling

<< Improvement items >>

  • In 4.0.08, the specification was changed to use the ArtMesh name as the glue name when creating a glue.
    However, the specifications have been reverted to those of 4.0.08 beta1 and earlier, as they were prone to out-of-focus.
  • Fixed a bug that prevented the key form edit dialog from operating properly on certain models.
  • Fixed a problem in which Shift+left-clicking on a parameter while the parameter was not selected did not select the parameter correctly.

 

 

4.0.08 (03/18/2021)

Common

<< Improvement items >>

  • Fixed a problem in which parameter names containing “><” could not be read correctly by the SDK after exporting the embedded file.

Modeling

<< Improvement items >>

  • Fixed a problem in which the parts palette was not updated when creating glues.
  • The specification was changed so that the ArtMesh name is used as the glue name when creating glues.
  • (*) Fixed a problem that prevented the key form edit dialog from operating properly on certain models.
  • (*) Fixed a problem in which a parameter could not be selected correctly when Shift+Left-clicking on a parameter while the parameter was not selected.

* These are confirmed to be incomplete fixes.
This will be fixed in versions 4.1.00 beta1 (scheduled for mid-May) and 4.0.09 (scheduled for late April).

Cubism Viewer

<< Additional Functions >>

  • Key positions are now displayed in the parameter list.

 

 

4.0.08 beta1 (02/15/2021)

Common

<< Improvement items >>

  • Fixed a problem in which dedicated GPU memory usage increased each time drawing was performed in some environments with RADEON.
  • Fixed a bug that prevented some links from opening properly on macOS Big Sur.

Modeling

<< Improvement items >>

  • Fixed a problem in which the same value as the parent's rotation was incorrectly set to the immediate child when building a parent-child structure for a rotation deformer.
  • Fixed a problem in which the angle display of the rotation deformer in the parameter's key would change to a value affected by the parent's rotation.
  • Fixed a problem in which the display on the Parts Palette was not updated when a glue was renamed in the Inspector.
  • Fixed a problem in which deformers in the Root were sometimes duplicated in the deformer column of the inspector palette.
  • Fixed a bug in which deleting a key from the “Edit Key Forms Dialog” while multiple drawing objects with extended interpolation set were selected
    could delete a undeletable keys.
  • Fixed a bug in motion inversion that could prevent it from being applied correctly
    when one of the parameters tied to the applied art mesh or deformer was not their default values.
  • When exporting motion, a Pop-up window explaining the specifications is now displayed when the export target is set to all parameters.
  • Fixed a bug that polygons could be missing when importing Cubism 2.1 models.

 

 

4.0.07 (12/17/2020)

Common

<< Additional Functions >>

  • macOS 11.0 Big Sur is now supported.
    * Only models with Intel CPUs are now supported. Models with Apple M1 chip are currently not supported.
    * The following restrictions apply to macOS 11.0 Big Sur.
     Mac standard menu in the menu bar is in English even if the system language setting is not English
    * Be sure to deactivate the Cubism Editor license before updating the OS.
     Help site “I want to upgrade my macOS installation of Cubism Editor

Modeling

<< Improvement items >>

  • Fixed a problem in which the shortcut key “Delete” could not be used during certain operations.

Cubism Viewer

<< Improvement items >>

  • Fixed a bug that caused the path notation to be OS-dependent when exporting model3.json with motion associated in the Viewer.
    If you exported model3.json in 4.0.07 beta1, we recommend that you export it again in this version.

 

 

4.0.07 beta1 (11/26/2020)

Common

<< Additional Functions >>

  • Added the ability to display a warning when duplicate key settings exist in the shortcut settings dialog.

<< Improvement items >>

  • Some menu items in the video tutorial have been modified.
  • Fixed a problem in which a cmox/canx file was overwritten with an incorrect extension
    when saved from the dialog that appears when closing the editor after opening and editing a cmox/canx file.
  • The log palette has been modified to suppress output of logs that were erroneously treated as errors.
  • In the Shortcut Settings dialog,
    when a duplicate key is set, a confirmation dialog box is now displayed to ask if the existing setting should be deleted.

 

Modeling

<< Additional Functions >>

  • In the Physics Settings dialog, the Duplicate button has been restored to its original location in the Group Settings area.
  • In the Physics Settings dialog, the [Separate Groups] function has been added to the right-click menu for output settings.
  • In the Physical Calculation Settings dialog, a check box has been added in the group settings area to temporarily enable/disable calculations.
  • The pendulum display area of the Physics Setup dialog can now be rotated in 45° increments.
  • [Show Child Elements When Resize Warp Deformer] function has been added so that the size and position of child elements (warp deformers, rotational deformers, and ArtMesh) are now visible when warp deformers are resized.
  • It is now possible to show/hide and lock/unlock objects and parts below the selected part in the parts palette at once.
  • Parts below the selected part in the Parts Palette can now be expanded/collapsed in a batch.

