Past Update History
This page is for Cubism version 4.2 or earlier. Click here for the latest version.
Click here to view the latest updates.
4.1.05 (04/21/2022)
Modeling
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- Fixed a problem in which the icon display for [Filter by Text] in the Parts palette did not switch.
4.1.05 beta2 (03/24/2022)
Modeling
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- Fixed a problem in which the background color was not drawn correctly when the inactive color was changed in Solo mode.
- Fixed a problem in the [Default Brush Settings] dialog box for ArtPath where switching brushes after changing the settings did not update the settings.
Animation
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- Fixed a problem in which closing multiple Animation Views did not close the related Form Animation View.
4.1.05 beta1 (02/08/2022)
Common
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- Fixed a problem in which the SDK could not properly read the group name of a physics operation after exporting the embedded file if it contained a [] symbol.
- Disabled input for toolbar buttons when no file is open.
- Added [Export Physics settings] to the Shortcuts settings dialog box.
- Fixed a problem in which [Edit], [Window], and [Help] were not highlighted when hovering the mouse over them in the menu bar.
- Fixed a problem in which information remained in the palette when multiple tabs were open and [Close All] was executed from the File menu.
- When a control point is selected with the Temporary deform tool, [Shift + drag] can now be used to move the control point parallel to the selected point.
Modeling
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- In Edit Texture Atlas, [Angle] and [Scale] can now be locked for editing.
- In Physics and Scene Blending Settings, the Calculate FPS value can now be freely entered and specified.
- Added a setting to insert a number at the end of the name when copying and pasting an object in the Parts palette.
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- Fixed a problem in which the color of the moved object was not restored when Undo was performed after moving an object in a part with another color set to a part with a label color set in the Parts palette.
- Fixed a problem in which keys would be set on the object inside if keys were subsequently hit on the parameters after creating a new part.
- Fixed a problem in which only the key display remained after deleting an object keyed to a parameter.
- Fixed a problem that prevented Undo/Redo when changing group color settings in the Parameter palette.
- Fixed a problem in the Change Inactive Color dialog box in Solo mode that caused the inactive color to darken when Cancel was clicked.
- Fixed the display in the upper-left corner of the View so that it no longer overlaps with the display of the inactive color when executing the Temporary deform tool in Solo mode.
- Changed the brush size limit for the [Deform Brush Tool], [Brush Select tool], and [Edit Glue] from 2000 px to 10000 px.
- Fixed the tooltip display so that it is no longer delayed when hovering over a texture image in Edit Texture Atlas.
- Added a feature that saves the header widths in the [Part Settings], [Parameter Settings], and [Group Settings] dialog boxes while the Editor is running.
- Added a feature that saves the sizes of the [Part Settings], [Parameter Settings], and [Group Settings] dialog boxes as a setting.
- Fixed a problem in which the brush size of the Brush Selection Tool or Glue Tool could be set to a size that exceeded the upper or lower limit by using [B + drag].
- Fixed a problem in which the ArtMesh was automatically connected when copied and pasted in mesh editing.
- Applied Frame Step to scene playback in the Physics and Scene Blending Settings.
- Added a confirmation dialog box when closing with Cancel after editing in physics group editing.
- Fixed a problem in the Edit Keyforms dialog box in which the next input was not accepted after the edit of the key form in the last row was reflected by pressing the Enter key.
- Fixed a problem that prevented the [Reflect Motion] function from being applied correctly.
- Fixed a problem in which the context menu was sometimes displayed on a different monitor when using multiple monitors.
- Fixed a problem in which multiple parameters or parameter groups could be created in the Parameter palette.
Animation
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- Added [Motion Export Settings] to allow exporting of motion files specified arbitrarily for each scene.
- Fixed a problem that prevented motion export settings from being saved.
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- Fixed a problem in which new scenes could not be created after motion was recorded and animation data was generated.
- Fixed a problem in which checking the [Burn Lip Sync and Blink into Motion] checkbox when exporting a motion file would cause the frame step specification set in the parameter group to be ignored, resulting in output of motion that was different from the behavior of the Editor.
- Fixed a problem that prevented retopologization of form animation editing in special cases.
- Fixed a problem that caused “no object” to keep appearing in the log.
- Fixed a problem in which frame step was not applied when [Eye blinking] and [Lip-sync] were present on a track for which frame step was specified.
- Fixed a problem in which the scene palette remained visible when closing the Animation tab and the Form Animation tab at the same time.
- Fixed a problem in which changing the track length of an audio track would result in no audio output.
- Fixed a problem that caused the View and Scene palettes to display different animation information for each when performing certain operations with two animation files open.
- Fixed a problem in which frame step was not working as a single frame in playback and scene tracks on physics even when frame step was set to “single frame specified.”
- Changed the behavior so that the interval from frame 0 to the start frame position is now operated as a single frame in the frame step specification.
- Fixed a problem that occurred when closing the Animation View tab after changing scenes in the Scene palette.
- Fixed a problem in which the left and right displays shifted when the timeline was scrolled.
- Fixed the Bezier curve handles so that adjustment is possible when the [Paste Keyframes to Selected Rows] section of the Dope Sheet is set to [Adjust values by ratio when applied to different ranges].
- Fixed a problem that prevented some key operations when the timeline was floating.
Click here to view the latest updates.
4.1.04 (12/23/2021)
Common
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- Addressed vulnerability issue (CVE-2021-44228) in Log4j.
In particular, we have updated the version of Apache Log4j used in the Cubism Editor to the latest version 2.17.0, which has been updated to address the vulnerability.
The latest version 2.17.0 supports CVE-2021-45105 in addition to CVE-2021-44228.
Please be assured that the vulnerability in CVE-2021-45105 does not occur in any version of Cubism Editor to date.
If you are using Cubism Editor 4.1.03 or earlier, please see the help site for information on how to address the Apache Log4j vulnerability (CVE-2021-44228).
“Response to Log4j Vulnerability Issue (CVE-2021-44228)”
Modeling
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- Fixed a problem in which bounding boxes were not updated when multiple control points of a deform path were selected.
4.1.03 (12/10/2021)
Common
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- Fixed a problem in which data could not be opened properly when trying to open another model by “drag and drop” while at least one model/animation file was open.
* The above bug was found during “Improving the behavior when dragging a model from the project palette onto the canvas,” which was addressed in 4.1.02. The fixes have been made and released again as 4.1.03.
This version includes the fixes in 4.1.02 except for the above-mentioned bug.
Please see the 4.1.02 section for the updated contents.
4.1.02 (12/9/2021)
Please use the latest version, as we have found bugs in this version.
(Download not available)
Common
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- Added support for Windows 11.
- Added support for macOS Monterey. (macOS High Sierra will no longer be supported.)
* Only models with Intel CPUs are now supported. Models with Apple M1 chips are currently not supported.
* Be sure to deactivate the Cubism Editor license before updating the OS.
Help site: “I want to upgrade my macOS installation of Cubism Editor”
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Improved the behavior when dragging a model from the project palette onto the canvas.- Fixed a problem in which the model name in the [Linked models] field in the [Settings of the cmo3-can3 linkage] dialog box was not displayed correctly.
Modeling
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- Fixed a problem in which the [Random A] and [Random B] items in scene playback would disappear when scene blending was updated in the [Physics and Scene Blending Settings].
Animation
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- Fixed a problem that prevented editing of the timeline when switching tabs after unbinding and selecting parameters.
- Fixed a problem in which copying and pasting or applying a template on a dope sheet would change the shape of the Bezier curve.
4.1.02 beta1 (10/28/2021)
Common
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- Added [Influence] and [Reflect] to the cursor tracking settings in the Physics and Scene Blending Settings and Cubism Viewer (for OW).
In addition, right-click and left-click can now be set in [Type]. - Added [Copy Parameter Value] and [Paste Parameter Value] functions. Added the ability to copy and paste parameter values.
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- Fixed a problem that prevented a confirmation dialog box from appearing when clicking the Start Free Trial button for the PRO version.
- Fixed a problem in which the show/hide status of palettes did not match the check status in the menu when palette placement was reset.
- Fixed palette placement resetting so that it is performed in the currently selected workspace.
- [Macintosh version] Fixed a problem in which a part of the keyboard was the Ctrl key.
- Fixed a problem in which a confirmation dialog box was displayed twice when the Cancel button was clicked in the Parts Settings dialog box.
