Update History
Updated: 08/26/2025
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Note: Some translations may take time.
Note: Updates to the beta version are also reflected in the official version.
5.3.00 beta1 (08/26/2025)
Common
《 Additional functions 》
- GetParameters has been updated in the External API Integration so that keyform information can be obtained.
《 Improvement items 》
- Parameter controller bake functions, for example, now complete faster when executed.
- The redirect process when accessing the Live2D official page from a link in the Editor is now SSL (HTTPS) compatible.
Modeling
《 Additional functions 》
- The blend method has been expanded to [Blend mode].
- Added [Offscreen drawing] functions to parts.
- Added an option to reverse the position of the rotation deformer when flipping an object.
- The brush shape can now be selected from circle, square, and line for the brush selection tool, deform brushes, and warp deformer shaping brushes.
- A brush that expands/contracts vertices has been added to the deform brush tool.
- Blend Shape parameters can now be combined in the parameter palette.
- Added a [Hardness] item to the glue weight brush.
- In the Solo view, the object’s opacity, multiply color, and screen color are now applied.
- The accuracy of editing vertices with Bezier handles in the warp deformer has been improved.
• Vertices are now placed smoothly when the number of conversion divisions is increased in a warp deformer.
• This function is disabled when the Bezier conversion (5.2) method is enabled in the Inspector palette. - It is now possible to paste and blend properties other than vertex information into an object (ArtMesh or warp deformer) that has a different number of vertices than the source of the form copy.
- Added the ability to extend the parent warp deformer while maintaining the shape of the child so that the child does not extend beyond the parent.
- Added the ability to set the angle interval for editing the angle of a rotation deformer using [Shift] + dragging the handle.
In addition to the ability above, a function has been added to allow only whole numbers to be set for angles. - Added the ability to change values of combined parameters horizontally and vertically by holding down [Shift] + dragging on the Parameter palette.
- Mirror editing is now available in Mesh Edit mode for moving vertices and deleting edges.
《 Improvement items 》
- Fixed a problem in which keys could not be added to blend shape parameters in the FREE version.
- Fixed a bug that caused an error log to be output when extended interpolation was set on multiple objects where not all keyforms matched.
- Fixed a bug in deformer validation that could result in incorrect judgments for objects associated with multiple blend shape parameters.
- Modified the Mesh Edit mode to allow mesh vertices other than the default shape to be pasted.
Improved the behavior of parameter selection by right-clicking in the Parameter palette and [Command] + right-clicking. - When displaying ArtPaths in Solo view, the line color is now applied.
- When inverting an object, the blend shape parameters can now be selected as [Parameters to be inverted].
- Blend shape parameters can now be inverted using [Bulk invert] in the Parameter palette menu.
- Adjusted UIs for brush tools, eraser tool, etc.
- Improved the blend shape field in the [Limit Settings for Blend Shape Weights] dialog box to display the number of weight limits that have been set.
- The parameter group generated by skinning [Create parameters for rotation deformer] is now inserted at the position selected in the Parameter palette.
- Fixed a problem in which changes in draw order by blend shape adjustment parameters were not applied when applying model templates.
- Fixed a problem in which [Ctrl] + dragging a deformer in the rotation deformer creation tool would also change the position of the child elements.
- Fixed a problem in which objects could become misaligned when moved by dragging them downward in the Parts palette.
- Fixed a bug that caused the menu to look incorrect when the Editor was restarted with [Highlight deformer’s child elements] enabled.
- Fixed a problem in which “previously applied information” in model templates was sometimes not applied to template models.
- When entering parameter or object IDs, unavailable strings are now automatically corrected.
- [Zoom in/zoom out specifying magnification] can now be applied to locked objects.
- The Parts palette has been improved so that it does not automatically scroll horizontally when an object is selected, etc.
- Fixed a problem in which shortcut keys would not work during mesh editing under certain conditions.
- The [Consider the keyforms of the child elements] function used when creating warp deformers has been improved so that the blend shape keyforms are also considered.
- [Select object associated with key] has been improved so that it can also be used for blend shape parameters.
- Multiple items in the same file can now be deleted together when they are selected in the Project palette.
- In parameter settings, the repeat and blend shape functions can now be enabled/disabled by dragging.
- Fixed a problem in which switching multiview while editing a mesh with multiple models open would cause the models to disappear.
- When using the temporary deform tool, the details of the temporary deform tool are now displayed in the Tool details palette even when a tool other than the arrow tool is selected.
- Added the ability to highlight ArtMeshes that may flicker due to overlapping polygons when setting the advanced blend mode added in Cubism 5.3.