<< Improvement items >>

  • [Collapse all] on the Parts and Deformer palettes has been modified to collapse to include child hierarchies.
  • Fixed a problem in the parts palette in which selected parts were expanded when creating a new part.
  • Fixed a problem that caused incorrect Undo/Redo behavior for part settings on the Parts palette and parameter settings and group settings on the Parameters palette.
  • Fixed a problem in which the display position was shifted when Undo/Redo was performed after deleting or creating a parameter in the parameter palette.
  • Restriction added so that “Repeat” and “blink/lip-sync” cannot be set simultaneously for the same parameter.
    (This limitation is to prevent errors and other problems that can occur when setting up at the same time.)
  • Fixed a problem in the inspector palette that caused the text box to be overlooked when IDs or clippings were entered for a long time.
  • Fixed a problem in which the order of the deformer pull-downs in the inspector palette sometimes differed from the order in the deformer palette.
  • Fixed a problem in the Inspector palette where opacity could be changed without being on the keyform.
  • The layout of the inspector palette has been adjusted.
  • In the animation view, the behavior has been modified so that clicking on the ArtPath now selects the model as well as the ArtMesh.
  • [Macintosh version] The Deformer palette has been modified to show lines representing hierarchies.
  • Error sometimes occurring when deleting or reordering tabs in multi-view state fixed.
  • Partially corrected a bug that caused the bounding box and texture display to shift in texture atlas editing.
  • Fixed a problem in which the orbit of the onion skin did not match that of the linear interpolation display, even in the case of extended interpolation.
  • Fixed a problem in which unlocking a locked object by selecting it on the canvas would unlock the parent deformer.
  • Fixed a problem in which locked and unlocked objects could be edited
    on the canvas while simultaneously selected.
  • Fixed a problem that allowed manual editing of locked ArtMesh meshes.
  • Fixed a problem in which the orbits of the onion skins of the parts under it did not match when the rotational deformer was rotated.
  • Fixed a bug that caused an error when creating a rotated deformer as a child of a rotated deformer in a non-keyform state.
  • Fixed a problem in the Physics Setup dialog where values could not be entered correctly in the Normalize Input field.
  • When a glue is copied or exported as a part, the target ArtMesh is also included in the copy or part export.
  • When ArtPath and ArtMesh are selected at the same time, the Inspector palette has been modified to allow editing of common items such as drawing order.
  • Fixed a problem that could cause incorrect highlighting when selecting a deformation path set on two ArtMeshes.
  • Fixed an error when dragging a control point on a deformation path with multiple ArtMeshes with different deformation paths selected.
  • Keyforms with incorrect opacity or drawing order are now automatically repaired. Repair details are displayed in the log.
  • Fixed a problem in which ArtMesh deformation could not be Undo when editing deformation paths.
  • Fixed a problem in which the inspector display would not update after deleting a single control point of a deformed path.
  • Fixed a problem in which operating the mouse wheel while moving an object by dragging would cause incorrect behavior and prevent Undo.
  • Fixed a bug that caused an error when exporting/importing CSVs with the bulk settings for objects in the model
    if the name of an object or parameter contained “,” (comma).
  • Fixed a problem in moc3 export settings
    where export failed if the “Model Name” contained a trailing single-byte space when the export type was nizima.

 

Animation

<< Additional Functions >>

  • Added the ability to lock markers in the timeline palette.
    While locked, markers cannot be added, deleted, or moved by dragging.
  • Added the ability to delete form editing and form editing property groups in the FA function.

