Update History
[0.33.0] 06-12-2025
《Pickup》
- Added auto detection feature for the tempo (BPM) of the song in audio layer tracks.
[Feature Addition]
- Added auto detection feature for the tempo (BPM) of the song in audio layer tracks.
- You can use this feature from “BPM Grid Settings” > “Analyse Tempo” in the Audio palette.
- Under “Layers to analyze”, select the audio layer of the music whose tempo you wish to measure, then click “Analyze tempo” to automatically detect the song’s tempo.
[Improvements]
- When a property is selected on the timeline, the layer containing the property is now selected.
- Improved automatic scrolling of the layer list when selecting layers.
- Fixed the audio assets displayed in Favorites and search results of the library to show asset titles and enable preview playback.
- Fixed to automatically re-upload files that are not uploading properly.
[0.32.0] 06-04-2025
《Pickup》
- DOVA-SYNDROME assets are now available from the assets collection.
[Feature Addition]
- Added the ability to link materials with DOVA-SYNDROME.
- Available from the “Audio” section in the collection.
- When using nizima ACTION! In addition to the terms and conditions of DOVA-SYNDROME, you must also comply with DOVA-SYNDROME’s “Sound Source License” and “Terms and Conditions of Use established by the Producer”.
- Some materials will be made available gradually within the next few days.
[Improvements]
- Improved text rendering stability by preloading fonts before rendering text layers.
- Other minor behavior and UI fixes were made.
[0.31.0] 05-29-2025
《Pickup》
- Added a BPM grid display feature.
- Transparent GIF export is now supported.
- Scrolling and scaling of the curve and editor dope sheet has been improved.
[Feature Addition]
- Added a BPM grid display feature.
- The BPM grid feature enables grid lines to be drawn on the timeline according to BPM and measure numbers.
- You can access this feature from the menu within the “Audio” palette.
- Transparent GIF export is now supported.
- The color specified in Transparent Color will be transparent.
GIF export is still under adjustment and some functions and UI may be changed in the future.
- The color specified in Transparent Color will be transparent.
- Scrolling and scaling of the curve and editor dope sheet has been improved.
- Scrolling in the vertical and horizontal directions can now be performed using the “space key + mouse drag” or “middle mouse button drag”.
- In the curve editor, you can now zoom horizontally (time axis) by holding down the Alt key while scrolling the mouse wheel.
[Improvements]
- Pre-reading of video and Live2D data has been stopped due to instability of the data pre-reading function in some cases when a project is opened.
- Fixed a bug that caused an error under certain conditions and prevented projects from opening properly.
- The display area of the curve editor has been improved so that it cannot be expanded beyond the upper and lower limits of the parameters.
- Improved quality when exporting as GIF.
- Improved dither quality.
- Fixed a problem with lines on the left side.
- Renamed the “Volume” palette to “Audio” palette.
[0.30.0] 05-22-2025
《Pickup》
- Italics can now be applied to text.
[Feature Addition]
- Italics can now be applied to text. It can be applied by text setting or shortcut (Ctrl+I).
[Improvements]
- The set character style can now be canceled with a shortcut.
- Apply and remove bold:. Ctrl+B
- Apply and remove italics:. Ctrl+I
- Fixed a problem in which materials in the favorites and history were not displayed under certain conditions.
- Fixed a problem that caused unintended hover effects on some layer icons on the timeline.
[0.29.1] 05-16-2025
[Improvements]
- Minor bug fixes have been completed.
[0.29.0] 05-15-2025
《Pickup》
- The adsorption when zooming in and out by dragging a selected layer has been implemented.
- In the Export Settings dialog, the export range can now be selected from “Work area only” and “Entire scene.
[Feature Addition]
- The adsorption when zooming in and out by dragging a selected layer has been implemented.
[Improvements]
- In the Export Settings dialog, the export range can now be selected from “Work area only” and “Entire scene.
- Live2D motion start and end changes have been corrected to be more natural.
- The “impact” of motion in the timeline has been changed from 0.3 seconds linear to 0.5 seconds eased in and out, improving the motion to change more naturally.
