Offscreen drawing (OW)

Updated: 08/26/2025

This page contains statements regarding the beta version.

Offscreen drawing set in Cubism Editor is applied without any additional coding by using Cubism Framework in Cubism 5.3 or later.
For offscreen drawing settings in the Cubism Editor, see “Offscreen drawing” in the Editor Manual.
In addition, by coding as needed, it is possible to manipulate Multiply Color and Screen Color of offscreen drawing from the SDK and perform the following operations.

Refer to “Multiply Color/Screen Color” in the SDK manual for instructions.
Note: The link is to the Native manual.

Restrictions
Native
In beta1, OpenGL only on Windows, Mac, iOS, and Android supports the Cubism 5.3 functions.
Platforms other than those listed above that exist in the Cubism 5 SDK R5 beta1 package do not support the included Cubism Core and may not run the functions properly.
Support is scheduled for beta2 or later.

Web
None in particular.

For other limitations, refer to “SDK compatibility and limitations of Cubism 5.3 features” in the SDK Manual.
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