In addition, fixed a problem that prevented returning to the Parts Settings dialog box when Cancel is clicked in the confirmation dialog box. - Fixed a problem that resulted in the previously active tab to be activated when a tab in the View area is closed.
- Fixed a problem that prevented closing a tab in the View area to also close the modeless dialog box that was being worked on in that tab.
- Fixed a problem that caused an error log to be recorded when executing [Window] menu -> [Reset View Area Status] with nothing is open in the View area.
- Fixed a problem that caused the cursor to attempt move tabs when dragging the close button of a tab.
- Eliminated the shortcuts assigned by default to [Ctrl+Shift+Alt+E], [Ctrl+Shift+Alt+L], and [Ctrl+Shift+Alt+T].
We have also modified these keys so that shortcuts can be assigned to them. - Added a warning dialog box when the Calculate FPS of Physics differs from the frame rate fps of the scene.
Modeling
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- Added [Attach to nearby keys] to the Shortcut Settings dialog box.
- Added the ability to change the color of the rotation deformer.
- Added the ability to select [Random A] and [Random B] motions in the Physics and Scene Blending Settings.
- Added the ability to check the [Number of conversion divisions] and [Number of Bezier divisions] in the Deformer Validation dialog box.
- Added the ability to partially duplicate vertices in Mesh Edit mode.
- Added the ability to set [Label color] in the Parts palette.
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- Added [Add Single Keyforms] and [Delete Keyforms] to the Shortcut Settings dialog box.
- Fixed a problem in which an added ArtMesh was not immediately displayed in the deformer palette when PSDs were reimported.
- Fixed a discrepancy between the appearance of the model and the state of the Parameter palette when exiting the mode with the atlas display in Edit manually mode for mesh.
- Fixed a problem in which the icons on the Parts palette were not updated when switching the input layer of an ArtMesh.
- Fixed a problem that sometimes prevented PSDs saved with certain versions of Photoshop from being loaded.
- Fixed the Undo/Redo behavior while entering text in the inspector palette.
- Added a setting to return to the default key for all parameters selected in the [Select Default Key] parameter shortcut.
- Fixed a problem in which, when selecting and moving multiple parameters, the parameters were ordered in the order in which they were selected.
- Fixed a problem in which brushes were displayed when switching to Edit Glue with no glue selected.
- Fixed a problem in which the bounding box could be manipulated when the control points of a deform path were selected when [Lock default Deformer] was enabled.
- Fixed a problem in which [Focus on the Selected Object] did not work on locked objects.
- Changed the range criteria from canvas range to view range in cursor tracking for Physics and Scene Blending Settings. This makes it easier to operate when zooming in.
- Added the ability to range-select the [Use] checkboxes for [Input/Output Parameters] in Physics and Scene Blending Settings.
- Added a feature that enables the recording function for Physics and Scene Blending Settings to save the scene settings according to the Calculate FPS.
- Fixed a problem in which dragging and dropping on the same part in the deformer palette would leave a highlighted view.
- Fixed a problem in which the onion skin in the Modeling View did not update when a parameter was selected on the Parameter palette when the onion skin was enabled.
- Fixed a problem in which the mouse cursor would change to an incorrect icon when the Shift key was clicked while using the [Rotation Deformer Creation Tool].
- Fixed a problem that caused a warning dialog box to appear when deleting an empty part.
- Fixed a problem that prevented Undo/Redo from editing the name of the model guide image.
- Fixed a problem in the background color setting dialog box where the text was not visible when changing the [Difference from Darker Color] and [Check Pattern Size] settings.
- Fixed a problem in which dragging and dropping on the same part in the Parts palette would leave a highlighted view.
- Fixed a problem in the inspector palette where glue adaptations could be edited while not on the keyform.
- Fixed a problem in the inspector palette where the angle and magnification of the rotation deformer could be edited while not on the keyform.
- Fixed a problem in which the Parts palette and Deformer Palette were grayed out when the Temporary deform tool was executed, even when no temporary deformation was initiated.
- Fixed a problem in which some deformer deformation operations could be executed by mouse operations on the View area when deformer locking was enabled.
- Fixed a problem in the Parameter palette that caused duplicate parameter IDs when merged parameters were duplicated.
- Changed the maximum line width of the ArtPath to 2000 pixels.
- Fixed a problem in which the angle and magnification of the rotation deformer could be changed in the inspector palette when Lock Default Forms was executed.
- Fixed a problem in which an object placed in a locked parts folder sometimes did not become edit-locked.
- Fixed a problem that could cause wrong Undo/Redo when adding/deleting source images.
- Fixed a problem in which the Show/Hide Object button on the Parts palette sometimes did not match the internal state.
- Fixed a problem that prevented a confirmation dialog box from being displayed when the Cancel button is clicked in the Part Settings and Parameter Settings dialog boxes.
- Fixed a problem in which opening and closing a parts folder after selecting multiple objects in the Parts palette would deselect them.
- Fixed a problem that prevented changes from being reflected in animation after changing the blend method in modeling.
- Fixed a problem that prevented resizing the circle in the rotation deformer by Alt + dragging, even with the default form locked.
- Fixed a problem in the deformer palette that caused incorrect drag-and-drop to a selected deformer.
- Fixed a problem that caused a warning to be displayed when editing warp deformers or rotational deformers with the default form locked and the Ctrl (Alt) key held down.
- Fixed a problem in which selecting multiple ArtMeshes along with a hidden ArtMesh would also move the hidden ArtMesh.
- Added a feature that displays the New Texture Atlas Settings dialog box in the center of the parent window.
- Added a feature that saves the Calculate FPS of Physics for each model.
- Fixed a problem in which the parameter slider in the [right-click menu] of Modeling View shrank even for other parameters when there was a long parameter name.
- Fixed a problem that caused a dialog box to be displayed when pressing the Cancel button without editing in the Parts Settings dialog box.
- Fixed a problem in which the right-click menu in the Modeling View was hidden behind the taskbar.
- Fixed a problem in which the vertex information in the inspector palette was not updated when multiple vertices were selected with the brush selection tool.
- Fixed a problem in which the inactive color setting in the solo display was not reflected correctly.
- Added a feature that, when copying a part, modifies the copied parameters to match the visual alignment of the copied source.
- Added the name of the unused source image in the dialog box that asks if the unused source image should be deleted when the model is saved.
- Modified the common settings for Brush Select Tool and Edit Glue to be configurable for each.
- Fixed a problem in the Deform Path edit where selecting control points at the beginning and end of a looped path would disable the fold line on its own.
- Fixed a problem in which, after duplicating a model, changing the parameter IDs in the duplicate destination, and re-importing them into the duplicate source, the parameters before the change were still applied.
- Added a feature that prevents the width and hardness of a deform path from being changed in the inspector palette when there is only one control point on the deform path.
- Fixed a problem in which the maximum output was not automatically adjusted when the magnification was changed in the Output Settings tab of the Physics Settings.
Animation
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- Shortcut keys can now be set for all items in the [Palette menu] of the timeline palette.
- Added the ability to select all keys when selecting parameters in the properties panel on the left side of the timeline.
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- Fixed a problem in which the shape could not be edited properly when Adjustment Mode 1 and 2 were used together in FA view.
- Fixed a problem that caused an error when importing an animation file in canx format into a scene.
- Fixed a problem that caused unnecessary warnings when operating deformers in FA view.
- Added a feature for grouping images into folders by scene when exporting multiple frames of sequentially numbered still images.
In addition, the export of all scenes has been corrected so that scenes with the same name are not overwritten. - Fixed a problem in which the waveform display of the audio track was not updated when the audio file was replaced.
- Fixed a problem in which audio files did not load properly when broken links in audio files were resolved after file expansion.
- Fixed a problem in which numerical values could be entered into non-editable items when the inspector palette [Adjustment Mode 2] was selected during form animation editing.
- Fixed a problem in which GPU memory was not being released for sequentially numbered images, GIF, and video output.
- Fixed a problem that caused an error when changing the position of a track out of the area.
- Fixed a problem in which the parameter selection state did not transition properly.
- Added a feature that prevents selection of files with extensions other than the target extension when performing [Replace Data] on files with broken links.
- Fixed a problem in the tooltip window of the marker where there was a misjudgment.
- Fixed a problem in which scenes were added to a can3 file that was not opened when saving a motion recording.
