Layers

Selecting an object in the layer list or on the canvas opens the Layer Palette. 

How to Create a New Layer

You can create a new layer by right-clicking on the canvas, layer list, or Timeline and selecting “New layer ▶” from the menu that appears. 

[All layers – Common settings]

Layer Name

Layers can be named.

Basic Settings

Start:
You can set the starting time of the layer.
Duration:
You can set the playback time of a layer.
Match the range to the parent:
Turning this setting on matches the playback time of the layer to the playback time of the project.
Opacity:
Layer opacity can be adjusted.
Group rendering mode:
You can set the rendering mode (High speed, Normal, or Transparent) for the group.
 Note: This button is displayed only when a group is selected.
Blend mode:
You can set the blend mode for the layer.
Clipping in the lower layer
By turning this setting on, the opaque areas of the selected layer, the layer directly below the group, or the group can be used as a mask. 
Clipping by shapes:
Clipping can be performed by setting a shape layer.

Effect

Click the “Add effect” button to open the list of effects. 

Various processing effects can be applied to layers, including multiple effects added to a single layer.
 Note: This setting cannot be configured for audio layers. 

Animation

Click the “Add animation” button to open the animation list. 

Various animation effects can be set for layers.  

Animation can be set for Start (at the start), All (repetition), and Exit (at the end), and multiple animation effects can be applied to each.  
Note: This setting cannot be configured for audio layers. 

[Video and audio layers – Common settings]

Video and audio settings

Start frame:
You can specify the position where the layer starts to play.
Playback speed:
The higher the value, the faster the playback.
Loop playback:
Repeats the video/audio sound.
Volume:
You can set the volume of the selected layer.
Pan:
Moves the sound source position (from which direction the sound is heard) to the left or right.
Fade In:
Gradually increases the volume of the layer.
Fade Out:
Gradually decreases the volume of the layer.

[Live2D layer]

Live2D Lip-sync

By selecting an audio layer or a video layer with sound in the “Volume reference layer,” the mouth motion of the Live2D model can be synchronized with the audio in the reference layer. 

Settings

After changing the following settings, click “Apply lip-sync” to recalculate and apply the changes. 

Offset with volume:

Specify the number of frames for the amount of offset (the amount of time lag) to delay or advance the timing of the Live2D character’s “Mouth open/close motion” that should be synchronized with “Voice.” 

The default value is 4 (frames). Adjust the timing of the mouth open/close motion when it is not synchronized with the voice. 

When a positive value is set, the mouth open/close motion starts first, followed by the voice. When a negative value is set, the voice starts first, followed by the mouth open/close motion. 

Lip-sync interval
Specify the number of frames for the interval of the lip-sync key setting. The smaller the value, the finer the mouth motion. 

Adjustment Parameters

The following settings can be adjusted even after “Apply lip-sync” is executed. Changing the value will change the already applied lip-sync motion.

Volume application rate:
The higher the application rate, the wider the mouth open/close motion in response to volume.
Default mouth shape:
This is the standard shape for the lip-sync function.

Live2D expression

Facial expressions (joy, angry, surprised, etc.) set for the Live2D model can be easily called and switched from each “Apply” button.

The .exp3.json file must be associated with the Live2D model in Cubism Viewer before uploading it to nizima ACTION!!

 Note: In the future, this function will be able to apply the expression (.exp3.json) later. 

Live2D Motion

Animations (nodding, waving, etc.) set for the Live2D model can be easily called and switched from each “Apply” button.

The .motion3.json file must be associated with the Live2D model in Cubism Viewer before uploading it to nizima ACTION!! 

 Note: In the future, this function will be able to apply the motion (motion3.json) later.

[Group layer]

You can select how to draw the layers in a group. The range of effects and other factors differ according to the processing method. 

See the Group page for more information. 

[Pattern layer]

The layer function for generating repeating patterns and background designs. 

Select “New layer ▶” from the right-click menu and select “Pattern” to create a new pattern layer.

See the Pattern Layer page for more information. 

When the pattern layer is created, the “Pattern” tab is created on the canvas. 

Switch to the tab and edit the layer, which will be reflected on the canvas in the main scene. 

Was this article helpful?
YesNo
Please let us know what you think about this article.