1. Model Preparation

You can also download the latest Cubism Editor here.

In order to actually incorporate the created model into a game or application, each data file must be exported from the model data and animation file.
In this article, we will perform tasks that were not performed in the basic tutorial in order to export the necessary data and to prepare the data for export.

Embedded Tutorial Video List

  1. Model Preparation
  2. Physics setting
  3. Prepare motion and facial expressions
  4. Exporting Data for Embedded Use
  5. Viewer operation “Original Workflow version”
  6. Operation of the Viewer “Unity Version”

Tutorial Video

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