- When the FPS of the scene differs from the FPS set by the physics calculation in the animation bake, the FPS setting used for the bake can now be selected.
- Fixed a problem in which a part of a model with form editing set up could become inoperable when changes were made to the modeling mesh editing function that increased or decreased vertices, causing the dialog box to be displayed repeatedly in animation.
- Fixed a problem that caused parts of the model to appear white under certain conditions.
- Added a feature that releases the selection of a track when the track is locked.
- Fixed a problem in which form animation recovery failed when duplicating tracks.
- Limited the display of the warning message “Frames from scenes outside the export range will not be exported” in the dialog box for the still image (sequential numbering) output settings to be displayed only when the corresponding scene is present.
- Fixed a problem in which the track names set in [Use File Name] were not updated when replacing material files.
Cubism Viewer
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- Added the ability to check the frame rate in Cubism Viewer (for OW).
4.1.01 (09/15/2021)
Common
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- Modified the less urgent error logs displayed at startup so that they are not displayed in the log palette. (All will be noted in the log file.)
Modeling
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- Fixed a problem in which results were not saved when only group editing was performed in Physics and Scene Blending Settings.
- Updated the models for the template function to the 3.0 or later format.
Animation
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- Fixed a problem in which converting an animation file in canx format to can3 format would increase the length of the scene by one frame.
- Fixed a problem in which clicking the [Last frame] button did not move to the end of the Work Area.
4.1.01 beta1 (08/19/2021)
Common
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- Added [Deform Brush Tool] to the Shortcut Settings dialog box.
- Added [Search and Replace] to the Shortcut Settings dialog box.
- Fixed a problem that caused the display size of the entire editor to change when mouse wheel operations such as canvas expansion/contraction were performed with the modeless dialog box open.
- Fixed a problem in which the canvas background color setting reverted to the default transparency when the Editor was restarted.
- [Windows version] Fixed a problem in which the eyedropper acquisition position was shifted when using high DPI settings.
- [Macintosh version] Fixed a problem that could cause an error when starting up the software.
- [Macintosh version] Fixed a problem that could cause an error when loading files.
Modeling
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- Added a confirmation dialog box in Stroke Mesh-mapping (beta) when a user tries to switch to another tool without confirming the stroke after editing it.
- Added the ability to simultaneously edit multiple selections on the Output Settings Table and Pendulum Settings Table in the Physics and Scene Blending Settings dialog box.
- Added the ability copy and paste from the Physics and Scene Blending Settings dialog box for the output settings table.
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- Fixed a problem in which object names were changed to ID names when multiple objects were selected under certain conditions and [Warp division number] was changed from Tool Details Palette -> Temporary warp deformation.
- Fixed a problem in which an incorrect ID was set when duplicating a parameter whose ID is 63 characters long and ends with a letter.
- Corrected inconsistencies in the mouse cursor display when using the ArtPath Tools.
- Fixed a problem in the default brush setting of the ArtPath Tools where edits made in the ArtPath Brush settings were not immediately reflected.
- Optimized the [Blend Shape] process to improve response time.
- Fixed a problem in which bounding boxes were not displayed when multiple drawable objects were selected with one vertex on each.
- Fixed a problem in which renaming a part would un-expand the part in the Parts palette.
- Fixed a problem in which renaming a deformer would un-expand the deformer in the deformer palette.
- Fixed a problem that caused the brush circle to be inverted as the brush size was reduced when changing the brush size with “B+drag” in the Deform Brush tool.
- Fixed a problem in Stroke Mesh-mapping (beta) where the [Confirm Stroke Editing] indicator would remain on the canvas when a mesh edit was confirmed using a shortcut.
- Adjusted the behavior when selecting and deleting all Stroke Mesh-mapping (beta).
- Fixed a problem in which the mouse cursor was not updated when operating Stroke Mesh-mapping (beta).
- Modified the parameter shortcuts [Select Previous Key] and [Select Next Key] to repeat and select a key if the parameter has a repeat setting.
- Fixed a problem in which the parameter shortcuts [Select Previous] and [Select Next] sometimes did not scroll the Parameter palette list.
- In the right-click menu in the project palette, [Set as Input Image for Selected Object] has the same name for the source image and the model guide image, so the name has been changed to make it easier to distinguish.
- Fixed a problem in which performing [Focus Selected Object] while the canvas was inverted would cancel the inverted state.
- Fixed a problem in which glue was not included in the targets of [Lock the unselected objects], [Unlock all], [Hide the unselected objects], and [Show all] in the Modeling menu.
- Fixed a problem in the Physics and Scene Blending Settings dialog box where rows would disappear when operating the arrow buttons to move rows in the table.
Animation
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- Added a feature that displays handles and keys separately when they overlap in the Graph Editor.
- Added the ability to change values in the Dope Sheet and Graph Editor using up and down.
- Added a feature that handles multiple cursor-key movements in a single Undo in the Dope Sheet and Graph Editor.
- Added the ability to select all scenes in the dialog box for still image (sequential number) output settings.
- Added the ability to select all scenes for output in the GIF animation output settings dialog box.
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- Fixed a problem in the Graph Editor where movement was not possible with the middle mouse button.
- Fixed a problem in which the color of the value of the corresponding key did not change when editing a box in the Graph Editor.
- Fixed a problem in which key movement with the cursor keys did not work correctly in the Dope Sheet and Graph Editor.
- Improved the following bugs in the timeline dope sheet under heavy load environments.
- Response to key editing
- Problem that prevents key movement in some cases
- Fixed a problem that prevented undoing edits in the frame step properties of the Live2D parameter group.
- Fixed a problem that caused excessive drawing load on the onion skin when multiple model tracks were placed in an animation.
- Added an error message if the model’s cmo3 file has been deleted or moved when creating a model track.
- Fixed a problem in which the aspect ratio was not maintained correctly when changing the [Size (Width)] and [Size (Height)] on the inspector palette by dragging, even if the [Fix Aspect Ratio] checkbox was checked.
- Fixed a problem in which keys on multiple tracks were disappearing or being overwritten when spacing keys were adjusted together.
- Fixed a problem in which canceling while exporting an image or video caused the destination to be displayed even if the file had not been output.
Cubism Viewer
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- Added message dialog boxes with errors or warnings for files that could not be opened in the Viewer.
4.1.00 (06/10/2021)
For details on the new features of this version, please refer to the following page.
“What’s New in 4.1”
Common
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- [Macintosh version] Fixed a problem in which the target version selection dialog box was sometimes displayed on a different monitor from the Editor in a multi-monitor environment.
- Changed the order and names of some of the modeling and form animation menu items.
- Added the ability to perform rotation of the Temporary deform tool even when dragging outside of the rectangle displayed by the Temporary deform tool.
- Fixed a problem that caused the bounding box to appear while using the Temporary deform tool.
- Adjusted the display on the canvas when the Temporary deform tool is executed.
- Corrected the behavior so that the Parts palette and deformer palette are no longer editable when the Temporary deform tool is executed.
- Added a feature that makes it possible to toggle the Temporary deform tool on the Tool Details palette when the Temporary deform tool is executed.
- Modified the mouse cursor to change according to the operation when the Temporary deform tool is executed.
Modeling
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- Added an [Apply] button to the [Cursor Tracking Settings] dialog box for Physics and Scene Blending Settings.
- Changed the specification so that the target ArtMesh name is included at the end of the glue name when creating a glue.
- Added a feature that omits the UI strings from the end of glue buttons on the canvas if the UI string exceeds a certain width.
- Improved the algorithm for deforming temporary deform paths.
- Modified the temporary snapshot feature to hold up to four per tab of the View.
- Fixed a problem in which the part would expand when [Reset to default values] was performed with a closed part selected.
- Corrected some English and Chinese language parameters related to model creation.
- Fixed a problem in which the Parameter palette was not updated when [Select by Canvas] was executed in the Find and Replace dialog box.
- Fixed a problem that prevented all parameters selected in [Replicate parameters] from being duplicated.
- Unified parameter names added with [Replicate parameters] to the original names.
- Fixed a problem in which endpoints were sometimes closed when creating an ArtPath with strokes.
- Fixed a problem in which the path display remained on the canvas when mesh editing was completed while Stroke Mesh-mapping (beta) was being executed.
- Changed the mouse cursor when creating and editing an ArtPath with the Stroke Mesh-mapping (beta) tool and Stroke.