<< Improvement items >>

  • Fixed a problem in which “*” was displayed in FA view to indicate unsaved status even though only objects were selected.
  • Fixed a problem in which the timeline palette was corrupted when the FA view was closed.
  • Fixed a problem in FA view where unintended shape editing was performed when operating warp deformer with the default form locked.
  • Fixed a problem that caused incorrect behavior when executing Undo/Redo in FA's Time Remap function.
  • In FA view, when Undo was performed, the drawing order was out of sync between the Inspector palette and the Parts palette.
  • In FA view, the drawing order of objects was misaligned between the inspector palette and the drawing order slider.
  • Fixed a problem in FA view where the order in which ArtMeshes are drawn could not be set smaller than the original value.
  • Fixed a problem in which the angle of the rotation deformer was incorrect under certain conditions when manipulating the rotation deformer in the FA view.
  • Fixed a problem in which the order of form editing objects changed when duplicating model tracks.
  • Fixed a problem in the timeline palette where the display of large values for track coordinates and anchor points was missing.
  • Improved rendering of sequentially numbered image tracks during animation playback.
  • Fixed a problem in which, under certain conditions, keys for parameters hidden by Shy would move even if the “Enable the operation of the shied properties on the property groups” setting was turned off.
  • Fixed a problem in which parameter values displayed on tracks in the timeline palette were not updated correctly when merging/unmerging parameters.
  • Fixed a problem in which the [1 key frame forward/backward] shortcut did not work correctly when [Toggle free / fixed cursor timeline navigation] was enabled in the Timeline palette
    .
  • Fixed a problem in the timeline palette in which the “forward/backward one key frame” operation would behave incorrectly for the key after editing.
  • Improved the display of the progress bar during the animation baking of physics operations. It is now also possible to cancel during execution.
  • The speed of physics animation baking has been improved.
  • Fixed a bug that caused the same limitation on Bezier operations in the Graph Editor as in “SDK(Unity)” when creating a new scene and when the default target version of the animation is set to “Video” or “SDK (Other)”
    .
  • Fixed a bug that caused incorrect behavior when canceling during various types of export.
  • Fixed Live2D logo to be displayed in the first frame in GIF animation export.

 

Cubism Viewer

<< Additional Functions >>

  • Changed to display a dialog box to confirm copying when reading a json file located on a different drive than the moc3 file.

<< Improvement items >>

  • Fixed error when reading json files located on a different drive than the moc3 file.
  • Fixed a bug that the total polygon count displayed in the statistics information was different from the statistics information of the model in the Cubism Editor.

 

 

4.0.06 (10/22/2020)

Cubism Viewer

<< Improvement items >>

  • Fixed a bug that prevented the [Follow Mouse] function from working on Macs.
  • Fixed a problem in which window layout settings and other settings from the previous startup were not restored.

 

 

4.0.06 beta1 (09/23/2020)

Common

<< Improvement items >>

  • Fixed a bug that caused an error when specifying a folder for which the running user does not have write permission when saving files or exporting various types of files, such as videos
    .
  • Fixed an issue where the mouse cursor would sometimes move significantly during certain operations.
  • Fixed a bug that caused incorrect behavior of numerical input by dragging under certain circumstances.
  • [Mac] Changed to display a dialog box to prompt for permission when access to accessibility is not granted to the Cubism Editor.

 

Modeling

<< Improvement items >>

  • Fixed the log to show opacity information for incorrect values in the key form, e.g., when loading model files.
  • Fixed a problem in which the number of divisions in a warp deformer transformation with extended interpolation applied was behaving incorrectly when normal.
  • Fixed a problem in which the angle value in the rotation deformer was displayed as “0.0” when selecting between the keys of a parameter.

 

Animation

<< Additional Functions >>

  • Removed restriction to allow unlimited number of audio tracks to be placed.

<< Improvement items >>

  • Fixed a problem in which links between materials were broken when an animation file created on Windows was opened on a Mac.
  • Fixed a bug that caused errors and failures when loading canx files.
  • Fixed a problem in which when setting decimal values for Live2D parameters in the Timeline palette,
    the behavior was differentl when editing by manipulating keys in the graph editor and when editing by entering values directly.
  • Fixed a problem in which the selection state of the scene palette and the display state of the scene were incorrect when a scene was deleted.
  • Fixed a problem with heavy behavior when switching scenes by selecting from the scene palette.
  • The number of times the overwrite confirmation dialog is displayed when exporting movies, still images (sequential numbers), and motion files has been appropriately corrected.
  • Fixed a bug that caused video export to fail under certain conditions in the free version editor.
  • Fixed a problem in which motion files were exported with incorrect decimal points when fade values were set for a scene.

 

Cubism Viewer

<< Improvement items >>

  • Fixed a problem that resulted in incorrect decimal points when editing expression parameters and switching between add/multiply modes.
  • Fixed a bug that caused the model display to disappear when an incorrect numeric opacity parameter was present.
  • Corrected to display a confirmation dialog when an ArtMesh with an incorrect numerical opacity value is detected.

 

4.0.05 (08/27/2020)

Common

<< Improvement items >>

  • Fixed a problem that prevented cmo3 and can3 from opening during installation under certain conditions on Windows.
    * If you are experiencing this problem with 4.0.04 beta1 or later versions,
    you can be remedy the problem by deleting the Cubism Editor settings file and then reinstalling it.
    Please refer to our help site for detailed instructions.
    -> Help site “.cmo3 and .can3 files cannot be opened”

  • Fixed a bug that caused logs copied from the copy button on the log palette to contain many newlines.
  • Fixed a problem in which the view area display magnification was sometimes incorrect when loading model and animation files.

