3. Motion and facial expression preparation
|You can also download the latest Cubism Editor here.|
Prepare motions and motions for facial expressions before incorporating them into games and applications.
This section explains in detail how to switch parts and create facial expressions.
Embedded Tutorial Video List
- Model Preparation
- Physics setting
- Prepare motion and facial expressions
- Exporting Data for Embedded Use
- Viewer operation “Original Workflow version”
- Operation of the Viewer “Unity Version”