- The miter limit setting value when creating a new text layer has been changed from 10 to 2.5.
- The display style of the assets collection has been changed.
- Resolved a problem in which audio was not exported correctly when using part of a scene layer, when using different frame rates for scenes, or when changing the speed of the audio.
- Period (.) in folder nameResolved a problem that prevented uploading when a folder has period (.) in the name.
- Problem solved where misalignment would occur when scaling shapes/planar layers in a group.
- Improved loading of videos, Live2D, and other data to start when a project is opened.
- This reduces the number of times that the loading display appears the moment the asset is displayed. However, loading may run again when displaying the same video or multiple Live2D models at the same time.
- Improved a problem in which image layers were not exported correctly if they were exported without ever being displayed.
[0.28.0] 05-01-2025
《Pickup》
- Playback and stop can now be controlled with the space key.
- Improved keyboard shortcut support on Mac.
[Feature Addition]
- Playback and stop can now be controlled with the space key.
[Improvements]
- Improved keyboard shortcut support on Mac.
- For shortcuts when used on a Mac, the key operation during mouse operation has been changed from the Control key to the Command key.
- Fixed a bug related to the selection of keyframes in the dope sheet.
- Keyframes that become invisible when a layer, property group, or property is closed are now deselected.
- Selecting a layer now deselects all keyframes in the dope sheet.
- Fixed a problem in which dragging a keyframe selection out of range and running autoscroll would select an unrelated closed keyframe.
- Added the ability to copy the URL of the current time.
- By right-clicking from the time scale portion of the timeline and selecting “Copy URL at current time,” you can copy the URL of the state at the specified time.
- Fixed a bug that could cause the alignment of pasted layers to be corrupted when copy-pasting layers.
[0.27.0] 04-24-2025
《Pickup》
- Added the ability to zoom a layer in and out using the mouse wheel, and to adjust the layer length with a double-click.
- The Live2D model file replacement has been improved to preserve existing parameter and part settings.
[Feature Addition]
- Added the ability to zoom a layer in and out using the mouse wheel, and to adjust the layer length with a double-click.
- By selecting a layer on the canvas and pressing Ctrl+Alt+Wheel, you can scale the size of the selected layer based on the cursor position.
- Added the ability to align the range of layers to the beginning (end) of the scene by double-clicking the left (right) edge of a layer placed on the timeline. If multiple layers are selected, they will be aligned together at the beginning or the end of the timeline.
[Improvements]
- The favorites display has been changed to the order of update.
- The order of the favorite assets has been changed so that they are displayed in the order of the most recently registered assets.
- Enhanced Live2D model file replacement.
- Changed so that when a Live2D model is replaced using “Replace File on Selected Layer” in the Upload palette, the new Live2D model will preserve the existing parameter and part settings.
- The values and keyframes set on the layers in nizima ACTION!! are carried over to the new model. However, if model parameters, part names, IDs, etc. have been changed, they may not be completely transferred.
- Note that properties and keyframe information for parameters and parts that are in the old model but not in the new model will be deleted.
- Changed so that when a Live2D model is replaced using “Replace File on Selected Layer” in the Upload palette, the new Live2D model will preserve the existing parameter and part settings.
- Improved a problem in which text with a decoration set would become an alternate font (standard font) under certain conditions.
- Resolved an issue where the size and aspect ratio in project templates were not displayed correctly.
- Enhanced support for repeat settings of Live2D parameters.
- Modified the parameters that had the “Repeat” option checked in the Live2D Cubism Editor’s parameter editing dialog so that they are correctly recognized as repeat on nizima ACTION!!. The repeat is now correctly recognized as a repeat on the
- Modified the parameters with repeat settings that were set beyond the minimum to maximum range in Live2D Cubism Editor to ensure proper repetition on nizima ACTION!!.
- Other minor UI adjustments were made.
[0.26.0] 04-21-2025
《Pickup》
- Added the ability to copy and paste keyframes.
- Added the ability to split text layers one character at a time.