- Added a feature that cancels editing content when switching to another tool while editing with the Stroke Mesh-mapping (beta) tool.
- Added a feature that makes it possible to delete edits by executing [Delete] while editing with the Stroke Mesh-mapping (beta) tool.
- Fixed a problem in which paths were not displayed when [Model Guide Image Display] and [View Atlas] were used in the Stroke Mesh-mapping (beta) tool.
- Changed some of the button icons in the tool details palette during mesh editing.
Animation
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- Added the [Display key name] function to the Graph Editor.
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- [Macintosh version] Fixed a problem in which the dialog box and progress bar would sometimes appear behind the window when exporting video.
- Fixed a problem that prevented key movement under certain conditions when Shy is enabled.
- Fixed a problem that caused the color to un-change in rare cases, or to become different when timeline properties were selected.
- Fixed a problem in which the value in the window displaying key information in the Graph Editor shifted when the start frame was non-zero.
- Fixed a problem in which the brush cursor circle would blink when using the brush selection tool with a specific object selected in FA.
- Changed the mouse cursor when editing ArtPath with strokes in FA.
Cubism Viewer
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- Added the [Cursor Tracking Settings] function.
4.1.00 beta1 (05/13/2021)
For details on the new features of this version, please refer to the following page.
“What’s New in 4.1 (beta version)”
Common
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- The onion skin is now official. In particular, the following functions have been added.
- Set onion skin ON/OFF button at bottom of View area
- Added detailed settings for onion skin display conditions, targets, etc.
- Added onion skin marker function
- Added offset function to shift the drawing position of the onion skin in the X/Y direction
- The naming scheme when a file with the same name exists when saving or exporting has been changed as follows.
- Image/Movie, etc.: “Save name (X)”
- cmo3, can3, etc.: “Save name_X” or “Save name (X)” can be selected
Added the [Add (X) at the end of file name when saving under another name] item in Menu -> File -> Settings
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- Support for macOS 10.12 (Sierra) has been discontinued.
- Fixed a problem that caused background color settings to affect each other when multiple editors were launched.
Modeling
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- Added [Deform Brush Tool] to the tool palette.
- Added [Replicate parameters] to the Parameter palette.
- Added the [Stroke ArtPath / Re-stroke ArtPath] function to the ArtPath tool.
- Added the [Hide selected state] function.
- Added the [Put Selected Objects as Children] function to the Create New Part dialog box.
- Added a feature that paints the surface with a gradient to give it a clear appearance when selecting a warp deformer with the brush selection tool.
- Added the [Layout Target], [Scale], and [Rotation Allowed] setting items to the automatic layout of the Texture Atlas Editor.
- Added a function that, when the destination parameter is changed in the physics settings, collectively changes output parameters that can be changed by the same rule within the same physics group.
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- Fixed a problem in which the search state of the Parts palette was reset when switching workspaces.
- Fixed a problem in which bounding boxes were not displayed when Ctrl was pressed to manipulate a part using the Lasso Tool, Brush Selection tool, Deform Path edit, Edit Glue, ArtPath Tools, and Rotation Deformer Creation Tool.
- Fixed a problem that could cause momentary incorrect values when transitioning to the next/previous key in the Parameter palette shortcut.
- Fixed a problem in which parameters were reset to default values when the parameter edit dialog box was closed.
- Fixed an inconsistency in expressions regarding the brush size for the opacity and thickness change tool for the control point in the ArtPath so that it is the same as the Brush Selection tool.
- Fixed a problem that prevented the addition of vertices when trying to cancel editing with ESC during manual mesh editing.
- Fixed playback of blinks on random poses.
- Fixed a problem in Edit Texture Atlas where Space + drag would not scroll the screen.
- Fixed a problem that prevented Undo when changing magnification or position by text input in Edit Texture Atlas.
- Fixed a problem that caused an unnecessary warning to be displayed when a draft-set part was not placed in the texture atlas.
- Fixed a problem that prevented the mouse cursor appearance from properly changing in the Physics and Scene Blending Settings Editor dialog box.
- Fixed a problem in which PSD layer names of 32 or more characters could only be loaded up to the middle of the layer.
- Fixed a problem that caused the hierarchical structure to collapse when PSDs with more than 6 layers were loaded.
- Fixed a problem that caused garbled characters when loading Chinese PSDs in the Chinese version of the Editor.
- Fixed a problem that could cause display confusion on the SDK when moc3 exporting a model that moves the same vertex with multiple glues.
Animation
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- Significantly improved the operability and UI of the timeline.
Graph Editor:
• Improved keyframe and handle operations
• Added more intuitive curve editing functions
• Added a smart snap (rounding values) function
• Added a copy and paste function
• Added a function to enable/disable the smart snap function by pressing Alt + Shift
Dope Sheet:
• Improved manipulation of keyframes and values
• Improved parameter input accuracy
• Improved operability when editing heavy models - Added the ability to solo display tracks.
- Added the ability to change the display and lock buttons by dragging.
- Added the ability to collect files.
- Added the scene import function.
- Added the scene track function.
- Added [File Name Setting] to the Still image (sequential number) output dialog box.
(The number of digits and the start number of the sequential number of still images can be set as desired.) - Added the Still image (sequential number) output dialog box [Output specified frame].
(The frame range to be output can be set as desired.)
>
- Fixed a problem that could cause model track parameters to be incorrect when changing the parameter ID of a model after creating an animation.
- Fixed a problem with copying and pasting tracks across scenes.
- Fixed a problem in which Undo could not be performed after editing across multiple tracks.
- Fixed a problem in which audio output was delayed when a scene containing multiple audio tracks was played back on the Editor.
- Fixed a problem in which audio tracks within a group track would play beyond the range of the group track.
- Fixed a problem in which audio did not play correctly when the indicator was moved while playing an animation containing an audio track.
- Fixed a problem in the Image Sequence Track that caused drawing errors when files with different capitalization were mixed in the file names of sequentially numbered images.
- Fixed a problem that prevented sequentially numbered image tracks from displaying properly on macOS.
- Fixed a problem that caused incorrect range selections involving tracks, parts, and property groups in the dope sheet.
- Fixed a problem that caused the Graph Editor to also display shy state properties.
- Fixed a problem in which the shy of the lower tier of the consolidated parameters was not released when all the shies were released.
- Fixed a problem that caused an error when the value of the property “Magnification X/Y” was set to “0.0”.
- Fixed a problem in FA’s form editing where deformation with a frame without a keyform selected would cause the ArtMesh to revert to its default shape.
- Fixed a problem that caused errors in timeline palette operations, etc. when a file loaded in a track was in a broken link state.
- Fixed a problem that caused an error when duplicating a scene containing a track with broken material links.
Added a dialog box to warn that the scene in question cannot be duplicated. - Fixed an issue that prevented importing MOV files exported by Cubism Editor into After Effects.
Cubism Viewer
>
- Added the ability to playback motion with degraded Bezier curve reproducibility in Cubism SDK for Native and Cubism SDK for Web.
Added the ability to visually check with the function to check the difference in case of degradation with an image of curve. - Added the ability to view the type of Bezier curve handling for motion in the inspector.
4.0.09 (04/20/2021)
Modeling
>
- Changed the specifications in 4.0.08 to use the ArtMesh name as the glue name when creating a glue. However, the specifications have been reverted to those of 4.0.08 beta 1 and earlier, as they were prone to out-of-focus.
- Fixed a problem that prevented the keyform edit dialog box from operating properly on certain models.
- Fixed a problem in which Shift + left-clicking on a parameter while the parameter was not selected did not select the parameter correctly.
4.0.08 (03/18/2021)
Common
>
- Fixed a problem in which parameter names containing “>
Modeling
>
- Fixed a problem in which the Parts palette was not updated when creating glues.
- Changed the specifications so that the ArtMesh name is used as the glue name when creating glues.
(*) Fixed a problem that prevented the keyform edit dialog box from operating properly on certain models.(*) Fixed a problem in which a parameter could not be selected correctly when Shift + left-clicking on a parameter while the parameter was not selected.
* These are confirmed to be incomplete fixes.
This will be fixed in versions 4.1.00 beta 1 (scheduled for mid-May) and 4.0.09 (scheduled for late April).
Cubism Viewer
>
- Added a feature that displays key positions in the parameter list.
