Standard Parameter List
Updated: 08/26/2021
Common parameters for use make it easy to replace, reuse, etc.
Unless there are special circumstances, it is recommended to set parameters according to the following rules.
Principle
The eyes and mouth should be set to 0 when normally closed and 1 when normally open.
Tips
If you want to close tightly, open wide, etc., you can add outside the range in 0.1 units.
Let’s set up the model by referring to “Sample Model” and so on.
Standard Parameter List
(Parameters marked with * are to be input if necessary.)
Name | ID | Minimum value | Default value | Maximum value | Description | Remarks |
Angle X | ParamAngleX | -30 | 0 | 30 | Turn to the right of the screen when +. | Facial orientation (left/right pivoting) To rotate a head more than -30 to 30, set -45 to 45, etc. |
Angle Y | ParamAngleY | -30 | 0 | 30 | Turn face up when +. | |
Angle Z | ParamAngleZ | -30 | 0 | 30 | Turn to the right of the screen when +. | |
Left eye Open/Close | ParamEyeLOpen | 0 | 1 | 1 | Open eyes when +. | To open further, increase the maximum value to 1.5, 2, etc. To close tightly, set the minimum value to -0.5, etc. |
Left eye Smiling | ParamEyeLSmile | 0 | 0 | 1 | Make smiley eye when +. | |
Right eye Open/Close | ParamEyeROpen | 0 | 1 | 1 | Open eyes when +. | To open further, increase the maximum value to 1.5, 2, etc. To close tightly, set the minimum value to -0.5, etc. |
Right eye Smiling | ParamEyeRSmile | 0 | 0 | 1 | Make smiley eye when +. | |
Eyeball X | ParamEyeBallX | -1 | 0 | 1 | Look right when +. | |
Eyeball Y | ParamEyeBallY | -1 | 0 | 1 | Look up when +. | |
Eyeball scaling* | ParamEyeBallForm | -1 | 0 | 1 | Smaller when -1 Standard at 0 Larger when 1 |
0 for normal expression. For reduction only, the range is -1 to 0. For enlargement only, the range is 0 to 1. |
Left eyebrow Up/Down | ParamBrowLY | -1 | 0 | 1 | Raise eyebrows when +. | |
Right eyebrow Up/Down | ParamBrowRY | -1 | 0 | 1 | Raise eyebrows when +. | |
Left eyebrow Left/Right | ParamBrowLX | -1 | 0 | 1 | Draw eyebrows together when -. | Pay attention to the direction of alignment (left eyebrow should be aligned to the left). |
Right eyebrow Left/Right | ParamBrowRX | -1 | 0 | 1 | Draw eyebrows together when -. | Pay attention to the direction of alignment (right eyebrow should be aligned to the right). |
Left eyebrow Angle | ParamBrowLAngle | -1 | 0 | 1 | Express anger with the eyebrows when -. | Left eyebrow declines to the left with negative numbers. |
Right eyebrow Angle | ParamBrowRAngle | -1 | 0 | 1 | Express anger with the eyebrows when -. | Right eyebrow declines to the right with negative numbers. |
Left eyebrow Deformation | ParamBrowLForm | -1 | 0 | 1 | Express anger with the eyebrows when -. | |
Right eyebrow Deformation | ParamBrowRForm | -1 | 0 | 1 | Express anger with the eyebrows when -. | |
Mouth Deformation | ParamMouthForm | -1 | 0 | 1 | Make smiling mouth when +. Make angry mouth when -. |
|
Mouth Open/Close | ParamMouthOpenY | 0 | 0 | 1 | Open mouth when +. | To open further, increase the maximum value to 1.5, etc. |
Cheek | ParamCheek | 0 | As appropriate | 1 | Blush when +. | Default values are set for characters. |
Body rotation X | ParamBodyAngleX | -10 | 0 | 10 | Turn to the right of the screen when +. | |
Body rotation Y | ParamBodyAngleY | -10 | 0 | 10 | Move upward on the screen when +. | |
Body rotation Z | ParamBodyAngleZ | -10 | 0 | 10 | Tilt to the right of the screen when +. | |
Breath | ParamBreath | 0 | 0 | 1 | Breathe in when +. | |
Left arm A* | ParamArmLA | -30 | 0 | 30 | Spread left arm A when +. | If the arm has a large range of motion, values such as 50 and 100 are also used. Conversely, if the range of motion is small, use a number such as 10. |
Right arm A* | ParamArmRA | -30 | 0 | 30 | Spread right arm A when +. | |
Left arm B* | ParamArmLB | -30 | 0 | 30 | Spread left arm B when +. | |
Right arm B* | ParamArmRB | -30 | 0 | 30 | Spread right arm B when +. | |
Left hand* | ParamHandL | -10 | 0 | 10 | Deform left hand when +. | |
Right hand* | ParamHandR | -10 | 0 | 10 | Deform right hand when +. | |
Hair swing Front | ParamHairFront | -1 | 0 | 1 | Move to the right of the screen when +. | Usually set by physics. |
Hair swing Sideways | ParamHairSide | -1 | 0 | 1 | Move to the right of the screen when +. | Usually set by physics. |
Hair swing Back | ParamHairBack | -1 | 0 | 1 | Move to the right of the screen when +. | Usually set by physics. |
Hair swing Fluffy* | ParamHairFluffy | -1 | 0 | 1 | Spread out hair when +. | Add when swinging to fluffy spread from the inside to the outside. |
Shrug* | ParamShoulderY | -10 | 0 | 10 | Shrug when +. | |
Breast physics* | ParamBustX ParamBustY |
-1 -1 |
0 0 |
1 1 |
Swing to the right when +. Swing upwards when +. |
|
Overall Left/right* | ParamBaseX | -10 | 0 | 10 | Move to the right of the screen when +. | |
Overall Up/down* | ParamBaseY | -10 | 0 | 10 | Move upward on the screen when +. |
Standard Parameter Group List
IDs can also be set for parameter groups.
Please use the following as a reference for the names and IDs when creating parameter groups.
Name | ID |
---|---|
Face | ParamGroupFace |
Head | ParamGroupHead |
Eyes | ParamGroupEyes |
Eyeballs | ParamGroupEyeballs |
Eyebrows | ParamGroupBrows |
Mouth | ParamGroupMouth |
Body | ParamGroupBody |
Hands | ParamGroupHands |
Left hand | ParamGroupHandL |
Right hand | ParamGroupHandR |
Arms | ParamGroupArms |
Left arm | ParamGroupArmL |
Right arm | ParamGroupArmR |
Legs | ParamGroupLegs |
Left leg | ParamGroupLegL |
Right leg | ParamGroupLegR |
Sway | ParamGroupSway |
Facial expression | ParamGroupExpression |
Hair | ParamGroupHair |
Overall | ParamGroupOverall |
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