[Feature Addition]
- Added the ability to copy and paste keyframes. Editing is available on the dopesheet and curve editor.
- You can copy and paste keyframes between different layers and different properties. Multiple properties can be copied and pasted together.
*Some specifications are subject to change.
- You can copy and paste keyframes between different layers and different properties. Multiple properties can be copied and pasted together.
- Added the ability to split text layers one character at a time.
- Right-click on a text layer and select “Separate text one character at a time” to group and place the text layers separated one character at a time. This allows for detailed text editing, such as applying different animations to each character.
- Deletion of uploaded files has been added.
- A confirmation dialog when deleting a file displays a list of layers that use the file, and selecting OK deletes the file and layers. Note that deleted layers cannot be restored by Undo.
[Improvements]
- Improved a problem where the volume setting was not applied the first time a scene was played back, causing it to be played back at 100% volume.
- Fixed a problem with Shift key batch selection of properties
- Improved a problem that caused continuous redrawing when the drawing load was heavy, resulting in a heavier load.
- Fixed to reduce load when making layers invisible.
- In particular, the load in the invisible state has been reduced with respect to layers such as video, Live2D, scene layers, and patterns.
- Fixed a problem in which outlines were not set correctly in the decoration Gradient Emission Bevel 2.
- The “Horizontal” and “Vertical” icons in the Alignment menu have been replaced to display them correctly.
- Other minor UI adjustments were made.
[0.25.0] 04-10-2025
《Pickup》
- Template Feature has been added.
- Supports import and export of subtitle files (SubRip/.srt).
[Feature Addition]
- Template Feature has been added.
- You can easily create an attractive video by selecting a template of your choice from the list of templates below the list of projects on the home screen and customizing it as you wish.
- Supports import and export of subtitle files (SubRip/.srt).
- By dragging and dropping a subtitle file (or selecting it from the upload panel), a text layer is inserted at the specified time.
- After selecting a track layer that contains a text layer, right-click “Output as subtitle file (SubRip/.srt)” to acquire subtitles at once and export them as an SRT file.
- Added the ability to create layers from uploaded files.
- You can create a layer by clicking on the “Create Layer” button on the right side of each file in the upload palette.
- Added the ability to replace files on existing layers.
- You can replace a file by clicking on the “Replace File of the Selected Layer” button on the right side of each file on the upload palette.
*Files to be used for replacement must be uploaded in advance. The layers generated in this process can be deleted without any problem.
*Layers for videos and images may change their placement if the size changes.
*Live2D layers do not support changes in parameter configurations when replacing model files (to be supported soon). The expression/motion applied to the previous model will only work after the replacement as well if there is another expression/motion with the same name.
*File modification of layers generated from the material collection is not yet supported.
- You can replace a file by clicking on the “Replace File of the Selected Layer” button on the right side of each file on the upload palette.
- Added the ability to rename uploaded files.
- You can create a file by clicking on the “Rename File” button on the right side of each file on the upload palette.
[Improvements]
- A button to refresh the file list has been added to the upload palette.
- Resolved a problem where the save button would turn green and auto-save would not work after uploading a Live2D model and reloading the project.
- Other minor UI adjustments were made.
[0.24.0] 04-03-2025
《Pickup》
- Panorama layer has been added
- The maximum number of available projects has been increased from 20 to 30.
[Feature Addition]
- Panorama layer has been added
- You can now use 360° images as background assets that you can rotate in all directions.
- 360° images in HDR are available by scrolling down to “360° Panorama” in the assets menu.
- You can use a normal image as a panorama layer by right-clicking and selecting “Convert to Panorama”.
[Improvements]
- The maximum number of available projects has been increased from 20 to 30.
- Improved stability related to data storage
- Changed the specification that sometimes deletes non-existent data when opened in a different browser while the save is not complete. Instead of deleting, the scene or layer is placed in an error state.
- Solved the problem of unstable saving when the OS time is significantly off.
- Resolved the issue of no save warning when pressing the home button or browser back when there is unsaved data.
- Fixed a problem in which the save button did not turn green under certain conditions when there was unsaved data.
