HUDSample

Updated: 09/29/2026

Summary

This sample uses the Cubism SDK for Unreal Engine to display models on the HUD or on meshes within Unreal Engine.

The following assets are available in Content/Samples/HUD.

  • HUDSample
    Level asset containing the sample
  • HUDSampleUI
    Widget blueprint for controlling the UI displayed in the sample
  • HUDSampleUICompoBoxItem
    UI asset used within HUDSampleUI
  • HUDSampleRT
    Drawing target for model drawing used within HUDSampleUI
  • HUDSampleMat
    Material used in HUDSampleRT
  • HUDSampleSceneCapture
    SceneCapture2D for drawing models in HUDSampleRT

Purpose

By drawing the selected model onto a drawing target, you can verify that the model can be displayed on the HUD or on meshes.

If you want to review the details of the sample implementation, check the contents of the HUDSample level blueprint and the HUDSampleUI widget blueprint.

How to use

Open the HUDSample level and start PIE.

Display the mouse cursor and select the model whose expression you want to change from the “TargetModel” drop-down list.

The model drawn in HUDSampleRT changes to match the model placed on the level.

Was this article helpful?
YesNo
Please let us know what you think about this article.