3. Preparation for Motion and Facial Expressions
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Prepare motions and motions for facial expressions before incorporating them into games and applications.
This section explains in detail how to switch parts and create facial expressions.
Embedded Tutorial Video List
- Model Preparation
- Physics Settings
- Preparation for Motion and Facial Expressions
- Exporting Data for Embedded Use
- Viewer Operation (Original Workflow version)
- Viewer Operation (Unity version)
Tutorial Video
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