Parameter Settings
Updated: 02/19/2024
You can adjust camera tracking items and Live2D parameters in nizima LIVE.
nizima LIVE allows for the adjustment of detailed aspects such as the timing and linking of parameter transitions, which have been manipulated in Live2D Cubism up to now.
Upper tab menu
Function | Operation |
---|---|
Motion settings | Fine-tune how the parameters are applied to the Live2D model and the mapping between tracking items and Live2D parameters. |
Motion settings beta (ARKit) | Configure settings related to ARKit tracking items used in nizima LIVE TRACKER. |
Motion sensitivity | Adjust how much of the movement read by the camera is applied to the tracking item. |
Physics | Adjust the motion scale for Live2D parameters for which physics are set. |
Automatic playback | Set Live2D parameters that are played back automatically and repetitively, such as breathing. |
Other settings | Set the alignment of left and right eye blinks and eyebrow movements and configure lip-sync settings. |
… | Import and save parameter settings configured in nizima LIVE. |
Motion settings
Parameter selection panel (left side)
The following is the list of parameters that can be tracked in nizima LIVE and the Live2D parameters associated with them.
Selecting a tracking item changes the advanced settings panel on the right.
Press ▲ to the right of the tracking item to close or open the associated UI.
nizima LIVE automatically links Live2D parameters to tracking items.
Each default parameter that is linked is displayed under the tracking item.
Each parameter is indicated by the set name if the model data contains cdi.json, otherwise it is indicated by ID.
The + button allows you to add a new Live2D parameter to be linked to the tracking item.
The X button allows you to unbind the tracking item from the Live2D parameter.
Tracking items dedicated to iOS are also displayed, with or without connection to the mobile version.
Advanced settings panel (right side)
- Parameter ID
- Displays the ID of the parameter that the Live2D model has.
- Motion scale
- You can set the scale for body movements to be applied to the movements of the Live2D model in the range of 0% to 200%.
- Smoothing
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This integrates and compensates for minor body shaking, etc., and allows the user to set the smoothness of the Live2D model’s movement in the range of 0% to 100%.
- Reverse playback
- Reverses the movement of the Live2D model in response to the body’s movement.
- Curve editor
-
You can edit the waveform to see how the Live2D model’s movement changes in response to the body’s movements.
The selected point is displayed in purple. The green point on the waveform is the current value.
Click “…” in the upper-right corner of the curve editor to display the various operation buttons.
Operation Contents Click Marks a point. Right-click Deletes a point. Copy the entire curve
or Ctrl + CCopies the shape of the entire curve. Paste the entire curve
or Ctrl + VPastes the entire curve shape that you have copied. Undo
or Ctrl + ZUndoes the operation. Redo
or Ctrl + Y or Ctrl + Shift + ZRedoes the undone operation. Show/hide default values Shows/hides the default values of the parameters that the Live2D model has. Enable/disable snapping Toggles whether or not the point will snap to the grid, edge of the screen, etc. Reset Initializes the edits and returns the curve shape to its initial value. Arrow keys Use the up, down, left, and right arrows to move points. Tips
Linear, Step, Invert Step, and Bezier at the bottom of the screen allow you to choose the type of connection to the point to the right of the selected point.
Linear: A straight line connects the selected point and the point to the right of it. Animation is constant and variable, with linear motion.
Step: The selected point and the point to the right of it are connected by a horizontal straight line that matches the value of the selected point. The animation moves so that the previous and next pictures change in an instant.
Invert Step: The selected point and the point to the right of it are connected by a horizontal line that matches the value of the point to the right of the selected point. The animation moves so that the previous and next pictures change in an instant.
Bezier: When selected, a purple [Bezier Handle] will appear. By grabbing the rounded edge, you can move it up, down, left, or right, and freely edit the shape of the curve.
Motion settings beta (ARKit)
You can set up the tracking of movements that can be taken with an iPhone (ARKit).
