Effect functions

Updated: 06/14/2024

It is possible to apply effects to the background, the model, and the whole image respectively.

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Template

Settings can be recalled automatically without complicated configuration.

Users can also create their own templates and save and import them from the “…” menu in the upper-right corner.

Background

Select this to apply effects only to the background.

Model

Select this to apply effects only to models and items.

All

Select this to apply effects to all backgrounds and models.

特殊効果の見方

エフェクトのON/OFF切り替えします。

エフェクトを削除します。

エフェクトのリセットをします。

Collapses the effect’s UI.
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Replacing the order of special effects

The order of special effects can be rearranged by drag & drop.

登録されているエフェクトのカテゴリ

New アップデートで追加されたエフェクト一覧を表示します。
Allすべてのエフェクト一覧を表示します。
Particleパーティクルエフェクト一覧を表示します。

List of effects

Color correction

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Automatic coloring from background color (model layer only)

Composite the average color of the background according to the blending ratio using the specified composite method.

Color

Specify the color.

Color composition

Specify a color and composite with that color.

Saturation/Brightness/Contrast

As with most image processing software, you can change the saturation and other parameters.

Special effects

These are effects other than basic color correction.

Up to 10 of these effects can be added for each layer.

Glow

Effect that makes an object appear to be vaguely luminous.

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Diffusion

Effect that makes an object appear to emit light when it receives light.

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Bloom

Effect of emphasizing bright areas.

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Gradation

Effect of a gradual transition of color from one color to another from the top to the bottom.

It is also possible to use a single color gradation by making one color transparent.

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Flare

Effect in which light appears to leak from above.

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Smoke (whole image layer only)

Effect of the appearance of steam.

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Vignette

Effect of darkening the four corners.

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Camera shake

Effect like the camera shaking.

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Blur

Effect of blurring.

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Chromatic aberration (illustration)

Effect of color blurring simply expressed for illustration.

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Chromatic aberration (camera)

Camera lens simulation. The colors become more blurred the further outward they are.

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Shadow (model and background only)

Effect that adds a shadow to the model or background.

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Outline (model only)

Effect that adds an outline around the model.

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Distortion

Effect that makes the image appear wavy.

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Pixelate

Effect of pixelating the image.

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Line-drawing extraction

Effect that adds a line drawing.

When applied to a model layer, the original image will disappear and only lines will appear.

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Binary

Effect that converts the color image to a black and white one.

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Reflect

Effect that inverts the RGB values.

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残像(モデルのみ)

モデルを動かしたとき残像が生まれる効果です。

ディザリング

漫画のようなドット表現効果です。

ゲーミング

様々な色に順番に移り変わる効果です。

グリッチ

壊れたモニターのような効果です。

ポスタライズ

RGBを階調化した効果です。

特定色の変更

一定の範囲の色を別の色に変換する効果です。

プラグインなどの色替えと違って、パーツには依存しません。

ベース色の選択はスポイトツールを使うことができます。

Precautions

モデルの色変えは必ず権利者の方に許諾を得てください。

film grain

The effect is that white noise is displayed.

It will look as if it were taken with an old camera.

sharpness

This effect accentuates the boundaries of textures.

texture synthesis

This effect overlays a noise texture, similar to that found in the finish of an illustration.

color mechanical tint

It is an effect that expresses color shading in several shades.

紙吹雪(パーティクル)

上から降る紙吹雪のようなパーティクルです。

ほこり(パーティクル)

空中を漂うほこりのようなパーティクルです。

遠中近のパーティクルがあり、それぞれ大きさや量、不透明度を調整することができます。

窓の雨(パーティクル)

窓に付いた雨粒のようなパーティクルです。

雪(パーティクル)

雪のようなパーティクルです。

遠中近のパーティクルがあり、それぞれ大きさや速度を調整することができます。

汎用パーティクル

ユーザーが編集可能な簡易的なパーティクルです。

パラメーター数が多いため表示切替の歯車ボタンがあります。

Shooting star particle

These are pop shooting star particles.

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Combination with other functions

If multiple windows are used, an Effect settings window will open for each window, allowing effects to be applied separately.

Precautions

Effects-related information is not transmitted during collaboration, so users must apply effects on their own.

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