Upload
You can load and use your own files, such as images, audio, videos, and Live2D models, in your project.
You can also check, reuse, replace, delete, and rename loaded files.
Upload settings
Files loaded from the palette can be managed in a list and can be added to, replaced, or deleted from the scene.

- (1) Uploading files
- Drag and drop a file into the area enclosed by the dotted line, and the file will be uploaded to the server and usable as a layer on nizima ACTION!!
Uploaded files are listed under “Uploaded Data” in the palette.
In addition, the corresponding layers (image layer, video layer, audio layer, etc.) are automatically generated and added to the scene as soon as a file is uploaded. - (2) Selecting files
- In addition to the drag-and-drop method above, files can also be uploaded with the “Select file” button and utilized as layers.
- (3) Uploaded data
- As files are uploaded, the total usage is reflected here.
- (4) List of uploaded data
- Uploaded files, such as images, audio, videos, and Live2D models, are displayed in a list.
You can create layers, rename files, delete files, and replace files by clicking “…” on the right.
Management of uploaded files
Click “…” (ellipsis points) to the right of the file displayed on the palette to expand the operations menu.
You can manage files by creating, renaming, deleting layers, etc. according to your needs.

Operation menu

- (1) Create layers
- Add layers (image layer, video layer, etc.) to the current scene according to the file.
- (2) Rename files
- Rename an uploaded file to any name you wish.
A clear name will make it easier to organize the file within the project. - (3) Delete files
- Delete files from the upload palette.
- (4) Replace selected layer file
- Replace the selected layer with the uploaded file.
How to replace uploaded files
Uploaded files can replace already placed layer files.
Follow the steps below.
- Select a layer.
Select a layer to be replaced from either the canvas, timeline, or layer list. - Specify the file to be replaced from the upload palette.
On the palette, click “… (ellipsis points)” to the right of the file you wish to use and select “Replace selected layer file” from the displayed menu.
This completes the replacement of the previously selected layer file.

Notes on replacement (for Live2D models)
- When a Live2D model is replaced, the keyframes and settings configured in the layer are carried over to the new model.
- If the model structure (parameter names, IDs, etc.) is different, they may not be carried over completely.
- Settings (facial expressions, motion, etc.) that exist only in the old models will be deleted when the model is replaced.
Types and formats of files that can be uploaded
Images, videos, audio, Live2D models, etc. in the following formats can be uploaded.
Images | png, jpg, jpeg, webp, gif, svg, hdr |
Videos | mp4 (h.264 codec), webm (vp8, vp9, av1 video codecs and opus audio codec) |
Voice | mp3, wav, ogg, m4a, flac |
Live2D | zip (zip-compressed versions of exported files for the SDK. Animations must be compiled in Cubism Viewer.) Folders containing Live2D models (e.g., model3.json) (Uploading is possible only with the drag and drop operation.) |
Files that cannot be uploaded
Subtitle files (SubRip/.srt) | srt Files can be dragged and dropped and selected but not uploaded. They are used in a way that creates a text layer upon selection. |
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