 

Modeling

<< Improvement items >>

  • Fixed a problem in which the drawing order in the Parts Palette was not updated when the drawing order was changed in the Inspector by entering numerical values.

 

4.0.05 beta1 (07/30/2020)

Common

<< Additional Functions >>

  • The following has been added to the view area operations.
     R key -> Flip canvas
     R key + Shift + drag -> Rotate canvas in grid
     R key / E key / W key + double click -> reset rotation and 3D display
  • Added the ability to change the color of the warp deformer grid.
  • Dialogs with [Do not show next time] checked can be redisplayed.
    Added [Redisplay all dialogs that are hidden] function.
  • Added functions such as clear to the log palette.

<< Improvement items >>

  • Fixed a problem in which edits were reflected even if the Cancel button was pressed in the Keyboard Shortcut Settings dialog.
  • Fixed a bug in which deleting a shortcut in the Keyboard Shortcut Settings dialog
    was not reflected until the editor was restarted.
  • Fixed a problem in which the display on the menu bar was corrupted when some keys were set to keyboard shortcuts.
  • Fixed a bug that prevented the keyboard shortcut “+” on the numeric keypad from working when registered.
  • Fixed a bug that caused an error when performing copy, cut, and paste operations while the project palette was focused.
  • Fixed a problem in which placing the cursor over a field in which numerical input was inoperable would change the cursor's appearance to look as if it were operable.
  • Fixed a problem in which parameters were not reflected correctly when using the snapshot function in FA.
  • Fixed a problem that caused an error when pointing the canvas directly up or down when displaying the canvas in 3D using the E key in the view area.
  • Fixed a problem with overlapping hints in the lower right corner of the view area.
  • Fixed a bug that caused an error when canceling material replacement when importing animation files.
  • Fixed a bug that caused an error when closing the Replace Material dialog with the X button when importing animation files.
  • When importing textures, the status display in the lower left corner of the Editor now shows the name of the currently loaded texture.
  • Fixed a bug that caused all vertices other than the selected ones to move when warp deformers were deformed to the extreme.
  • Fixed a bug that caused incorrect grid behavior for split points when warp deformers are folded and deformed
    Bezier control points.
  • Fixed a bug that caused values to shift when entering warp deformer opacity values by dragging.
  • Fixed a problem in which changing the opacity of an object to 0 was not always reflected.
  • Fixed a problem in which input values were not applied correctly when onion skin settings were changed.
  • Fixed onion skin setting dialog items to allow Undo/Redo.
  • Fixed a bug in the physics and scene blend settings where pendulum lengths were rounded to integers when displayed.
  • Fixed a problem in which an error would occur if the file name contained a string of characters prohibited by the OS when saving files or exporting various types of files, such as videos
    .
  • Fixed a problem in which some shortcut keys were not displayed correctly in the visualize operation function.

Modeling

<< Additional Functions >>

  • Added the ability to record model motion in the Physics and Scene Blend Settings dialog.
  • Added [Case Sensitive] button to Search and Replace.
  • [Select All / Release All] button added to Search and Replace.
  • Added the ability to display a tooltip with the name of the placed image on mouse-over in the Texture Atlas edit screen.
  • Fixed to display a warning when the clipping column in the inspector of the clipping ArtMesh is set to “null” because the mask's ArtMesh has been deleted
    .
  • Fixed the ability to adjust the weight of the brush selection tool and glue tool by pen tab pressure.

<< Improvement items >>

  • Speeded up the [Select on Canvas] function in the Find and Replace dialog.
  • In the Find and Replace dialog, fixed so that the selection state is not released when replacing.
  • Fixed a bug that caused an error when opening the Texture Atlas Edit dialog after deleting the original drawing.
  • Physics settings have been modified to be Undoable on the model workspace as well.
  • Changed [Click here to view ID rules] in the hints in the part settings dialog to the [View ID rules] button.
  • Fixed a problem in which the Modeling Menu -> Edit Level display did not match the actual values.
  • Fixed a warning message that appears when [Paste Shape] or [Blend Shape] is performed without [Copy Shape]. 
    (The copying behavior itself remains unchanged.)
  • Fixed to display a warning when [Paste Shape] or [Blend Shape] is performed on a different object than the one that was copied
    . (The copying behavior itself remains unchanged.)
  • Fixed mouse click behavior on the parameter palette.
  • Fixed a problem in which the text input field was not focused when double-clicking a parameter folder to rename it.
  • Physics input and output items are now deleted in Undoable form when parameters are deleted.
  • The placement of the Cancel/Done button in mesh edit mode has been corrected to OS standards. 
    Also modified to display a confirmation dialog when canceling mesh editing.
  • Fixed a problem with the selection and editing tools in mesh edit mode generating edges.
  • The [Bind] button in the Tool Details palette in mesh edit mode has been corrected to display correctly.
  • Fixed a problem in which deformation path information was not deleted correctly when deleting a control point with the [Delete control point] tool on a transformed path
    .
  • The background color of the color picker button in the tool details has been modified to display an opaque (checkerboard) pattern.