4.0.08 beta1 (02/15/2021)
Common
>
- Fixed a problem in which dedicated GPU memory usage increased each time drawing was performed in some environments with RADEON.
- Fixed a problem that prevented some links from opening properly on macOS Big Sur.
Modeling
>
- Fixed a problem in which the same value as the parent rotation was incorrectly set to the immediate child when building a parent-child structure for a rotation deformer.
- Fixed a problem in which the angle display of the rotation deformer in the parameter’s key would change to a value affected by the parent’s rotation.
- Fixed a problem in which the display on the Parts palette was not updated when a glue was renamed in the Inspector.
- Fixed a problem in which deformers in the Root were sometimes duplicated in the deformer column of the inspector palette.
- Fixed a problem in which deleting a key from the “Edit Keyforms Dialog” while multiple drawable objects with extended interpolation set were selected could delete a undeletable keys.
- Fixed a problem in motion inversion that could prevent it from being applied correctly when one of the parameters tied to the applied ArtMesh or deformer was not their default values.
- Added a Pop-up window explaining the specifications when the export target is set to all parameters when exporting motion.
- Fixed a problem that could cause polygons to be missing when importing Cubism 2.1 models.
4.0.07 (12/17/2020)
Common
>
- Added support for macOS 11.0 Big Sur.
* Only models with Intel CPUs are now supported. Models with Apple M1 chips are currently not supported.
* The following restrictions apply to macOS 11.0 Big Sur.
Mac standard menu in the menu bar is in English even if the system language setting is not English
* Be sure to deactivate the Cubism Editor license before updating the OS.
Help site: “I want to upgrade my macOS installation of Cubism Editor”
Modeling
>
- Fixed a problem in which the “Delete” shortcut key could not be used during certain operations.
Cubism Viewer
>
- Fixed a problem that caused the path notation to be OS-dependent when exporting model3.json with motion associated in the Viewer.
If you exported model3.json in 4.0.07 beta 1, we recommend that you export it again in this version.
4.0.07 beta1 (11/26/2020)
Common
>
- Added the ability to display a warning when duplicate key settings exist in the shortcut settings dialog box.
>
- Modified some menu items in the tutorial video.
- Fixed a problem in which a cmox/canx file was overwritten with an incorrect extension when saved from the dialog box that appears when closing the Editor after opening and editing a cmox/canx file.
- Modified the log palette to suppress output of logs that were erroneously treated as errors.
- Added a confirmation dialog box asking if the existing setting should be deleted when a duplicate key is set in the Shortcut Settings dialog box.
Modeling
>
- Restored the [Duplicate] button to its original location in the Group Settings area in the Physics Settings dialog box.
- Added the [Separate Groups] function to the right-click menu for Output Settings In the Physics Settings dialog box.
- Added a check box in the Group Settings area in the Physical Settings dialog box to temporarily enable/disable calculations.
- Added the ability to rotate in 45° increments in the pendulum display area of the Physics Settings dialog box.
- Added the [Show Child Elements When Resize Warp Deformer] function so that the size and position of child elements (warp deformers, rotation deformers, and ArtMeshes) are visible when warp deformers are resized.
- Added the ability to show/hide and lock/unlock objects and parts below the selected part in the Parts palette at once.
- Added the ability to expand/collapse parts below the selected part in the Parts palette in a batch.
>
- Modified [Collapse all] on the Parts and Deformer palettes to include child hierarchies when collapsing.
- Fixed a problem in the Parts palette in which selected parts were expanded when creating a new part.
- Fixed a problem that caused incorrect Undo/Redo behavior for part settings on the Parts palette and parameter settings and group settings on the Parameter palette.
- Fixed a problem in which the display position was shifted when Undo/Redo was performed after deleting or creating a parameter in the Parameter palette.
- Added a restriction so that “Repeat” and “Eye blinking/Lip-sync” cannot be set simultaneously for the same parameter.
(This limitation is to prevent errors and other problems that can occur when setting up at the same time.) - Fixed a problem in the inspector palette where long IDs or clipping IDs would not fit in the text box.
- Fixed a problem in which the order of the deformer pull-downs in the inspector palette sometimes differed from the order in the deformer palette.
- Fixed a problem in the inspector palette where opacity could be changed without being on the keyform.
- Adjusted the layout of the inspector palette.
- Modified the behavior in the Animation View so that clicking on the ArtPath now selects the model as well as the ArtMesh.
- [Macintosh version] Modified the Deformer palette to show lines representing hierarchies.
- Fixed a problem in which error may occur when deleting or reordering tabs in multi-view state.
- Partially corrected a bug that caused the bounding box and texture display to shift in Edit Texture Atlas.
- Fixed a problem in which the orbit of the onion skin did not match that of the linear interpolation display, even in the case of extended interpolation.
- Fixed a problem in which unlocking a locked object by selecting it on the canvas would unlock the parent hierarchy deformer.
- Fixed a problem in which locked and unlocked objects could be edited on the canvas while simultaneously selected.
- Fixed a problem that allowed manual editing of locked ArtMesh meshes.
- Fixed a problem in which the orbits of the onion skins of the parts under it did not match when the rotation deformer was rotated.
- Fixed a problem that caused an error when creating a rotation deformer as a child of a rotation deformer in a non-keyform state.
- Fixed a problem in the Physics Settings dialog box where values could not be entered correctly in the Normalization field.
- Added a feature that includes the target ArtMesh in the copy or part export when copying or exporting a glue as a part.
- Modified the inspector palette to allow editing of common items such as draw order when ArtPath and ArtMesh are selected at the same time.
- Fixed a problem that could cause incorrect highlighting when selecting a deform path set on two ArtMeshes.
- Fixed an error when dragging a control point on a deform path with multiple ArtMeshes with different deform paths selected.
- Added a feature that automatically repairs keyforms with incorrect opacity or draw order. Repair details are displayed in the log.
- Fixed a problem in which Undo could not be used for ArtMesh deformation when editing deform paths.
- Fixed a problem in which the inspector display would not update after deleting a single control point of a deform path.
- Fixed a problem in which operating the mouse wheel while moving an object by dragging would cause incorrect behavior and prevent Undo.
- Fixed a problem that caused an error when exporting/importing CSVs with the bulk settings for objects in the model if the name of an object or parameter contained “,” (comma).
- Fixed a problem in the moc3 export settings where the export failed if the “Model Name” contained a trailing single-byte space when the export type was nizima.
Animation
>
- Added the ability to lock markers in the timeline palette.
Removed the ability to add, delete, or move locked markers by dragging.. - Added the ability to delete form editing and form editing property groups in the FA function.
>
- Fixed a problem in which “*” was displayed in the FA view to indicate an unsaved status even though only objects were selected.
- Fixed a problem in which the timeline palette was corrupted when the FA view was closed.
- Fixed a problem in FA view where unintended shape editing was performed when operating warp deformer with the default form locked.
- Fixed a problem that caused incorrect behavior when executing Undo/Redo in the FA Time Remapping function.
- Fixed a problem that caused the draw order to be out of sync between the inspector palette and the Parts palette in FA view when Undo was performed.
- Fixed a problem that caused the draw order of objects to be misaligned between the inspector palette and the draw order slider in FA view.
- Fixed a problem that prevented the order in which ArtMeshes are drawn from being set smaller than the original value in FA view.
- Fixed a problem in which the angle of the rotation deformer was incorrect under certain conditions when manipulating the rotation deformer in the FA view.
- Fixed a problem in which the order of form editing objects changed when duplicating model tracks.
- Fixed a problem in the timeline palette where large values for track coordinates and anchor points were not partially displayed.
- Improved drawing of image sequence tracks during animation playback.
- Fixed a problem in which, under certain conditions, keys for parameters hidden with Shy would move even if the “Enable the operation of the shied properties on the property groups” setting was turned off.
- Fixed a problem in which parameter values displayed on tracks in the timeline palette were not updated correctly when merging/unmerging parameters.
- Fixed a problem in which the “Next/Previous Keyframe” shortcut did not work correctly when [Toggle free / fixed cursor timeline navigation] was enabled in the timeline palette.
- Fixed a problem in the timeline palette in which the “Next/Previous Keyframe” operation would behave incorrectly for the key after editing.
- Improved the display of the progress bar during the animation baking of physics operations. Also added a feature that makes it possible to cancel the execution.
- Improved the speed of physics animation baking.
