Cubism SDK Tutorial Past Update Information
Click here for the latest updates.
[10/21/2020]:
“SDK for Unity” Category: Updated the description of Memory Leak Problems and Countermeasures When Using Models from AssetBundle to the latest version.
[02/07/2020]:
“SDK for Unity” Category: Released Enable Fade and Loop Motion (Animator).
[02/07/2020]:
“SDK for Unity” Category: Released Enable Fade and Loop Motion (CubismMotionController).
[01/30/2020]:
“SDK for Native” Category: Released Build DirectX 9.0c Samples.
[01/30/2020]:
“SDK for Native” Category: Released Build DirectX 11 Samples.
[01/30/2020]:
“SDK for Unity” Category: Released How to Customize Importer/Deleter.
[01/30/2020]:
Some articles have been revised and updated for the release of Cubism 4 SDK R1.
[01/22/2020]:
“Unity” Category: Released Control the Order of Execution of Your Own Components.
[08/29/2019]:
“Unity” Category: Updated the description of Play Back Motion from Scripts to the latest version.
[03/28/2019]:
“Unity” Category: Released Play Back Motion from Scripts.
[03/28/2019]:
“Unity” Category: Released Enable Motion Fade in Mecanimi.
[03/28/2019]:
“Unity” Category: Released Use the Pose Function.
[03/28/2019]:
“Unity” Category: Released Use the Expression Function.
[03/28/2019]:
“Unity” Category: Released Save/Restore the Values to Be Manipulated.
[01/31/2019]:
Added a description of Original Workflow to Import SDK.
[01/31/2019]:
Added a description of Original Workflow to Update Imported Models.
[01/31/2019]:
Added a description of Original Workflow to Load Models at Runtime.
[01/18/2019]:
Added the “Web” category.
[01/18/2019]:
“Web” Category: Released Build Web Samples.
[01/18/2019]:
“Web” Category: Released Add Models to Sample Projects.
[01/18/2019]:
“Web” Category: Released Different Motions at Different Sites.
[01/18/2019]:
“Web” Category: Released Use the Web Version SDK from JavaScript.
[06/29/2018]:
Released Build OpenGL Samples.
[06/29/2018]:
Fixed a missing file path delimiter in the Cocos2d-x samplebuild.
[06/28/2018]:
Modified a part of Add Models to Sample Projects to reflect the release of the sample OpenGL version.
[06/21/2018]:
Retitled sample builds to Cocos2d-x sample builds.
[06/05/2018]:
Released Manage Motion Differently for Each Part.
[05/02/2018]:
Corrected a reference link in Add Models to Sample Projects from 2.1 manual to 3.1 manual.
[04/27/2018]:
“Native” Category: Released a tutorial on Adding Models to Sample Projects.
[04/27/2018]:
“Native” Category: Released a tutorial on Build Samples.
[12/21/2017]:
Released a tutorial on components that cyclically change the value of a parameter.
[12/19/2017]:
Released a tutorial on Prefab of Cubism 3 models into AssetBundle.
[11/30/2017]:
Released a tutorial on user data acquisition.
[09/19/2017]:
Some namespace changes due to SDK updates have been reflected in the tutorial.
[09/08/2017]:
Released a tutorial on how to use CubismComponents features.
[09/07/2017]:
Released a tutorial on updating CubismComponents.
[08/31/2017]:
Released a tutorial on switching the draw order of models and their display state.
[08/18/2017]:
Released a tutorial on updating model parameters.
[08/18/2017]:
Released a tutorial on initializing a model from a script.
[08/09/2017]:
Released a tutorial on creating a Cubism Viewer.
[07/12/2017]:
Released a tutorial on updating imported models.
[06/28/2017]:
Released a tutorial for Cubism 3 SDK.