Animation

<< Additional Functions >>

  • Added [Number of Frames] to the scene setting items.
    You can select the start of the frame from [Start from 0] or [Start from 1]. (Default value is [Start from 0].)
  • Added the ability to adjust the scaling factor so that the work area in the timeline palette is displayed at full width.
    Use the Animation Menu -> Indicators -> [Show the overall work area] or the “Shift + F” shortcut key.
  • When creating an animation template, you can now choose to save over an existing one with the same name.
  • Fixed a broken link in the material when opening an animation file.
    (if the path relative to the material has not been changed after saving the animation file)

<< Improvement items >>

  • Fixed a problem in which Undo was registered multiple times in the timeline palette when changing the value of a parameter, etc. by dragging.
  • Fixed a problem in which Undo was registered twice when keyboard input of parameter values in the timeline palette.
  • Fixed a problem in the timeline palette that caused incorrect behavior when adding tracks.
  • Fixed a problem in the timeline palette that caused an error when trying to concatenate parameters that had no peer to concatenate below.
  • Fixed a problem in the timeline palette where moving a key under high load could increase the number of keys.
  • The operation to show/hide tracks has been modified to allow Undo.
  • Fixed display and behavior problems that occurred when the frame rate of a scene was set to a lower value.
  • Fixed a problem in which the view area perspective was not appropriate when switching scenes.
  • Fixed a problem in which the length of a scene was displayed one less than it actually was.
  • Fixed so that the starting position of a scene can be set to more than 100.
  • Fixed a problem that caused errors during operation, such as long scene positions.
  • Fixed a bug that caused an error when using Alt + mouse wheel to zoom in and out on the timeline of a long scene.
  • Fixed a problem in which the editor's title bar displayed file names that were different from the actual names when a newly created animation file was selected
    .
  • Fixed a bug that sometimes resulted in inappropriate dialog names when saving and importing.
  • Fixed so that if the file is closed without pressing OK, the process is terminated without opening the file in the Select Target Version dialog for importing an animation file
    .
  • [Macintosh version] Fixed a problem in which animation templates were not ordered by name.
  • Fixed a problem in which the export destination directory would not open upon completion of sequential still image export when the scene start position was set to a position other than 0.
  • Fixed a problem in which duplicating a track in an audio file caused the length of the track to revert to its default value.
  • Fixed to cancel the video export process by displaying a dialog box indicating that there is a broken link audio track when exporting video with audio and there is a broken link audio track within the export range
    .
  • Fixed a problem in which audio was not output correctly when there were multiple audio tracks when exporting video with audio.
  • In video export, the resolution is now not checked for uncompressed video.
  • The video codec for video export (MOV) has been changed to QuickTimeRLE.
  • Fixed the ability to specify the color space for YUV conversion in video export (MP4).
  • Fixed the ability to specify a bit rate for video export (MP4).
  • Modified the free version of the video export to allow the Live2D logo to be set to hidden.

Cubism Viewer

<< Additional Functions >>

  • Added the ability to batch convert fade times for facial expressions and motions.

<< Improvement items >>

  • Fixed a bug that sometimes caused parts with the same parameter values to move partially when switching between expressions and motions.

 

 

4.0.04 (07/30/2020)

Common

<< Improvement items >>

  • Fixed a bug that caused the trial to expire despite the initial trial start in certain macOS environments.
    If you are having trouble with this issue, please update to this version and start the trial.

Modeling

<< Additional Functions >>

  • A bug in the ability to save parameter binding status to .cdi3.json for AE plug-ins has been corrected.
    File > Export Built-in File > Export as moc3 file at the top menu of the Editor,
    check the “Export display aid file (cdi3.json)” checkbox to export the file.

 

 

4.0.04 beta1 (07/09/2020)

Common

<< Improvement items >>

  • Fixed a bug that sometimes prevented FA edits from being applied.
  • Fixed a problem in the parameter palette in which dragging and dropping a folder to another folder with the folder and parameters selected
    would result in a folder within a folder.
  • [Mac] Fixed to display a confirmation dialog if there are unsaved documents when exiting the Editor by selecting “Exit CECubismApp” or pressing Cmd+Q
    .