- Fixed a problem in which the canvas would not be drawn when selecting an object without vertex information for parts, etc. after setting the axis display position to [Center of selected object] with [Invert coordinates] enabled for [Vertices info] in [Options for Paste Form Special].
- Fixed a problem in which changing the brush size of the eraser tool in mesh edit mode could cause the Tool details palette to become incorrect.
- Fixed a problem in mesh edit mode that sometimes allowed editing to be terminated without the mesh being closed.
Animation
《 Additional functions 》
- A new WebM format has been added to the video output settings format, which can also be exported as a video with a transparent background.
This format can be used in a variety of situations, such as introducing works on the official Live2D market “nizima” and editing in Live2D’s official online video editor “nizima ACTION!!.” - Added the ability to lock editing of scene length.
- Added the ability to lock parameter controller selections. This prevents accidental operation by setting the controllers not to be selected on the view.
- Added the ability to duplicate fade-in/out settings to other scenes and model tracks.
- Added the ability to set the display magnification of the timeline to show the entire scene.
- Added a feature to reset the timeline display magnification.
《 Improvement items 》
- Fixed a problem in which keyframes set for parameter controller weights would change when duplicating tracks.
- The duration of the timeline has been changed so that it is displayed and played back according to the number of frames set.
- A warning is now displayed during physics animation baking when it is affected by parameter controller target tracking.
- Fixed a bug that caused incorrect target settings for parameter controllers when moving tracks in the Timeline palette.
- Fixed a problem in the Timeline palette that could cause the track solo display icon to be displayed incorrectly.
- Fixed a problem in which model track parts could become incorrect when the model part ID was changed after the animation was created.
- When exporting a motion file, an error dialog box is now displayed when @ is included in the parameter ID.
- Fixed a problem in which the model file referenced by the model track in an imported scene was sometimes replaced by a model file that had been saved under a different name.
- Fixed a problem in which recording in external application integration did not end normally when other applications were running during recording.
- Fixed a problem in which highlighting of the affected ArtMesh was not hidden when the model track was hidden.
- Fixed a problem in which skinning deformation paths were not always hidden when model tracks were hidden.
- Fixed a problem that could cause incorrect display of targets on the [Parameter controller calculation unit settings] dialog box.
- Fixed a problem in which operating the slider of a parameter could cause it to return to its original position when the loop editing support was enabled.
- Fixed a problem in which the view would not update properly when selecting a list of the parameter controller calculation unit settings.
- Fixed a problem in which the view would not update properly when a parameter controller was selected in the Timeline palette.
- Fixed a problem in which the indicator sometimes moved outside the display range of the timeline when the display magnification of the timeline was drastically changed.
- Fixed a bug that caused track names to be all lowercase when runtime model tracks were created from MOC3 files that contained uppercase alphabet characters in the file names.
- The minimum zoom-out display magnification of the timeline has been extended to display a longer range than before.
- The display magnification of the timeline has been modified to be retained on a scene-by-scene basis.
- The name of [Indicator] in the Animation menu has been changed to [Timeline], and some of the notations in the menu have also been changed.
- Improved target-following behavior where the direction controller targets a single-point controller.
- Fixed a bug that caused target tracking to stop working when a direction controller was added to a track that had no parameter controller.
- Fixed a problem in which, after adding a parameter controller, Undo did not work on operations performed before the parameter addition.
- Fixed a bug that caused an error log to be output when a model with a parameter controller was deleted from the Project palette.
- Fixed a problem in which target tracking did not work properly when the animation was placed in a different timeline position than the scene referenced in the scene track.
- Fixed a problem that caused incorrect display of the Inspector palette when multiple parameter controllers were selected.
- Fixed a bug that caused incorrect target candidates when multiple parameter controllers were selected.
- Fixed a bug where .paramctrl3.json was not applied correctly when editing the default form of a model.
Cubism Viewer
《 Additional functions 》
- The parameter repeat function is now supported.
- Added an option to enable/disable the parameter repeat function.
《 Improvement items 》
- Fixed a problem in which audio did not stop when motion was stopped during audio playback.
- Fixed a problem in which when a MOC3 file containing uppercase alphabet characters in the file name was opened via a drag-and-drop operation, the file name was all lowercase when exported.
Changes in features from the alpha version
We have been developing the “Alias” function, which was available in the alpha version, but it has taken some time to polish the function to make it easier to use. For this reason, we have decided not to include it in Cubism 5.3 beta.
We are still working on the development of this function and hope to be able to provide it as soon as possible.
Click here to see the Update history from Cubism 5.3.00 alpha1 to Cubism 5.3.00 beta1.
Click here for the Update history of the Cubism 5.2 series and earlier.