- Problem solved where data deleted when deleting a scene was not restored by Undo.
- Resolved an instability problem when restoring with Undo immediately after deleting a scene, layer, etc.
- Resolved a problem in which scene layers, Live2D action frames, and pattern layers did not display properly when the layer’s solo mode was turned on.
- Resolved a problem where the layer palette did not display properly when clicking a layer on the timeline while no layers were selected
- The layer name when generating an adjustment layer has been changed from “Adjustment Layer (preview)” to “Adjustment Layer.
- Changed the color on the timeline of the adjustment layer.
- Changed the icons for Chroma Key and Glow among the effects.
- Other minor UI adjustments were made.
[0.23.0] 03-27-2025
《Pickup》
- Adjustment layer has been added
- The following new effects have been added
- Posterization, Level Correction, Fill, Glow, Binarization
[Feature Addition]
- Adjustment layer has been added
- You can add a new layer from “New Layer” > “Adjustment Layer (preview)”. With an adjustment layer, effects and color corrections are applied to all underlying layers. If you want to apply the adjustment layer only to the contents of the group, set the group’s group drawing mode to “Normal”.
- The feature is currently in the preview stage and some of the wording may change.
- The following new effects have been added
- Posterization, Level Correction, Fill, Glow, Binarization
- Added the ability to insert a layer on top of the selected layer when inserting a layer by duplicating or pasting.
- The decoration feature now supports vertical text.
[Improvements]
- Changed the specification of random blinking animation. If the old method of random blinking was set, the same expression is applied.
- Fixed a problem that caused unintended behavior when the repetition interval of the overall animation was set to 0.
- Fixed a problem in which group animation effects (opacity) were not applied correctly when group drawing mode was set to fast.
- In group edit mode, the animation effect of a group or its superordinate groups is now temporarily disabled.
- In the decoration selection screen, fixed a problem that caused the scroll to return to the top when selecting a decoration below the list.
- Resolved a problem in which some effects (emboss, shutter, chroma key, etc.) did not work properly on layers with clipping set on the layer below or on layers in groups set to normal or pass through.
- Fixed a bug in the processing of line spacing for multi-line text.
- However, it may change the rendering results of some text layers with multiple lines and special line spacing settings that you have created in the past. We apologize for any inconvenience caused.
- Internal color processing methods for some effects have been improved.
- The change will be more similar to human sensation, but colors may change slightly with some effects used in the past. We apologize for any inconvenience caused.
- Fixed a bug where strings on the UI were not displayed correctly.
- Some wording in the UI has been revised in terms of wording and notation.
[0.19.0] 02-13-2025
Additional functions
- Default export settings for GIF animation have been updated, and dithering settings have been changed to higher quality with less flickering.
- Dithering settings can now be changed manually in the GIF animation export settings.
Improvement items
- When the “Assets” button on the sidebar is pressed, the display has been modified to keep the previous hierarchy when the Asset Library Palette is not open.
- The button for sliding the scene selection tab bar on the canvas has been changed so that it is not displayed when not needed.
- In the Export dialog box, keyframe settings are now hidden for GIF animation and PNG export.
Other
- The official website has been partially updated.
- Added “Pattern layers” and “Transitions” to the manual.
[0.18.0] 02-05-2025
Key info
- Larger size WebP animations are now supported for output.
Additional functions
- Added the ability to specify font size and line spacing units for text layers.
- Added pull-down presets to select the font size and line spacing setting values for text layers.
- When a key is added near a Bezier curve in the Curve Editor, it is now added on the Bezier curve and retains the shape of the curve with the new function.
- When adding a key using ctrl + left click on the Graph Editor, a preview showing the position to add is now displayed with the new function.
Improvement items
- Larger size WebP animations are now supported for output.
- The display order of asset categories and genres has been changed.
- Fixed a bug that disrupted the scroll position when deleting or dragging and dropping a layer.
- Fixed a problem with drag and drop on the Timeline where the item being dragged was not displayed.
- Fixed a bug that prevented transition to the history page displayed on tabbed pages in the asset library.