The view and operation of the screen is the same as for motion settings.
Auto link function
If the tracking item name in ARKit prefixed with “Param” and the parameter ID of the Live2D model match, the tracking item and parameter are automatically linked.
Example
The tracking item “EyeBlinkLeft” is automatically linked to the Cubism parameter ID “ParamEyeBlinkLeft.” Cubism parameter IDs are case-insensitive when linked.
Either of the following is acceptable.
- ParamTongueOut
- ParamtongueOut
Motion sensitivity
The value of TRACKING RANGE INPUT refers to the tracking parameter.
Tips
It is easier to understand motion sensitivity if you adjust the Min and Max values while actually moving the model.
Physics
The parameters set for physics are displayed on the left side.
- Parameter ID
- Displays the ID of the parameter that the Live2D model has.
- Motion scale
- You can set the scale for body movements to be applied to the movements of the Live2D model in the range of 0% to 200%.
The closer to 200%, the greater the movement of the Live2D model in response to the body’s movements.
Automatic playback
Parameter selection panel (left side)
- + button
- You can add new Live2D parameters for which you want to set up automatic playback.
Advanced settings panel (right side)
- Parameter ID
- Displays the ID of the parameter that the Live2D model has.
Repeat type
- Loop playback
- Note: This is the recommended way to add breathing to a model.
Repeated movement back and forth between maximum and minimum. - Repeat playback
- When the maximum is exceeded, the movement starts from the minimum and repeats.
- Playback speed
- The speed from minimum to maximum can be specified in milliseconds.
…
[…] in the upper-right corner > [Save] or [Save As]
You can save your settings in .live.json format.
Other settings
Set the alignment of left and right eye blinks and eyebrow movements and configure lip-sync settings.
Eye parts
- Align left and right eye blinks and eyebrows
- Enables or disables the synchronization function.
- Synchronization ratio
- Sets the criteria for winking and other out-of-sync situations.
Lip-sync
This function allows Live2D models to move in response to audio input from a microphone.
It is mainly used to move the mouth of the Live2D model.
Precautions
Only Cubism motion-sync is available for the Mac version.
Even if you enable this function, motion-sync is not available for models that do not support motion-sync.
- Enable lip-sync
- Enables/disables the lip-sync function.
When it is disabled, all the following UI items are also disabled. - Enable motion-sync set in Live2D Cubism Editor
- The motion-sync settings configured in Live2D Cubism Editor during model creation are used to move the model. This feature is only available on models with a motion-sync setting.
Apply lip-sync to “Mouth open/close” and “Mouth width,” Time until mouth closes, and Sensitivity adjustment, explained below, are not supported for motion-sync.
Click here for details on motion-sync settings in Live2D Cubism Editor. - Apply lip-sync to “Mouth open/close” and “Mouth width”
- Overwrites the existing mouth opening/closing with lip-sync.
Specifically, move the parameters linked to “13. Mouth open/close” and “14. Mouth width” in “Motion settings” with “16. Lip-sync (vertical)” and “17. Lip-sync (horizontal).” When lip-sync is enabled for the first time, this check box is automatically selected. - Input device
- Switch the microphone.
- Input boost
- Amplify the microphone input.
- Input threshold
- Set noise removal. Sounds less than or equal to the threshold are not applied to lip-syncing.
0 dB: All sounds are eliminated. - Use camera when input is less than or equal to the threshold
- When the sound is less than or equal to the threshold, lip-syncing is switched to mouth opening/closing captured with the camera.
This allows for mouth expressions such as surprise and yawning. - Time until mouth closes
- Set the time from the end of speaking until the mouth closes.
- Sensitivity adjustment, Set automatically
- Sets the scale for each vowel.
Follow the guidance to set these scales automatically. - Input value scale
- Manually set the scale for each vowel.
- Lip-sync output confirmation
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Output results can be checked for (A), (I), (U), (E), (O), (Vertical), and (Horizontal).