Scene Blending Settings
Updated: 11/29/2022
Scene blending allows multiple scenes to be blended together for playback.
For example, “facial expressions” and “body movements” can be divided into different scenes and combined for playback.
Also, by using the Settings of the cmo3-can3 linkage, you can check whether can3 scenes can be used for multiple models, for example, when changing clothes.
Scenes created with other models can be replayed with the values applied, provided the IDs of the parameters are the same.
This page describes the [Scene Blending] setting items in the [Physics and Scene Blend Settings] dialog box.
See “How to Set Scene Blending” for details on scene blending settings and playback.
Scene blending can be set from the [Modeling] menu -> [Open Physics/Scene Blending Settings].
Note: The [Physics and Scene Blend Settings] also includes a tab for [Physics] settings. Make sure the [Scene Blending] tab is selected.
Screen Layout of Scene Blend Settings
Number | Item | Details |
---|---|---|
(1) | Main menu | This is a menu item in the [Physics and Scene Blend Settings] dialog box. See “Physics and Scene Blend Settings” for details. |
(2) | Playback bar View area | Playback of playlists set in scene blending, fades during scene transitions, and FPS settings can be made. See “Physics and Scene Blend Settings” for details. |
(3) | Scene List | Lists scenes created in the Animation Workspace and scene groups added in the Scene Groups. |
(4) | Playlist | Create playlists of scenes and scene groups. They are played back in order from the top. |
(5) | Scene groups | Set the [Scene Group] settings to play multiple scenes simultaneously while blending them. |
Scene List
Number | Item | Details |
---|---|---|
(1) | Display only scenes that include the model you are previewing | If checked, only scenes that contain the model data currently displayed in the View area will be displayed. |
(2) | Add | Add the selected scene to a playlist or scene group. If a playlist or scene group has not yet been created, it cannot be added. |
(3) | Scene(s) | Scenes in the can3 file loaded in [Settings of the cmo3-can3 linkage] will be displayed. If a tag is set for a scene, the name will appear in the list with the tag. |
(4) | Scene groups | [Scene Groups] are indicated in blue. |
Playlist
Number | Item | Details |
---|---|---|
(1) | Playlist List | Combo box: The created playlist will be displayed. Add: Add a new playlist. Duplicate: Duplicate the currently selected playlist. Name Change: Change the name of the currently selected playlist. Delete: Delete the currently selected playlist. |
(2) | Edit Playlist | ↑ / ↓: Change the order of the selected scenes. Delete: Delete the selected scene. |
(3) | Scene List | A list of scenes added to the playlist is displayed. |
Scene groups
You can set the type and weight for each scene.
Scenes registered in a scene group can be set to Overwrite or Additive, from the top.
Value of scene A (parameters of model A) x weight
Value of scene B (parameters of model A) x weight
Number | Item | Details |
---|---|---|
(1) | Scene Group List | Combo box: The created scene group will be displayed. Add: Add a new scene group. Duplicate: Duplicate the currently selected scene group. Name Change: Rename the currently selected scene group. Delete: Delete the selected scene group. |
(2) | Edit Scene Group | ↑ / ↓: Change the order of the selected scenes. Delete: Delete the selected scene. |
(3) | Scene List | Scene name: A list of scenes added to the scene group is displayed. Type: Overwrite Overwrite the results calculated from the scene and weights as values for the current model’s parameters. Overwrite the results calculated from the scene and weights for the parameters of the model at the start of playback. Type: Additive Blend the results calculated from the scene and weights with the values of the current model’s parameters. Blend the parameters of the model at the start of playback with the results calculated from the scene and weights. Weight: The degree of influence can be set from 0 to 100. |
Save Location of Setting Data
Cursor tracking settings are stored in the cmo3 file as model information.
Playlist and scene groups are saved to the can3 file.