Modeling

<< Additional Functions >>

  • Multiple selections can now be made by Shift+Left click on the parameter palette.

<< Improvement items >>

  • Fixed a problem in the Parameters palette that caused an error when trying to delete a folder and its child element parameters simultaneously selected
    from the trash icon.
  • Fixed a problem that could cause keys on the parameter palette to display incorrect colors.
  • Fixed a problem in which the display color of the drawing order slider for parts did not change to gray
    when a part with a drawing order group was selected and a location without a keyform on the parameter's slider is selected.
  • The mouse cursor icon displayed when editing an ArtPath with the ArtPath tool has been corrected.
  • Fixed a problem in which control points of ArtPath were sometimes not merged correctly when merging control points.
  • Fixed a problem in which the canvas display was corrupted immediately after switching brushes in the ArtPath.
  • Fixed a bug that caused the canvas display to disappear when selecting an object with an incorrect value.
  • Fixed a bug that prevented Pop-up from appearing after clicking some buttons.
  • Fixed a problem in the color code input box that caused an error if nothing was entered and enter was pressed.
  • Fixed a bug that caused the shape blend settings dialog to open with nothing selected.
  • Fixed to be able to display a list of physical operation groups and to swap the order of processing.
  • Fixed the tooltip display of parameter names in physics and scene blend settings.
  • Fixed an issue in which cursor tracking in physics and scene blend settings
    failed to initialize tracking parameters in newly created models.
  • Fixed an issue where the physics and scene blend settings would sometimes return to their initial state when the cursor tracking settings were opened.
  • Fixed a bug in which mouse wheel operations in the pendulum display area were reversed from those in the view and other operations in the physics and scene blend settings.
  • Improved the UI of the moc3 export dialog.
  • Changed the name of the texture folder to “textures” when the export type is nizima.

Animation

<< Additional Functions >>

  • Added “Show form editing target in front” in the Animation Preview Settings dialog.
    When on (default value), the object to be edited in the form is drawn farthest forward,
    and when off, the order of drawing is the same as in the animation view.
  • A “lightweight playback” mode has been added to reduce the load during animation playback.

<< Improvement items >>

  • Fixed a problem in which the rectangle indicating the selected range was not displayed correctly when a range was selected by mouse dragging on the timeline.
  • Fixed a bug that caused a time delay in stopping playback with the Enter key on the timeline.
  • Fixed animation shortcuts available in FA view.
  • Fixed so that when the playback speed is changed and an animation is played, the playback speed of the audio track also changes in tandem.

Cubism Viewer

<< Improvement items >>

  • The .model3.json file has been modified so that the Name of Expressions can be specified in addition to the file name.
    (Non-alphanumeric symbols are also acceptable.)

Cubism AE Plug-in

<< Additional Functions >>

  • The function to export parameter binding information from the parameter palette to cdi3.json has been implemented.

 

 

4.0.03 (12/12/2019)

Common

<< Improvement items >>

  • The [Message from Live2D] dialog box is now displayed when the Editor is launched.

Modeling

<< Improvement items >>

  • Fixed a problem in which the mesh status was not updated when the display mode was changed in mesh edit mode.
  • Fixed a bug in the Physics Settings dialog that caused incorrect calculations when the influence setting was lowered and the line of sight was not tracked.
  • Fixed a problem in which the display would flicker when manipulating parameters for which physics is set in the Physics Settings dialog.
  • Added information on clipping masks in Statistics.
  • A warning dialog box has been modified to appear when the number of mask shapes exceeds a certain number for moc3 output.
  • The default name when changing the insert destination part in the Create Curved Surface Deformer dialog has been changed from [Warp of 00] to [Surface of 00].
  • The setting state of the motion reversal dialog has been modified so that it is saved even if the OK button is not pressed.
  • Fixed a problem in which, when the Motion Inversion dialog is opened with only the deformer selected,
    the axis settings were sometimes selected incorrectly and OK could not be pressed.
  • Fixed a bug that caused parameters in the parameter folder of the Settings for Eye Blinking and Lip-sync dialog to be displayed twice.
  • Fixed a problem in which deleting all control points of an ArtPath could leave an empty ArtPath.
  • ArtPath-related GUI has been improved.
    • Buttons are placed in the Detail Palette and Brush Settings dialog for easy access to each function
  • The initial value of [Line Only Texture] in the ArtPath Line Width Acquisition Settings has been changed as follows.
    • The maximum value considered as a line is 5px
    • Minimum value to be considered transparent is 0%
  • Shortcut keys for the ArtPath tool are now supported.