- Fixed a problem in the asset library where returning from the Shapes History List page would return you to the top.
- The minimum particle size for shutter effects has been changed from 1 to 0.
- Fixed a bug that caused the UI to become inoperable when setting transitions.
- Added support for scrolling without the shift key on the tab bar for scene selection on the main canvas.
- Updated the color picker UIs.
- Increased the speed of drawing in the Curve Editor.
- Updated the display of the time scale in the Curve Editor.
- Fixed a problem in which keyframe movement intervals were sometimes incorrect.
- Made a change so that keyframes are deselected as selection properties are changed.
- Fixed a bug that caused graphs to go out of range when moving keyframes.
- For certain login errors, the error messages have been changed to ones that are easier to understand.
- Language switching on the login page is now supported.
- Other minor UI fixes were made.
[0.17.0] 01-23-2025
Key info
- “Clipping in the lower layer” has been implemented. This enables a variety of mask expressions similar to “Clipping Mask” commonly used in drawing tools.
- “Group rendering mode” can now be selected in the group layer settings. This provides a wider range of expression when editing child layers.
Additional functions
- “Clipping in the lower layer” has been implemented.
- This enables a variety of mask expressions similar to “Clipping Mask” commonly used in drawing tools.
- Opaque areas of any layer, such as text, Live2D models, videos, and scene layers, can be used as masks.
- Multiple masked layers can be layered, similar to the drawing tool.
- Groups can also be used as masks and be masked. However, the “Group rendering mode” must be set to “Normal (Drawing together).”
- “Group rendering mode” can now be selected in the group layer settings.
- “High speed” is suitable for grouping child layers by role, etc. This is the same expression as in the previous version. This is the default setting.
- Use “Normal (Drawing together)” if you want to make a group translucent, apply effects to a group, use a group as a clipping mask, clipping-mask a group, or apply the blend mode to a group.
- Use “Transparent (Drawing together)” when you want to make a group semi-transparent while applying the blend mode to the group’s child layers.
★ Click here for details.
- A drag handle has been added to the center of the bounding box used when selecting a layer.
- When a layer behind another layer is selected, you can move the back layer by dragging the movement handles.
Improvement items
- Resolved a problem that prevented adjustment of animation effects on the Layer Settings Palette side.
- A problem has been solved where scene references by scene layers would freeze if they were in a circular relationship (A to A, A to B to C to A, etc.).
Note: Although we have checks to prevent a circular relationship during editing, there is a bug that causes circulation in some operations. The checking mechanism will be improved in the future. - The freezing problem when video and still image files, etc. cannot be successfully retrieved has been resolved.
- Improved English translation.
Other changes
- With the implementation of “Clipping in the lower layer,” the existing “Clipping Mask” was renamed to “Clipping by shapes.”
- Transition expressions between layers belonging to different groups have been changed.
Note: Some existing data (special cases) may be expressed differently.- Previously, transitions could be applied to any layer, but there have been cases where transitions between layers belonging to different groups could not be applied correctly (when the groups have coordinate transformations, semi-transparency, etc.).
- Starting with this version, transitions between layers belonging to different groups can be applied only when the group has no effect on the expression; otherwise, the transition line is displayed with a red line and the transition effect is disabled.
- Cases when the group has no effect on the expression meet all of the following conditions.
- The group has the following settings: The group rendering mode is “High speed,” the opacity is 100%, no effects, no coordinate transformations, no animation effects, no application as a clipping mask, no clipping mask application, and the blend mode is normal.
★ Click here for details.
[0.16.0] 01-16-2025
Additional functions
- Added the ability to reorder scenes on the project palette.
- A button has been added to the sidebar to allow users to move to the support page.
Improvement items
- The countdown at the start of the motion recording function by the nizima LIVE add-on has been changed to be performed on the main canvas.
- Other minor UI adjustments were made.
[0.15.0] 01-09-2025
Additional functions
- An alignment function has been added that allows the user to adjust the alignment of the selected layer relative to the entire canvas using “Align” in the upper left corner of the canvas.