- Fixed a problem that caused the same limitation on Bezier operations in the Graph Editor as in “SDK (Unity)” when creating a new scene and when the default target version of the animation is set to “Video” or “SDK (Other)”.
- Fixed a problem that caused incorrect behavior when canceling during various types of export.
- Added displaying of the Live2D logo in the first frame in GIF animation export.
Cubism Viewer
>
- Changed the behavior to display a dialog box to confirm copying when reading a json file located on a different drive than the moc3 file.
>
- Added an error message when reading json files located on a different drive than the moc3 file.
- Fixed a problem that caused the total polygon count displayed in the statistics information to be different from the statistics information of the model in the Cubism Editor.
4.0.06 (10/22/2020)
Cubism Viewer
>
- Fixed a problem that prevented the [Follow Mouse] function from working on Macs.
- Fixed a problem in which window layout settings and other settings from the previous startup were not restored.
4.0.06 beta1 (09/23/2020)
Common
>
- Fixed a problem that caused an error when specifying a folder for which the running user does not have write permission when saving files or exporting various types of files, such as videos.
- Fixed an issue where the mouse cursor would sometimes move significantly during certain operations.
- Fixed a problem that caused incorrect behavior of numerical input by dragging under certain circumstances.
- [Mac] Changed the behavior to display a dialog box to prompt for permission when access to accessibility is not granted to the Cubism Editor.
Modeling
>
- Fixed the log to show opacity information for incorrect values in the keyform, such as when loading model files.
- Fixed a problem in which the division numbers in a warp deformer conversion with extended interpolation applied was behaving incorrectly when normal.
- Fixed a problem in which the angle value in the rotation deformer was displayed as “0.0” when selecting between the keys of a parameter.
Animation
>
- Removed restrictions to allow an unlimited number of audio tracks to be placed.
>
- Fixed a problem in which links between materials were broken when an animation file created in Windows was opened on a Mac.
- Fixed a problem that caused errors and failures when loading canx files.
- Fixed a problem in which, when setting decimal values for Live2D parameters in the timeline palette, the behavior was different when editing by manipulating keys in the Graph Editor and when editing by entering values directly.
- Fixed a problem in which the selection state of the scene palette and the display state of the scene were incorrect when a scene was deleted.
- Fixed a problem with heavy behavior when switching scenes by selecting from the scene palette.
- Corrected number of times the overwrite confirmation dialog box is displayed when exporting movies, still images (sequential numbers), and motion files.
- Fixed a problem that caused video export to fail under certain conditions in the FREE version editor.
- Fixed a problem in which motion files were exported with incorrect decimal points when fade values were set for a scene.
Cubism Viewer
>
- Fixed a problem that resulted in incorrect decimal points when editing expression parameters and switching between Additive and Multiply modes.
- Fixed a problem that caused the model display to disappear when an incorrect numeric opacity parameter was present.
- Added a confirmation dialog box when an ArtMesh with an incorrect numerical opacity value is detected.
4.0.05 (08/27/2020)
Common
>
- Fixed a problem that prevented cmo3 and can3 from opening during installation under certain conditions on Windows.
* If you are experiencing this problem with 4.0.04 beta 1 or later versions, you can be remedy the problem by deleting the Cubism Editor settings file and then reinstalling.
Please refer to our help site for detailed instructions.
Help site: “.cmo3 and .can3 files cannot be opened” - Fixed a problem that caused logs copied from the copy button on the log palette to contain many newlines.
- Fixed a problem in which the View area display magnification was sometimes incorrect when loading model and animation files.
Modeling
>
- Fixed a problem in which the draw order in the Parts palette was not updated when the draw order was changed in the Inspector by entering numerical values.
4.0.05 beta1 (07/30/2020)
Common
>
- Added the following to the View area operations.
R key -> Reflect canvas
R key + Shift + drag -> Rotate canvas in grid
R key/E key/W key + double click -> Reset rotation and 3D display - Added the ability to change the color of the warp deformer grid.
- Dialogs with [Do not show next time] checked can be redisplayed.
Added the [Redisplay all dialogs that are hidden] function. - Added functions such as clear to the log palette.
>
- Fixed a problem in which edits were reflected even if the Cancel button was pressed in the Keyboard Shortcut Settings dialog box.
- Fixed a problem in which deleting a shortcut in the Keyboard Shortcut Settings dialog box was not reflected until the Editor was restarted.
- Fixed a problem in which the display on the menu bar was corrupted when some keys were set to keyboard shortcuts.
- Fixed a problem that prevented the keyboard shortcut “+” on the numeric keypad from working when registered.
- Fixed a problem that caused an error when performing copy, cut, and paste operations while the project palette was focused.
- Fixed a problem in which placing the cursor over a field in which numerical input was inoperable would change the cursor’s appearance to look as if it were operable.
- Fixed a problem in which parameters were not reflected correctly when using the snapshot function in FA.
- Fixed a problem that caused an error when pointing the canvas directly up or down when displaying the canvas in 3D using the E key in the View area.
- Fixed a problem with overlapping hints in the lower right corner of the View area.
- Fixed a problem that caused an error when canceling material replacement when importing animation files.
- Fixed a problem that caused an error when closing the Replace Material dialog box with the X button when importing animation files.
- Added a feature that displays the name of the currently loaded texture in the status display in the lower left corner of the Editor when importing textures.
- Fixed a problem that caused all vertices other than the selected ones to move when warp deformers were deformed to the extreme.
- Fixed a problem that caused incorrect grid behavior for division points when warp deformers are folded and deformed Bezier control points.
- Fixed a problem that caused values to shift when entering warp deformer opacity values by dragging.
- Fixed a problem in which changing the opacity of an object to 0 was not always reflected.
- Fixed a problem in which input values were not applied correctly when onion skin settings were changed.
- Fixed a problem that prohibited Undo/Redo for onion skin setting dialog box items.
- Fixed a problem in the Physics and Scene Blending Settings where pendulum lengths were rounded to integers when displayed.
- Fixed a problem in which an error would occur if the file name contained a string of characters prohibited by the OS when saving files or exporting various types of files, such as videos.
- Fixed a problem in which some shortcut keys were not displayed correctly in the visualize operation function.
Modeling
>
- Added the ability to record model motion in the Physics and Scene Blending Settings dialog box.
- Added the [Case Sensitive] button in Search and Replace.
- Added the [Select All / Release All] button to Search and Replace.
- Added the ability to display a tooltip with the name of the placed image on mouse-over in the Edit Texture Atlas screen.
- Added a warning when the Clipping ID column in the inspector of the clipping ArtMesh is set to “null” because the mask’s ArtMesh has been deleted.
- Fixed the ability to adjust the weight of the Brush Select Tool and Edit Glue by pen tab pressure.
>
- Sped up the [Select on Canvas] function in the Find and Replace dialog box.
- Added a feature that prevents the selection state from being released during replacement in the Find and Replace dialog box.
- Fixed a problem that caused an error when opening the Edit Texture Atlas dialog box after deleting the source image.
- Modified the Physics settings to enable Undoable on the Model Workspace as well.
- Changed [Click here to view ID rules] in the hints in the Parts Settings dialog box to the [View ID rules] button.
- Fixed a problem in which the Modeling Menu -> Level edit display did not match the actual values.
- Fixed a warning message that appears when [Paste Shape] or [Blend Shape] is performed without [Copy Shape].
(The copy behavior itself remains unchanged.) - Added a warning display when [Paste Shape] or [Blend Shape] is performed on a different object than the one that was copied.
(The copy behavior itself remains unchanged.) - Fixed the mouse click behavior on the Parameter palette.
- Fixed a problem in which the text input field was not focused when double-clicking a parameter folder to rename it.
- Added a feature that deletes physics input and output items in Undoable forms when parameters are deleted.
- Corrected the placement of the Cancel/Done button in Mesh Edit mode to meet OS standards.
Also added a confirmation dialog box when canceling mesh editing. - Fixed a problem with the selection and editing tools in Mesh Edit mode generating edges.
- Corrected the display of the [Bind] button in the Tool Details palette in Mesh Edit mode.
- Fixed a problem in which deform path information was not deleted correctly when deleting a control point with the [Delete control point] tool on a deform path.
- Modified the background color of the color picker button in the tool details to display an opaque (checkerboard) pattern.
Animation
>
- Added [Number of Frames] to the scene setting items.