Animation

<< Improvement items >>

  • Fixed the ability to select sequentially numbered image tracks on the animation view.
  • Changed so that when a property group is clicked in the timeline, the property group becomes selected.
  • Fixed a problem in which multiple dialogs were displayed when clicking the Create New Group button consecutively in the timeline.
  • Fixed a problem in the timeline that caused tracks to be marked as closed even when they were open
    when you switch or update a track or property group or a scene.
  • Fixed a bug that caused incorrect behavior when selecting keys in the timeline.
  • Fixed a problem in which duplicating a group in the timeline would double the properties inside.
  • Fixed a problem with the cursor display when adding or deleting keyframes in the timeline.
  • Fixed an issue where the range where the cursor icon changes and the range where the key can actually be selected were different
    when moving a key within a selection in the timeline.
  • Fixed a problem in which locked tracks could be edited in the graph editor.
  • Default file names for GIF animation export and still image (sequential number) export have been modified to match the scene name.
  • When you change the name of the file to be saved in [Export selected frame] in the Export Still Images (Sequential Numbering)
    is changed to an arbitrary name, the file name is now saved as entered.
  • When [Output Work Area] of the still image (sequential number) export is executed,
    if the number of frames in a scene is 4-digit, the sequential number assigned to the file name to be saved is also 4-digit.
  • Fixed a bug that caused all tracks with the same name to have the same motion data when exported by motion file export.
  • Fixed a problem that caused incorrect parameter display when merging and unmerging parameters.
  • Fixed a problem in which Ctrl+click
    would open and close tracks without being executed when trying to key/delete tracks, parameter folders, etc. at once.
  • The display state of parts in the animation view is now synchronized with the display state of parts in the modeling view.
  • Fixed a problem in FA editing in which the keyframe could be pasted
    into normal parameters when [Paste Keyframe to Selected Row] was executed on a keyframe in the form edit property.
  • Fixed a problem in which deleted keyframes were restored when keyframes were generated in FA editing.
  • Fixed a problem in FA editing where the display position of the bounding box was shifted in adjustment mode 2 when form editing was performed in adjustment mode 1 and 2, respectively
    n which .
  • Fixed a problem in which the shape was reset when manipulating a deformation path in FA editing.
  • Fixed a problem with physics animation baking with a reduced influence setting, which was different from the behavior with the physics settings editor.
  • Fixed a shortcut key bug.

Cubism Viewer

<< Improvement items >>

  • Fixed a bug that prevented models from opening properly when the cdi3.json file path specified in model3.json was not found.

 

 

4.0.02 (10/15/2019)

Common

<< Improvement items >>

  • Fixed a bug that caused the editor to fail to install on macOS 10.15 Catalina.

Animation

<< Improvement items >>

  • Fixed a bug that prevented video export on macOS 10.15 Catalina.

 

4.0.01 (10/03/2019)

Modeling

<< Improvement items >>

  • Fixed Undo/Redo problems related to processing by the arrow selection tool and lasso selection tool.
  • Fixed a problem in which keys were sometimes not highlighted when narrowing down parameters.
  • The behavior of dragging to adjust the width of tables in various dialogs has been unified.
  • Fixed a bug in the Parts palette that caused empty folders to be hidden when a filter is enabled with no input
    .
  • Fixed a problem in which deformer opacity was not reflected in the inspector.
  • Fixed a problem in which the selection status was not updated when [Expand All] was executed with a deformer selected in the Deformer palette
    .
  • Initial values for brush adjustment of line width and opacity of ArtPath have been adjusted.
  • When exporting ArtPath brush settings, the file name defaults to the brush name.
  • When using the ArtPath tool, the ability to press Ctrl to turn it into an arrow tool is now supported.
  • Fixed a bug that caused the Inspector palette to disappear when deleting a control point on an ArtPath.
  • Fixed a problem in which a hidden ArtPath could be selected by mouse rectangle selection.
  • Added button to open the Brush Settings dialog from the Default Brush UI in the ArtPath Tool Details.
  • The default display position of the automatic ArtPath generation dialog has been changed to the center of the editor.
  • The process has been modified so that the inspector is updated when the ArtPath Brush Settings dialog is closed with the X button.
  • Fixed a problem in which pressing X when connecting ArtPath was executed.
  • Fixed a problem that sometimes made it difficult to see the GUI for ArtPath control points.
  • Improved display of highlights when selecting ArtPath.
  • Fixed a problem in which values could not be set correctly during automatic generation of the four corners.
    Fixed a bug that caused the inspector to disappear during automatic generation of the four corners.