Improvement items
- Fixed a problem where a font name different from the set font was sometimes displayed.
- Fixed a problem in which the currently selected font notation remained even after the hover was removed during preview of a rich text font.
- Fixed a problem where layers in different groups would not be in the correct place when aligned.
- Fixed a problem with nizima LIVE recording data not being applied to the correct time.
- When the recording countdown is aborted with “Connect to nizimaLIVE” on, “Connect to nizimaLIVE” is no longer automatically turned off.
- Fixed a bug that could corrupt nizima LIVE recording data, and modified the project storage to properly store the recording data.
- Improved UIs for English environment.
- Other UI adjustments were made.
[0.14.1] 12-27-2024
Improvement items
- Resolved an issue where users uploading files for the first time would sometimes fail to upload files.
- Corrected wording on the UIs.
- Translation quality was improved.
Other
- “Frequently Asked Questions (FAQ)” has been added to the official website.
[0.14.0] 12-24-2024
Additional functions
- Added the ability to preview the blend mode on mouse hover when setting the blend mode.
Improvement items
- Fixed a problem in which the length of a scene could not be changed when the Timeline was in Curve Editor mode.
- The function name “Animation” was changed to “Animation effects.”
- Fixed to give priority to adsorption to the center of the screen when the layer size is close to the screen size.
- Some translations have been improved.
- Other minor UI adjustments were made.
Other
- The “Manual” page of the official website has been updated.
- The manuals that were previously available have been moved to the “Tutorials” page.
- Added “How to use Live2D action frames” and “How to make Live2D action frames” to the tutorial page.
[0.13.0] 12-10-2024
Key info
- The waiting list is no longer in operation and nizima ACTION!! is now available to all nizima account holders.
- nizima LIVE recording results can now be exported as .motion3.json.
Additional functions
- nizima ACTION!! is now available for your nizima account.
- nizima LIVE recording results can now be exported as .motion3.json.
- After recording, expand the Live2D layer from the layer list to create a property group called “nizima LIVE motion.” Right-click and select “Output as motion3.json” to download the file as motion_“date”.motion3.json.
- English has been added as a supported language for the UIs.
Improvement items
- Solved a problem in which the start time did not have the correct value when a scene layer was divided.
- Solved a rare problem where audio could not be exported when dividing audio and video layers.
- Fixed a problem with nizima LIVE recording not recording at the correct pitch.
- Solved a problem in the nizima LIVE linkage function where the pop-up message “Cannot change while recording” would remain.
- Solved a problem in which switching the linked Live2D layers during nizima LIVE recording would not result in proper recording.
- The name of the property group for nizima LIVE recording results was changed from “Live2D motion” to “nizima LIVE motion.”
- Solved a problem where the Palette width would shift from the pinched position when changing the Palette width.
- Solved the problem of two layers being added from the history list of the asset library.
- Solved a problem where shape images could not be added from the history list of the asset library.
- The UI for displaying the hierarchy of Live2D layer parts in the layer list has been adjusted.
- Solved a problem where the Timeline selection state would not change when selecting a layer.
- Other UI adjustments were made.
Deleted items
- Login by e-mail and password method has been abolished. Users from the closed alpha version will need to transfer their accounts.
[0.12.0] 12-05-2024
Key info
- A search function has been added to the asset library.
- Added a nizima account linking function.
Additional functions
- A search function has been added to the asset library.
- You can now search for specific words from the asset library.
- Added a nizima account linking function.
- In transitioning to the open alpha version, we have added the ability for users of the closed alpha version to link their nizima accounts.
Improvement items
- Data writing during nizima LIVE tracking has been greatly decreased.
- Due to the large volume of pre-processed data during tracking, the data is now cached only in the local environment. “Readjustment of selection properties” is possible only if the cache is still available in the same browser.
- Solved a problem in which operations to add or update keys from the main canvas were not immediately reflected on the Timeline.
- Solved a problem where key add/delete operations on the Timeline were not immediately reflected in the layer list.
- Fixed a problem with some layers not displaying cut lines when using the cut tool on the Timeline.