Select the start of the frame from [Start from 0] or [Start from 1]. (The default value is [Start from 0].) - Added the ability to adjust the scaling factor so that the work area in the timeline palette is displayed at full width.
Use the Animation Menu -> Indicators -> [Show the overall work area] or the “Shift + F” shortcut key. - Added the option to save over an existing template with the same name when creating an animation template.
- Fixed a broken link in the material when opening an animation file (if the path relative to the material has not been changed after saving the animation file).
>
- Fixed a problem in which Undo was registered multiple times in the timeline palette when changing the value of a parameter, etc. by dragging.
- Fixed a problem in which Undo was registered twice with keyboard input of parameter values in the timeline palette.
- Fixed a problem in the timeline palette that caused incorrect behavior when adding tracks.
- Fixed a problem in the timeline palette that caused an error when trying to concatenate parameters that had no peer to concatenate below.
- Fixed a problem in the timeline palette where moving a key under high load could increase the number of keys.
- Modified the show/hide tracks operation to allow Undo.
- Fixed display and behavior problems that occurred when the frame rate of a scene was set to a lower value.
- Fixed a problem in which the View area perspective was not appropriate when switching scenes.
- Fixed a problem in which the length of a scene was displayed one less than it actually was.
- Fixed a problem that prevented the starting position of a scene from being set to more than 100.
- Fixed a problem that caused errors during operation, such as long scene positions.
- Fixed a problem that caused an error when using Alt + mouse wheel to zoom in and out on the timeline of a long scene.
- Fixed a problem in which the editor’s title bar displayed file names that were different from the actual names when a newly created animation file was selected.
- Fixed a problem that sometimes resulted in inappropriate dialog names when saving and importing.
- Fixed the behavior so that if the file is closed without pressing OK, the process is terminated without opening the file in the Select Target Version dialog box for importing an animation file.
- [Macintosh version] Fixed a problem in which animation templates were not ordered by name.
- Fixed a problem in which the export destination directory would not open upon completion of sequential still image export when the scene start position was set to a position other than 0.
- Fixed a problem in which duplicating a track in an audio file caused the length of the track to revert to its default value.
- Added the ability to cancel the video export process by displaying a dialog box indicating that there is a broken link audio track when exporting video with audio and there is a broken link audio track within the export range.
- Fixed a problem in which audio was not output correctly when there were multiple audio tracks when exporting video with audio.
- Disabled resolution checking for uncompressed video in video export .
- Changed the video codec for video export (MOV) to QuickTimeRLE.
- Fixed the ability to specify the color space for YUV conversion in video export (MP4).
- Fixed the ability to specify a bit rate for video export (MP4).
- Modified the free version of the video export to allow the Live2D logo to be set to hidden.
Cubism Viewer
>
- Added the ability to batch convert fade times for facial expressions and motions.
>
- Fixed a problem that sometimes caused parts with the same parameter values to move partially when switching between expressions and motions.
4.0.04 (07/30/2020)
Common
>
- Fixed a problem that caused the trial to expire regardless of the initial trial start in certain macOS environments.
If you are having trouble with this issue, please update to this version and start the trial.
Modeling
>
- Fixed a problem that prevented saving the parameter binding status to .cdi3.json for AE plug-ins.
From the top menu of the Editor, navigate to File > Export Built-in File > Export as moc3 file, and check the “Export display aid file (cdi3.json)” checkbox to export the file.
4.0.04 beta1 (07/09/2020)
Common
>
- Fixed a problem that sometimes prevented FA edits from being applied.
- Fixed a problem in the Parameter palette in which dragging and dropping a folder to another folder with the folder and parameters selected would result in a folder within a folder.
- [Mac] Added a dialog box if there are unsaved documents when exiting the Editor by selecting “Exit CECubismApp” or pressing Cmd + Q.
Modeling
>
- Added a feature that enables multiple selections by Shift + left-click on the Parameter palette.
>
- Fixed a problem in the Parameters palette that caused an error when trying to delete a folder and its child element parameters simultaneously selected from the trash icon.
- Fixed a problem that could cause keys on the Parameter palette to display incorrect colors.
- Fixed a problem in which the display color of the draw order slider for parts did not change to gray when a part with a draw order group was selected and a location without a keyform on the parameter’s slider was selected.
- Corrected the display of the mouse cursor icon displayed when editing an ArtPath with the ArtPath Tools.
- Fixed a problem in which ArtPath control points were sometimes not merged correctly when merging control points.
- Fixed a problem in which the canvas display was corrupted immediately after switching brushes in the ArtPath.
- Fixed a problem that caused the canvas display to disappear when selecting an object with an incorrect value.
- Fixed a problem that prevented Pop-up from appearing after clicking some buttons.
- Fixed a problem in the color code input box that caused an error if nothing was entered and enter was pressed.
- Fixed a problem that caused the shape blend settings dialog box to open with nothing selected.
- Added the ability to display a list of physics group and to swap the order of processing.
- Added a tooltip displays of parameter names in Physics and Scene Blending Settings.
- Fixed a problem in which cursor tracking in Physics and Scene Blending Settings failed to initialize tracking parameters in newly created models.
- Fixed a problem where Physics and Scene Blending Settings would sometimes return to their initial state when the cursor tracking settings were opened.
- Fixed a problem in which mouse wheel operations in the pendulum display area were reversed from those in the view and other operations in Physics and Scene Blending Settings.
- Improved the UI of the moc3 export dialog box.
- Changed the name of the texture folder to “textures” when the export type is nizima.
Animation
>
- Added “Show form editing target in front” in the Animation Preview Settings dialog box.
When on (default value), the object to be edited in the form is drawn farthest forward, and when off, the draw order is the same as in the Animation View. - Added a “Lightweight playback” mode to reduce the load during animation playback.
>
- Fixed a problem in which the rectangle indicating the selected range was not displayed correctly when a range was selected by dragging the mouse on the timeline.
- Fixed a problem that caused a time delay in stopping playback with the Enter key on the timeline.
- Fixed animation shortcuts available in FA view.
- Fixed the behavior so that when the playback speed is changed and an animation is played, the playback speed of the audio track also changes in tandem.
Cubism Viewer
>
- Modified the .model3.json file so that the Name of Expressions can be specified in addition to the file name.
(Non-alphanumeric symbols are also acceptable.)
Cubism AE plug-in
>
- Added a function for exporting parameter binding information from the Parameter palette to cdi3.json.
4.0.03 (12/12/2019)
Common
>
- Added a feature that displays the [Message from Live2D] dialog box when the Editor is launched.
Modeling
>
- Fixed a problem in which the mesh status was not updated when the display mode was changed in Mesh Edit mode.
- Fixed a problem in the Physics Settings dialog box that caused incorrect calculations when the influence setting was lowered and the line of sight was not tracked.
- Fixed a problem in which the display would flicker when manipulating parameters for which physics are set in the Physics Settings dialog box.
- Added information on clipping masks in Statistics.
- Added a warning dialog box when the number of mask shapes exceeds a certain number for moc3 output.
- Changed the default name when changing the insert destination part in the Create Curved Surface Deformer from [Warp of XX] to [Surface of XX].
- Changed the settings of the Reflect Motion dialog box so that it is saved even if the OK button is not pressed.
- Fixed a problem in which, when the Reflect Motion dialog box is opened with only the deformer selected, the axis settings were sometimes selected incorrectly and OK could not be pressed.
- Fixed a problem that caused parameters in the parameter folder of the Settings for Eye Blinking and Lip-sync dialog box to be displayed in duplicate.
- Fixed a problem in which deleting all control points of an ArtPath could leave an empty ArtPath.
- Improved ArtPath-related GUI.
- Buttons have been placed in the Detail Palette and Brush Settings dialog box for easy access to each function.
- Changed the initial value of [Line Only Texture] in the ArtPath Settings for getting line width as follows.
- The maximum value considered as a line is 5 px.
- Minimum value to be considered transparent is 0%.
- Added shortcut keys for the ArtPath Tools.
Animation
>
- Fixed the ability to select image sequence tracks on the Animation View.
- Changed the behavior so that when a property group is clicked in the timeline, the property group becomes selected.
- Fixed a problem in which multiple dialog boxes were displayed when clicking the Create New Group button consecutively in the timeline.
- Fixed a problem in the timeline that caused tracks to be marked as closed even when they were open when toggling or updating open/close tracks, property groups, or scenes.