Animation

<< Improvement items >>

  • Fixed a bug that prevented the replacement of sequentially numbered image folders in the data replacement function of the project palette.
  • In FA mode, Ctrl+drag now restricts functionality so that the deformer structure is not changed.
  • Fixed a problem in which the “Arbitrary frame hitting is a function of the PRO version” dialog was displayed and each value could not be changed even if frame hitting was not used in the FREE version
    .

 

4.0.00 (09/04/2019)

Common

<< Additional Functions >>

  • Added form animation workspace.
  • Onion Skin (beta) functionality has been implemented.
    The states before and after keyframes and keyforms are displayed semitransparently, allowing the transition of motion to be checked.
  • A link button to “nizima”, Live2D's official Live2D model and illustration market
    has been placed at the top right corner of the editor. (Japanese version only)

<<Features removed from Cubism 4>>

  • With the release of Cubism4, the following 2.1 format data export function has been discontinued.
     • [File] -> [Save as model data (cmox) for 2.1] in the menu
     • In the menu [File] -> [Export Embedded File] -> [Export moc file (for 2.1)].
     • In the menu, select [File] -> [Export to Embedded File] ->
      [Export as 2.1 format (mtn)] in the dialog box that opens from [Export motion file]

<<Changes from Cubism 3>>

  • Editor settings such as palette placement and shortcuts are now saved separately for Cubism 4 and Cubism 3.
    Cubism3 settings are automatically inherited when Cubism4 is launched for the first time.

Modeling

<< Additional Functions >>

  • The mask inversion function has been implemented.
    Conventional clipping masks can be inverted and applied at drawing time.
    This allows for expressions such as hiding with masks.
  • Extended interpolation function is implemented.
    Curvilinear interpolation between keyforms allows for natural expressions in rotation, etc.
  • ArtPath functionality has been implemented.
    This is a function for video applications that allows you to draw lines based on the control points placed on the model and the brush information you set.
    More intuitive line manipulation and expression is now possible, while maintaining the texture and expression of the lines of the original drawing.
  • Cubism Viewer now supports cdi3.json.
    Models exported with the “Export cdi3.json” checkbox checked during model export will
    display parameter and part names on Cubism Viewer.

<< Improvement items >>

  • Fixed a problem in which the order of the items in the [Settings for Eye Blinking and Lip-sync] dialog was
    not synchronized with the order of items in the parameter palette.
  • Fixed a problem in which the brush size of the Brush Selection Tool and Glue Tool was twice the radius ratio (four times the area ratio) compared to the size assumed from the values in the Tool Details palette.
    Fixed a bug that caused the size to be twice the radius ratio (four times the area ratio) relative to the size assumed from the values in the tool detail palette.
  • In mesh edit mode, a bug that prevented moving vertices with the arrow keys has been corrected.
  • Fixed a problem with duplicate IDs when exporting physics settings.
  • Reduced display quality degradation when zooming in on physics and scene blend settings.
  • Fixed to display a confirmation dialog when unintended edits are detected to the number of divisions for warp deformer transformations with different values when multiple selections are made, the number of divisions for beziers, the order in which ArtMeshes are drawn,
    clipping, and user data.
  • Fixed an issue where the cursor display position of the eyedropper tool for the background color was shifted.
  • Fixed a problem in which certain operations generated deformation paths that could not be manipulated with the arrow tool.
  • Fixed a problem in which the Inspector palette display was not updated when the Deformer Conversion (3.2 method) was updated via the Target Version Selection dialog
    .
  • Fixed a problem that prevented Undo/Redo of [Deformer Conversion (3.2 method)] on the Inspector palette.
  • Fixed a problem in which a layer was recognized as unused when it was moved to another original in the project palette.

Animation

<< Additional Functions >>

  • Target version settings for animation applications have been added.
    When creating a new scene, it is possible to set a default target version.
    By clicking on [Animation Data] in the Project Palette -> [Target version settings] in the Inspector Palette
    it can also be reconfigured.
  • A sequentially numbered image track function has been implemented.
    Images exported as sequential numbers can be placed in a dedicated track at once.
    Placed sequentially numbered images can be adjusted for display timing on the graph editor using the Time Remap function.
  • A frame strike function has been implemented.
    It is possible to reproduce sharp movements as in limited animation.
  • Form animation function (for video use) is implemented.
    This is a useful feature for video production that allows you to edit the shape of model data directly on the Animator timeline without editing parameters.

<< Improvement items >>

  • Fixed a problem in which one frame was missing when “Output All” was selected for outputting sequentially numbered images/videos.

Cubism Viewer

  • Fixed a problem in which [Enable Mipmap] in the [Show] menu did not function properly.
  • The mask inversion function is now supported.

 

 

Update History of Cubism 3 Series

Click here for the Cubism 3 series update history

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