- Solved a problem where the cut tool could be used on layers with “Match the range to the parent” enabled.
- Solved a problem where recording from nizima LIVE could be started even when the Live2D model was hidden.
- Solved a problem where recording from nizima LIVE would not reflect motion in the correct position.
- Fixed a problem in which a small font size was not drawn correctly when writing vertically on a text layer.
- Other UI adjustments were made.
[0.11.1] 12-02-2024
Key info
- A problem that occurred when importing Live2D has been corrected.
Improvement items
- A problem that occurred when importing Live2D has been corrected.
- Improved the problem of adding a large number of Live2D layers, which did not draw properly.
- Improved a problem that could fail to import Live2D models with large MOC3 file sizes.
- A setting item to specify the memory size used for importing Live2D models has been added to the user settable “Advanced settings” section.
- If a Live2D model is not drawn properly when importing a very large number of Live2D models or a Live2D model with a very large MOC3 file, increasing this setting to 64 MB or 128 MB will allow the model to be drawn properly. In environments with low memory, increasing the memory size may result in unstable operation.
[0.11.0] 11-27-2024
Key info
- Opacity of Live2D model parts is now supported.
- Hierarchical display of Live2D parameters is now supported.
Additional functions
- Opacity of Live2D model parts is now supported.
- Opacity changes in parts included in Live2D motion (motion3.json) are now supported.
- Added “Live2D parts” property group for setting the opacity of parts on the Timeline. (only if you created a new Live2D layer)
- Hierarchical display of Live2D parameters is now supported.
- Made a change so that all selected layers can be cut at once.
Improvement items
- The property group name for setting Live2D parameter values has been changed from “Live2D” to “Live2D parameters.” (This only applies to newly created Live2D layers, so existing Live2D layers are not affected.)
- Added the ability to specify the length (the numbers of secs and frames and frame rate) and the background color when creating a new project from the home page.
- Added the ability to specify the length (the numbers of secs and frames and frame rate) and the background color when creating a new scene from within a project.
- Added an icon to the header to show the save status.
- “Live2D Template” was renamed “Live2D Action Frames.”
- Fixed a problem in which clicking on a license URL in the asset menu did not take the user to the hyperlink destination.
- Made a change so that when renaming a layer by double-clicking it on the Timeline, all text is selected by default.
- Solved an issue where tracking was not reflected when editing a Live2D layer while connected to nizima LIVE.
- The quality of Bezier curves in nizima LIVE tracking has been improved.
- Solved an issue that could cause file import to fail immediately after file upload.
- Solved a problem in which making changes to a layer while downloading a video layer asset would cause the layer to revert to its pre-modified state upon completion of the download.
- Fixed a problem so that when a transition setting toggle is disabled, the transition is toggled on and off rather than deleted.
- Made a change so that the transition is not applied when the transition target layer is invisible.
- Solved a problem in which the display of transitions was corrupted when transitions were not selected (only layers were connected to each other).
- The ability to change the value of a property by dragging horizontally has been changed so that the value can be changed by dragging again immediately after releasing the mouse.
- Solved a problem with the ability to slide Live2D parameters together that prevented it from working properly.
- In the pattern layer settings, the section labeled “Row height settings” has been changed to “Scene scale.”
- Fixed a problem in which the cut line of a layer in a group layer whose start frame is later than 0s was misaligned.
- Solved a problem where the font would be written in English when a font containing Japanese characters was selected in the Font Select box.
- Solved a problem where the “Align” and “Arrange” icons in the option bar would not display properly.
- Solved a problem where the number of frames in a group layer was not displayed correctly.
- Solved a problem that failed to import Live2D models larger than approximately 15 MB.
- Solved a problem that caused instability in Live2D-related functions when a large number of Live2D models were imported.
- Solved a problem in which edits could not be saved due to a transition-related glitch.
- Solved the problem of motion remaining in the original layer when switching “Live2D layers that work together” in the nizima LIVE Palette.
- Load reduction of some processes has been carried out.
- Other UI adjustments were made.
