Live2D Cubism SDK Tutorials
Updated: 10/30/2025
This is a tutorial site for Cubism SDK.
Tutorials will be added as needed.
Tutorial update history
New!
[10/30/2025] “SDK for Native” Category: “Build OpenGL samples” was revised to bring it up-to-date.
[10/30/2025] “SDK for Native” Category: “Build DirectX 9.0c samples” was revised to bring it up-to-date.
[10/30/2025] “SDK for Native” Category: “Build DirectX 11 samples” was revised to bring it up-to-date.
[08/26/2025] “SDK for Web” Category: “Build Web Samples” was updated.
[08/26/2025] “SDK for Unity” Category: “Put another sprite between the Drawables of the model” was updated.
[12/19/2024] “SDK for Native” Category: “Add Models to Sample Projects” was updated.
[12/19/2024] “SDK for Native” Category: “Build OpenGL Samples” was revised to bring it up-to-date.
[12/19/2024] “SDK for Native” Category: “Build DirectX 9.0c Samples” was revised to bring it up-to-date.
[12/19/2024] “SDK for Native” Category: “Build DirectX 11 Samples” was revised to bring it up-to-date.
[11/28/2024] “SDK MotionSync Plugin” Category: Motion-sync during motion playback (Unity) was released.
[11/28/2024] “SDK for Unity” Category: “Enable Fade and Loop Motion” was updated.
[03/26/2024] “SDK for Web” Category: “Build Web Samples” was updated.
[03/26/2024] “SDK for Web” Category: “Using SDK for Web from JavaScript in Vite projects” was updated.
[09/19/2023]: The “Cubism for GDScript” introduction was added to “Community SDK.”
[03/14/2023] “SDK for Cocos Creator” Category: Added an article.
[02/21/2023] “Web” Category: A description of extensions in “Build Web Samples” was updated.
[01/31/2023] “Live2D GARAGE” was released.
[01/31/2023]: Website renewed.
- Improved visibility and operability.
- Improved and optimized the display on smartphones and tablets.
- Added comment functionality.
- Significantly improved translation accuracy.
[12/08/2022] “SDK for Java” Category: The description of Cubism SDK for Java was updated.
[10/06/2022] “SDK for Java” Category: “Manage Motion Differently for Each Part” was released.
[10/06/2022] “SDK for Java” Category: “Adding Models to Sample Projects” was released.
[10/06/2022] “SDK for Java” Category: “Instructions for Running the Android Sample Application” was released.
[09/09/2022] The “Unreal Live2D SDK” introduction was added to “Community SDK.”
[05/19/2022] “Unity” Category: “Multiply Color/Screen Color” is now available.
[12/09/2021]:
“Native” Category: “Build OpenGL Samples” was updated.
[12/09/2021]:
“Native” Category: “Build DirectX 9.0c Samples” was updated.
[12/09/2021]:
“Native” Category: “Build DirectX 11 Samples” was updated.
[11/25/2021]:
“Unity” Category: “Update Cubism Components” was updated.
[10/26/2021]:
“Unity” Category: “Use of .cdi3.json” was released.
[06/25/2021]:
“Unity” Category: The description of “Import SDK” was updated to the latest version.
[05/13/2021]:
“SDK for Web” Category: “Lip-sync Based on Volume of Wav Files (Web)” was released.
[05/13/2021]:
“SDK for Native” Category: “Build Cocos2d-x Samples” was updated with the latest information.
[02/17/2021]:
“SDK for Native” Category: “Lip-sync Based on Volume of Wav Files (Native)” was released.
[01/15/2021]:
“SDK for Unity” Category: Broken links in “Import SDK” were fixed.
[01/12/2021]:
“SDK for Unity” Category: The description of “Import SDK” was updated to the latest version.
[10/21/2020]:
“SDK for Unity” Category: The description of “Memory Leak Problems and Countermeasures When Using Models from AssetBundle” was updated to the latest version.
Click here for past updates