- Fixed a problem that caused incorrect behavior when selecting keys in the timeline.
- Fixed a problem in which duplicating a group in the timeline would double the properties inside.
- Fixed a problem with the cursor display when adding or deleting keyframes in the timeline.
- Fixed a problem where the range where the cursor icon changes and the range where the key can actually be selected were different when moving a key within a selection in the timeline.
- Fixed a problem in which locked tracks could be edited in the Graph Editor.
- Modified the default file names for GIF animation export and Still image (sequential number) export to match the scene names.
- When arbitrarily changing the name of the file to be saved in \[Export selected frame] in the Still image (sequential number) export, the file name is now saved as entered.
- Changed the behavior so that the sequential number assigned to the file name to be saved is also 4 digits if the number of frames in a scene is 4-digit when \[Output Work Area] of the Still image (sequential number) export is executed.
- Fixed a problem that caused all tracks with the same name to have the same motion data when exported with Export motion file.
- Fixed a problem that caused an incorrect parameter display when merging and unmerging parameters.
- Fixed a problem in which Ctrl + click would open and close tracks without being executed when trying to key/delete tracks, parameter folders, etc. at once.
- Synchronized the display state of parts in the Animation View with the display state of parts in the Modeling View.
- Fixed a problem in FA editing in which the keyframe could be pasted into normal parameters when [Paste Keyframe to Selected Row] was executed on a keyframe in the form edit property.
- Fixed a problem in which deleted keyframes were restored when keyframes were generated in FA editing.
- Fixed a problem in FA editing where the display position of the bounding box was shifted in Adjustment Mode 2 when form editing was performed in Adjustment Mode 1 and 2.
- Fixed a problem in which the shape was reset when manipulating a deform path in FA editing.
- Fixed a problem in which the behavior of physics animation baking with a reduced influence setting was different from the behavior of Physics Settings Editor.
- Fixed a problem with shortcut keys.
Cubism Viewer
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- Fixed a problem that prevented models from opening properly when the cdi3.json file path specified in model3.json was not found.
4.0.02 (10/15/2019)
Common
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- Fixed a problem that caused the Editor to fail to install on macOS 10.15 Catalina.
Animation
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- Fixed a problem that prevented video export on macOS 10.15 Catalina.
4.0.01 (10/03/2019)
Modeling
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- Fixed Undo/Redo problems related to processing by the Arrow Select Tool and Lasso Select Tool.
- Fixed a problem in which keys were sometimes not highlighted when narrowing down parameters.
- Unified the behavior of dragging to adjust the width of tables in various dialog boxes.
- Fixed a problem in the Parts palette that caused empty folders to be hidden when a filter is enabled with no input.
- Fixed a problem in which deformer opacity was not reflected in the inspector.
- Fixed a problem in which the selection status was not updated when [Expand All] was executed with a deformer selected in the Deformer palette.
- Adjusted the initial values for brush adjustment of line width and opacity of ArtPath.
- Changed the default file name to the brush name when exporting ArtPath brush settings.
- Added the ability to press Ctrl to turn it into an arrow tool when using the ArtPath tool.
- Fixed a problem that caused the inspector palette to disappear when deleting a control point on an ArtPath.
- Fixed a problem in which a hidden ArtPath could be selected by using the mouse to make a rectangle selection.
- Added a button to open the Brush Settings dialog box from the Default Brush UI in the ArtPath Tool Details.
- Changed the default display position of the Auto Generation ArtPath Dialog to the center of the Editor.
- Modified the process so that the inspector is updated when the ArtPath Brush Settings dialog box is closed with the X button.
- Fixed a problem in which pressing the X button when connecting an ArtPath would still execute the connection.
- Fixed a problem that sometimes made it difficult to see the GUI for ArtPath control points.
- Improved the display of highlights when selecting ArtPath.
- Fixed a problem in which values could not be set correctly during automatic generation of the four corners.
Fixed a problem that caused the inspector to disappear during automatic generation of the four corners.
Animation
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- Fixed a problem that prevented the replacement of sequentially numbered image folders in the data replacement function of the project palette.
- Changed the behavior to restrict Ctrl + drag functionality so that the deformer structure is not changed in FA mode.
- Fixed a problem in the FREE version in which the “Optional frame hitting is a function of the PRO version” dialog box was displayed and values could not be changed even if frame step was not used.
4.0.00 (09/04/2019)
Common
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- Added the Form Animation Workspace.
- Added Onion Skin (beta) functionality.
Changed the behavior so that the states before and after keyframes and keyforms are displayed semi-transparently, allowing the transition of motion to be checked. - Added a link button to “nizima,” Live2D’s official Live2D model and illustration materials market, at the top-right corner of the Editor (Japanese version only).
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- With the release of Cubism 4, the following 2.1 standard data export functions have been discontinued.
- [File] in the menu -> [Save as model data (cmox) for 2.1]
- [File] in the menu -> [Export Embedded File] -> [Export moc file (for 2.1)]
- [File] in the menu -> [Export Embedded File] -> [Export as 2.1 standard (mtn)] in the dialog box that opens from [Export motion file]
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- Editor settings such as palette placement and shortcuts are now saved separately for Cubism 4 and Cubism 3.
Cubism 3 settings are automatically inherited when Cubism 4 is launched for the first time.
Modeling
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- Added the mask inversion function.
Added the ability to invert and apply conventional clipping masks at drawing time.
This allows for expressions such as hiding with masks. - Added the extended interpolation function.
Added the ability to perform curvilinear interpolation between keyforms for natural expressions in rotation, etc. - Added the ArtPath function.
This is a function for video applications that allows you to draw lines based on the control points placed on the model and the brush information you set.
More intuitive line manipulation and expression is now possible while maintaining the texture and expression of the lines of the source image. - Added support for cdi3.json in Cubism Viewer.
Parameters and part names will be displayed on Cubism Viewer for models exported with the “Export cdi3.json” checkbox checked during model export will.
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- Fixed a problem in which the order of the items in the \[Settings for Eye Blinking and Lip-sync] dialog box was not synchronized with the order of items in the Parameter palette.
- Fixed a problem in which the brush size of the Brush Select Tool and Edit Glue was twice the radius ratio (four times the area ratio) compared to the size assumed from the values in the Tool Details palette.
Fixed a problem that caused the size to be twice the radius ratio (four times the area ratio) relative to the size assumed from the values in the Tool Details palette. - Fixed a problem that prevented moving vertices with the arrow keys in Mesh Edit mode.
- Fixed a problem that resulted in duplicate IDs when exporting physics settings.
- Reduced the display quality degradation when zooming in on Physics and Scene Blending Settings.
- Added a confirmation dialog box when unintended edits are detected to the number of divisions for warp deformer transformations with different values when multiple selections are made, the number of divisions for Beziers, the order in which ArtMeshes are drawn, clipping, and user data.
- Fixed a problem that caused the cursor display position of the eyedropper tool for the background color to be shifted.
- Fixed a problem in which certain operations generated deform paths that could not be manipulated with the arrow tool.
- Fixed a problem in which the inspector palette display was not updated when the [Deformer Conversion (3.2 method)] was updated via the Target Version Selection dialog box.
- Fixed a problem that prevented Undo/Redo of [Deformer Conversion (3.2 method)] on the inspector palette.
- Fixed a problem in which a layer was recognized as unused when it was moved to another source image in the project palette.
Animation
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- Added target version settings for animation applications.
Added a feature that makes it possible to set a default target vision when creating a new scene.
By clicking on [Animation Data] in the project palette -> [Target version settings] in the inspector palette it can also be reconfigured. - Added an Image Sequence Track function.
Added a feature that makes it possible to place exported sequentially numbered images in a dedicated track all at once.
Added a feature that makes it possible to adjust placed sequentially numbered images for display timing on the Graph Editor using the Time Remapping function. - Added a Frame Step function.
Added a feature that reproduces sharp movements as in limited animation. - Added a form animation function (for video use).
This is a useful feature for video production that makes it possible to edit model data shapes directly on the Animator timeline without editing parameters.
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- Fixed a problem in which one frame was missing when “Output All” was selected for outputting sequentially numbered images/videos.
Cubism Viewer
- Fixed a problem in which [Enable Mipmap] in the [Show] menu did not function properly.
- Added support for the Inverted Mask function.
Update History of Cubism 3 Series
Click here for the Update History of Cubism 3 Series
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