[0.10.0] 11-13-2024
Key info
- Support for applying facial expressions (.exp3.json) to Live2D models has been added.
Additional functions
- Support for applying facial expressions (.exp3.json) to Live2D models has been added.
- The settings can be made from the “Live2D expression” palette displayed when selecting a Live2D layer.
- The progress bar has been changed so that the playback status of Live2D motion being applied can be checked on the progress bar.
- The playback status can be checked from the “Live2D motion” palette displayed when a Live2D layer is selected.
- Playback and export of sounds from scenes referenced in scene layers are now supported.
- Transitions can now be applied to scene layers.
Improvement items
- Improved layer and key selection operations on the Timeline.
- Preview playback of transitions has been implemented in the Transition Palette.
- Addressed an issue that could prevent files larger than 5 MB from being uploaded successfully.
- The Alt key can now be used to change the scaling action while dragging the selected layer to zoom out/zoom in with the mouse.
- Fixed a bug that caused the playback velocity of Live2D motion and the length of influence sequences to be out of sync in non-30fps scenes.
- Fixed an issue where items in the decoration list would not re-align when the tab width was changed.
- Fixed a bug in which the outline decoration thickness was different from the set value.
- Solved a problem where the master gain in the Volume Palette would disappear when switching scenes.
- Solved a problem in which a video layer included in a scene layer’s reference scene might not result in the correct image.
- Steps and inverse steps set in the Live2D motion (motion3.json) were not reflected properly.
- The name of “Live2D Template” was changed to “Live2D Action Frames.”
- Other minor UI adjustments were made.
[0.9.0] 10-30-2024
Key info
- Preview generation-related problems have been solved, and drawing velocity, response, and memory usage during editing and playback, etc. have been dramatically improved.
- Enhanced functionality for easy transitions often used for scene changes and other productions.
Additional functions
- Extended scene layer specifications.
- The scene layer (the ability to place another scene on the Timeline as a layer) has been expanded to allow the start time of playback to be changed. By dragging the left edge of the scene layer to the right on the Timeline, you can adjust the scene playback start time in the scene layer.
- When a scene layer is divided in two, the second half of the divided scene layer is extended so that playback begins at the position from which the division was made.
(Layers can be divided by right-clicking on a layer in the Timeline and selecting “Divide layer,” by pressing the “S” key, or by clicking with the scissors tool.)
- Enhanced functionality for easy transitions often used for scene changes and other productions.
- A Transition Settings Palette has been implemented to allow various settings to be changed.
- The transition interval has been extended to allow selection of length (in secs) and placement from “Center of layer A and B,” “End of layer A,” and “Beginning of layer B.” (Changes in the transition interval settings method may result in slight changes in the time distribution of transitions applied in the past.)
Note: Overview and usage of transitions
Improvement items
- Preview generation-related problems have been solved, and drawing velocity, response, and memory usage during editing and playback, etc. have been dramatically improved.
- Solved a problem where unnecessary error logs were displayed when operating the nizima LIVE linking function.
- Revised the wording of the password reset page and other pages.
- Added an indication that all of the top, bottom, and center (left, right, and center) are matched if the layer heights (or widths) are identical when the layers are adsorbed.
- Solved a problem where the UI would not display properly during preview playback of Live2D motions.
- Improved file upload velocity.
- Solved a problem that could cause file uploads to fail under certain conditions.
- Solved a problem in which layer sizes for rich text in vertical format were not reflected correctly. Fonts that do not support vertical writing may continue to display incorrectly.
- When a Live2D layer is created from the asset library or a file, the created layer is modified to become selected.
- Fixed unexpected behavior of wipe transitions.
- The UI is now updated correctly when a layer is selected during layer creation for Live2D, still images, and audio.
- The Asset Palette is no longer closed when creating layers for still images, audio, and shapes.
[0.8.1] 10-24-2024
Improvement items
- Solved a problem with mosaic-like noise on videos exported with WebP animation.
[0.8.0] 10-22-2024
- The closed alpha version of nizima ACTION!! has been released.