1. Model Preparation
You can download the latest Cubism Editor here.
In order to actually incorporate the created models into a game or application, each data file must be exported from the model data and animation file.
In this article, in order to export the necessary data, perform tasks that were not performed in the basic tutorial and prepare for export.
Embedded Tutorial Video List
- Model Preparation
- Physics Settings
- Preparation for Motion and Facial Expressions
- Exporting Data for Embedded Use
- Viewer Operation (Original Workflow version)
- Viewer Operation (Unity version)